Coverage Report

Created: 2026-05-06 07:53

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/tmp/bitcoin/src/net.cpp
Line
Count
Source
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// Copyright (c) 2009-2010 Satoshi Nakamoto
2
// Copyright (c) 2009-present The Bitcoin Core developers
3
// Distributed under the MIT software license, see the accompanying
4
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
5
6
#include <bitcoin-build-config.h> // IWYU pragma: keep
7
8
#include <net.h>
9
10
#include <addrdb.h>
11
#include <addrman.h>
12
#include <banman.h>
13
#include <clientversion.h>
14
#include <common/args.h>
15
#include <common/netif.h>
16
#include <compat/compat.h>
17
#include <consensus/consensus.h>
18
#include <crypto/sha256.h>
19
#include <i2p.h>
20
#include <key.h>
21
#include <logging.h>
22
#include <memusage.h>
23
#include <net_permissions.h>
24
#include <netaddress.h>
25
#include <netbase.h>
26
#include <node/eviction.h>
27
#include <node/interface_ui.h>
28
#include <protocol.h>
29
#include <random.h>
30
#include <scheduler.h>
31
#include <util/fs.h>
32
#include <util/sock.h>
33
#include <util/strencodings.h>
34
#include <util/thread.h>
35
#include <util/threadinterrupt.h>
36
#include <util/trace.h>
37
#include <util/translation.h>
38
#include <util/vector.h>
39
40
#include <algorithm>
41
#include <array>
42
#include <cmath>
43
#include <cstdint>
44
#include <cstring>
45
#include <functional>
46
#include <optional>
47
#include <string_view>
48
#include <unordered_map>
49
50
TRACEPOINT_SEMAPHORE(net, closed_connection);
51
TRACEPOINT_SEMAPHORE(net, evicted_inbound_connection);
52
TRACEPOINT_SEMAPHORE(net, inbound_connection);
53
TRACEPOINT_SEMAPHORE(net, outbound_connection);
54
TRACEPOINT_SEMAPHORE(net, outbound_message);
55
56
/** Maximum number of block-relay-only anchor connections */
57
static constexpr size_t MAX_BLOCK_RELAY_ONLY_ANCHORS = 2;
58
static_assert (MAX_BLOCK_RELAY_ONLY_ANCHORS <= static_cast<size_t>(MAX_BLOCK_RELAY_ONLY_CONNECTIONS), "MAX_BLOCK_RELAY_ONLY_ANCHORS must not exceed MAX_BLOCK_RELAY_ONLY_CONNECTIONS.");
59
/** Anchor IP address database file name */
60
const char* const ANCHORS_DATABASE_FILENAME = "anchors.dat";
61
62
// How often to dump addresses to peers.dat
63
static constexpr std::chrono::minutes DUMP_PEERS_INTERVAL{15};
64
65
/** Number of DNS seeds to query when the number of connections is low. */
66
static constexpr int DNSSEEDS_TO_QUERY_AT_ONCE = 3;
67
68
/** Minimum number of outbound connections under which we will keep fetching our address seeds. */
69
static constexpr int SEED_OUTBOUND_CONNECTION_THRESHOLD = 2;
70
71
/** How long to delay before querying DNS seeds
72
 *
73
 * If we have more than THRESHOLD entries in addrman, then it's likely
74
 * that we got those addresses from having previously connected to the P2P
75
 * network, and that we'll be able to successfully reconnect to the P2P
76
 * network via contacting one of them. So if that's the case, spend a
77
 * little longer trying to connect to known peers before querying the
78
 * DNS seeds.
79
 */
80
static constexpr std::chrono::seconds DNSSEEDS_DELAY_FEW_PEERS{11};
81
static constexpr std::chrono::minutes DNSSEEDS_DELAY_MANY_PEERS{5};
82
static constexpr int DNSSEEDS_DELAY_PEER_THRESHOLD = 1000; // "many" vs "few" peers
83
84
/** The default timeframe for -maxuploadtarget. 1 day. */
85
static constexpr std::chrono::seconds MAX_UPLOAD_TIMEFRAME{60 * 60 * 24};
86
87
// A random time period (0 to 1 seconds) is added to feeler connections to prevent synchronization.
88
static constexpr auto FEELER_SLEEP_WINDOW{1s};
89
90
/** Frequency to attempt extra connections to reachable networks we're not connected to yet **/
91
static constexpr auto EXTRA_NETWORK_PEER_INTERVAL{5min};
92
93
/** Used to pass flags to the Bind() function */
94
enum BindFlags {
95
    BF_NONE         = 0,
96
    BF_REPORT_ERROR = (1U << 0),
97
    /**
98
     * Do not call AddLocal() for our special addresses, e.g., for incoming
99
     * Tor connections, to prevent gossiping them over the network.
100
     */
101
    BF_DONT_ADVERTISE = (1U << 1),
102
};
103
104
// The set of sockets cannot be modified while waiting
105
// The sleep time needs to be small to avoid new sockets stalling
106
static const uint64_t SELECT_TIMEOUT_MILLISECONDS = 50;
107
108
const std::string NET_MESSAGE_TYPE_OTHER = "*other*";
109
110
static const uint64_t RANDOMIZER_ID_NETGROUP = 0x6c0edd8036ef4036ULL; // SHA256("netgroup")[0:8]
111
static const uint64_t RANDOMIZER_ID_LOCALHOSTNONCE = 0xd93e69e2bbfa5735ULL; // SHA256("localhostnonce")[0:8]
112
static const uint64_t RANDOMIZER_ID_NETWORKKEY = 0x0e8a2b136c592a7dULL; // SHA256("networkkey")[0:8]
113
//
114
// Global state variables
115
//
116
bool fDiscover = true;
117
bool fListen = true;
118
GlobalMutex g_maplocalhost_mutex;
119
std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
120
std::string strSubVersion;
121
122
size_t CSerializedNetMsg::GetMemoryUsage() const noexcept
123
638k
{
124
638k
    return sizeof(*this) + memusage::DynamicUsage(m_type) + memusage::DynamicUsage(data);
125
638k
}
126
127
size_t CNetMessage::GetMemoryUsage() const noexcept
128
310k
{
129
310k
    return sizeof(*this) + memusage::DynamicUsage(m_type) + m_recv.GetMemoryUsage();
130
310k
}
131
132
void CConnman::AddAddrFetch(const std::string& strDest)
133
11
{
134
11
    LOCK(m_addr_fetches_mutex);
135
11
    m_addr_fetches.push_back(strDest);
136
11
}
137
138
uint16_t GetListenPort()
139
1.60k
{
140
    // If -bind= is provided with ":port" part, use that (first one if multiple are provided).
141
1.64k
    for (const std::string& bind_arg : gArgs.GetArgs("-bind")) {
142
1.64k
        constexpr uint16_t dummy_port = 0;
143
144
1.64k
        const std::optional<CService> bind_addr{Lookup(bind_arg, dummy_port, /*fAllowLookup=*/false)};
145
1.64k
        if (bind_addr.has_value() && bind_addr->GetPort() != dummy_port) return bind_addr->GetPort();
146
1.64k
    }
147
148
    // Otherwise, if -whitebind= without NetPermissionFlags::NoBan is provided, use that
149
    // (-whitebind= is required to have ":port").
150
1.59k
    for (const std::string& whitebind_arg : gArgs.GetArgs("-whitebind")) {
151
1
        NetWhitebindPermissions whitebind;
152
1
        bilingual_str error;
153
1
        if (NetWhitebindPermissions::TryParse(whitebind_arg, whitebind, error)) {
154
1
            if (!NetPermissions::HasFlag(whitebind.m_flags, NetPermissionFlags::NoBan)) {
155
1
                return whitebind.m_service.GetPort();
156
1
            }
157
1
        }
158
1
    }
159
160
    // Otherwise, if -port= is provided, use that. Otherwise use the default port.
161
1.59k
    return static_cast<uint16_t>(gArgs.GetIntArg("-port", Params().GetDefaultPort()));
162
1.59k
}
163
164
// Determine the "best" local address for a particular peer.
165
[[nodiscard]] static std::optional<CService> GetLocal(const CNode& peer)
166
1.59k
{
167
1.59k
    if (!fListen) return std::nullopt;
168
169
1.59k
    std::optional<CService> addr;
170
1.59k
    int nBestScore = -1;
171
1.59k
    int nBestReachability = -1;
172
1.59k
    {
173
1.59k
        LOCK(g_maplocalhost_mutex);
174
1.59k
        for (const auto& [local_addr, local_service_info] : mapLocalHost) {
175
            // For privacy reasons, don't advertise our privacy-network address
176
            // to other networks and don't advertise our other-network address
177
            // to privacy networks.
178
95
            if (local_addr.GetNetwork() != peer.ConnectedThroughNetwork()
179
95
                && (local_addr.IsPrivacyNet() || peer.IsConnectedThroughPrivacyNet())) {
180
36
                continue;
181
36
            }
182
59
            const int nScore{local_service_info.nScore};
183
59
            const int nReachability{local_addr.GetReachabilityFrom(peer.addr)};
184
59
            if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore)) {
185
42
                addr.emplace(CService{local_addr, local_service_info.nPort});
186
42
                nBestReachability = nReachability;
187
42
                nBestScore = nScore;
188
42
            }
189
59
        }
190
1.59k
    }
191
1.59k
    return addr;
192
1.59k
}
193
194
//! Convert the serialized seeds into usable address objects.
195
static std::vector<CAddress> ConvertSeeds(const std::vector<uint8_t> &vSeedsIn)
196
3
{
197
    // It'll only connect to one or two seed nodes because once it connects,
198
    // it'll get a pile of addresses with newer timestamps.
199
    // Seed nodes are given a random 'last seen time' of between one and two
200
    // weeks ago.
201
3
    const auto one_week{7 * 24h};
202
3
    std::vector<CAddress> vSeedsOut;
203
3
    FastRandomContext rng;
204
3
    ParamsStream s{SpanReader{vSeedsIn}, CAddress::V2_NETWORK};
205
3
    while (!s.empty()) {
206
0
        CService endpoint;
207
0
        s >> endpoint;
208
0
        CAddress addr{endpoint, SeedsServiceFlags()};
209
0
        addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - one_week, -one_week);
210
0
        LogDebug(BCLog::NET, "Added hardcoded seed: %s\n", addr.ToStringAddrPort());
211
0
        vSeedsOut.push_back(addr);
212
0
    }
213
3
    return vSeedsOut;
214
3
}
215
216
// Determine the "best" local address for a particular peer.
217
// If none, return the unroutable 0.0.0.0 but filled in with
218
// the normal parameters, since the IP may be changed to a useful
219
// one by discovery.
220
CService GetLocalAddress(const CNode& peer)
221
1.59k
{
222
1.59k
    return GetLocal(peer).value_or(CService{CNetAddr(), GetListenPort()});
223
1.59k
}
224
225
static int GetnScore(const CService& addr)
226
0
{
227
0
    LOCK(g_maplocalhost_mutex);
228
0
    const auto it = mapLocalHost.find(addr);
229
0
    return (it != mapLocalHost.end()) ? it->second.nScore : 0;
230
0
}
231
232
// Is our peer's addrLocal potentially useful as an external IP source?
233
[[nodiscard]] static bool IsPeerAddrLocalGood(CNode *pnode)
234
1.56k
{
235
1.56k
    CService addrLocal = pnode->GetAddrLocal();
236
1.56k
    return fDiscover && pnode->addr.IsRoutable() && addrLocal.IsRoutable() &&
237
1.56k
           g_reachable_nets.Contains(addrLocal);
238
1.56k
}
239
240
std::optional<CService> GetLocalAddrForPeer(CNode& node)
241
1.56k
{
242
1.56k
    CService addrLocal{GetLocalAddress(node)};
243
    // If discovery is enabled, sometimes give our peer the address it
244
    // tells us that it sees us as in case it has a better idea of our
245
    // address than we do.
246
1.56k
    FastRandomContext rng;
247
1.56k
    if (IsPeerAddrLocalGood(&node) && (!addrLocal.IsRoutable() ||
248
4
         rng.randbits((GetnScore(addrLocal) > LOCAL_MANUAL) ? 3 : 1) == 0))
249
4
    {
250
4
        if (node.IsInboundConn()) {
251
            // For inbound connections, assume both the address and the port
252
            // as seen from the peer.
253
1
            addrLocal = CService{node.GetAddrLocal()};
254
3
        } else {
255
            // For outbound connections, assume just the address as seen from
256
            // the peer and leave the port in `addrLocal` as returned by
257
            // `GetLocalAddress()` above. The peer has no way to observe our
258
            // listening port when we have initiated the connection.
259
3
            addrLocal.SetIP(node.GetAddrLocal());
260
3
        }
261
4
    }
262
1.56k
    if (addrLocal.IsRoutable()) {
263
28
        LogDebug(BCLog::NET, "Advertising address %s to peer=%d\n", addrLocal.ToStringAddrPort(), node.GetId());
264
28
        return addrLocal;
265
28
    }
266
    // Address is unroutable. Don't advertise.
267
1.54k
    return std::nullopt;
268
1.56k
}
269
270
void ClearLocal()
271
671
{
272
671
    LOCK(g_maplocalhost_mutex);
273
671
    return mapLocalHost.clear();
274
671
}
275
276
// learn a new local address
277
bool AddLocal(const CService& addr_, int nScore)
278
23
{
279
23
    CService addr{MaybeFlipIPv6toCJDNS(addr_)};
280
281
23
    if (!addr.IsRoutable())
282
11
        return false;
283
284
12
    if (!fDiscover && nScore < LOCAL_MANUAL)
285
0
        return false;
286
287
12
    if (!g_reachable_nets.Contains(addr))
288
0
        return false;
289
290
12
    if (fLogIPs) {
291
0
        LogInfo("AddLocal(%s,%i)\n", addr.ToStringAddrPort(), nScore);
292
0
    }
293
294
12
    {
295
12
        LOCK(g_maplocalhost_mutex);
296
12
        const auto [it, is_newly_added] = mapLocalHost.emplace(addr, LocalServiceInfo());
297
12
        LocalServiceInfo &info = it->second;
298
12
        if (is_newly_added || nScore >= info.nScore) {
299
12
            info.nScore = nScore + (is_newly_added ? 0 : 1);
300
12
            info.nPort = addr.GetPort();
301
12
        }
302
12
    }
303
304
12
    return true;
305
12
}
306
307
bool AddLocal(const CNetAddr &addr, int nScore)
308
9
{
309
9
    return AddLocal(CService(addr, GetListenPort()), nScore);
310
9
}
311
312
void RemoveLocal(const CService& addr)
313
11
{
314
11
    LOCK(g_maplocalhost_mutex);
315
11
    if (fLogIPs) {
316
0
        LogInfo("RemoveLocal(%s)\n", addr.ToStringAddrPort());
317
0
    }
318
319
11
    mapLocalHost.erase(addr);
320
11
}
321
322
/** vote for a local address */
323
bool SeenLocal(const CService& addr)
324
0
{
325
0
    LOCK(g_maplocalhost_mutex);
326
0
    const auto it = mapLocalHost.find(addr);
327
0
    if (it == mapLocalHost.end()) return false;
328
0
    ++it->second.nScore;
329
0
    return true;
330
0
}
331
332
333
/** check whether a given address is potentially local */
334
bool IsLocal(const CService& addr)
335
104
{
336
104
    LOCK(g_maplocalhost_mutex);
337
104
    return mapLocalHost.contains(addr);
338
104
}
339
340
bool CConnman::AlreadyConnectedToHost(std::string_view host) const
341
584
{
342
584
    LOCK(m_nodes_mutex);
343
584
    return std::ranges::any_of(m_nodes, [&host](CNode* node) { return node->m_addr_name == host; });
344
584
}
345
346
bool CConnman::AlreadyConnectedToAddressPort(const CService& addr_port) const
347
608
{
348
608
    LOCK(m_nodes_mutex);
349
750
    return std::ranges::any_of(m_nodes, [&addr_port](CNode* node) { return node->addr == addr_port; });
350
608
}
351
352
bool CConnman::AlreadyConnectedToAddress(const CNetAddr& addr) const
353
41
{
354
41
    LOCK(m_nodes_mutex);
355
235
    return std::ranges::any_of(m_nodes, [&addr](CNode* node) { return node->addr == addr; });
356
41
}
357
358
bool CConnman::CheckIncomingNonce(uint64_t nonce)
359
990
{
360
990
    LOCK(m_nodes_mutex);
361
4.85k
    for (const CNode* pnode : m_nodes) {
362
        // Omit private broadcast connections from this check to prevent this privacy attack:
363
        // - We connect to a peer in an attempt to privately broadcast a transaction. From our
364
        //   VERSION message the peer deducts that this is a short-lived connection for
365
        //   broadcasting a transaction, takes our nonce and delays their VERACK.
366
        // - The peer starts connecting to (clearnet) nodes and sends them a VERSION message
367
        //   which contains our nonce. If the peer manages to connect to us we would disconnect.
368
        // - Upon a disconnect, the peer knows our clearnet address. They go back to the short
369
        //   lived privacy broadcast connection and continue with VERACK.
370
4.85k
        if (!pnode->fSuccessfullyConnected && !pnode->IsInboundConn() && !pnode->IsPrivateBroadcastConn() &&
371
4.85k
            pnode->GetLocalNonce() == nonce)
372
2
            return false;
373
4.85k
    }
374
988
    return true;
375
990
}
376
377
CNode* CConnman::ConnectNode(CAddress addrConnect,
378
                             const char* pszDest,
379
                             bool fCountFailure,
380
                             ConnectionType conn_type,
381
                             bool use_v2transport,
382
                             const std::optional<Proxy>& proxy_override)
383
624
{
384
624
    AssertLockNotHeld(m_nodes_mutex);
385
624
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
386
624
    assert(conn_type != ConnectionType::INBOUND);
387
388
624
    if (pszDest == nullptr) {
389
30
        if (IsLocal(addrConnect))
390
0
            return nullptr;
391
392
        // Look for an existing connection
393
30
        if (AlreadyConnectedToAddressPort(addrConnect)) {
394
0
            LogInfo("Failed to open new connection to %s, already connected", addrConnect.ToStringAddrPort());
395
0
            return nullptr;
396
0
        }
397
30
    }
398
399
624
    LogDebug(BCLog::NET, "trying %s connection (%s) to %s, lastseen=%.1fhrs\n",
400
624
        use_v2transport ? "v2" : "v1",
401
624
        ConnectionTypeAsString(conn_type),
402
624
        pszDest ? pszDest : addrConnect.ToStringAddrPort(),
403
624
        Ticks<HoursDouble>(pszDest ? 0h : Now<NodeSeconds>() - addrConnect.nTime));
404
405
    // Resolve
406
624
    const uint16_t default_port{pszDest != nullptr ? GetDefaultPort(pszDest) :
407
624
                                                     m_params.GetDefaultPort()};
408
409
    // Collection of addresses to try to connect to: either all dns resolved addresses if a domain name (pszDest) is provided, or addrConnect otherwise.
410
624
    std::vector<CAddress> connect_to{};
411
624
    if (pszDest) {
412
594
        std::vector<CService> resolved{Lookup(pszDest, default_port, fNameLookup && !HaveNameProxy(), 256)};
413
594
        if (!resolved.empty()) {
414
580
            std::shuffle(resolved.begin(), resolved.end(), FastRandomContext());
415
            // If the connection is made by name, it can be the case that the name resolves to more than one address.
416
            // We don't want to connect any more of them if we are already connected to one
417
580
            for (const auto& r : resolved) {
418
580
                addrConnect = CAddress{MaybeFlipIPv6toCJDNS(r), NODE_NONE};
419
580
                if (!addrConnect.IsValid()) {
420
2
                    LogDebug(BCLog::NET, "Resolver returned invalid address %s for %s\n", addrConnect.ToStringAddrPort(), pszDest);
421
2
                    return nullptr;
422
2
                }
423
                // It is possible that we already have a connection to the IP/port pszDest resolved to.
424
                // In that case, drop the connection that was just created.
425
578
                if (AlreadyConnectedToAddressPort(addrConnect)) {
426
10
                    LogInfo("Not opening a connection to %s, already connected to %s\n", pszDest, addrConnect.ToStringAddrPort());
427
10
                    return nullptr;
428
10
                }
429
                // Add the address to the resolved addresses vector so we can try to connect to it later on
430
568
                connect_to.push_back(addrConnect);
431
568
            }
432
580
        } else {
433
            // For resolution via proxy
434
14
            connect_to.push_back(addrConnect);
435
14
        }
436
594
    } else {
437
        // Connect via addrConnect directly
438
30
        connect_to.push_back(addrConnect);
439
30
    }
440
441
    // Connect
442
612
    std::unique_ptr<Sock> sock;
443
612
    CService addr_bind;
444
612
    assert(!addr_bind.IsValid());
445
612
    std::unique_ptr<i2p::sam::Session> i2p_transient_session;
446
447
612
    for (auto& target_addr : connect_to) {
448
612
        if (target_addr.IsValid()) {
449
598
            const std::optional<Proxy> use_proxy{
450
598
                proxy_override.has_value() ? proxy_override : GetProxy(target_addr.GetNetwork()),
451
598
            };
452
598
            bool proxyConnectionFailed = false;
453
454
598
            if (target_addr.IsI2P() && use_proxy) {
455
10
                i2p::Connection conn;
456
10
                bool connected{false};
457
458
                // If an I2P SAM session already exists, normally we would re-use it. But in the case of
459
                // private broadcast we force a new transient session. A Connect() using m_i2p_sam_session
460
                // would use our permanent I2P address as a source address.
461
10
                if (m_i2p_sam_session && conn_type != ConnectionType::PRIVATE_BROADCAST) {
462
3
                    connected = m_i2p_sam_session->Connect(target_addr, conn, proxyConnectionFailed);
463
7
                } else {
464
7
                    {
465
7
                        LOCK(m_unused_i2p_sessions_mutex);
466
7
                        if (m_unused_i2p_sessions.empty()) {
467
2
                            i2p_transient_session =
468
2
                                std::make_unique<i2p::sam::Session>(*use_proxy, m_interrupt_net);
469
5
                        } else {
470
5
                            i2p_transient_session.swap(m_unused_i2p_sessions.front());
471
5
                            m_unused_i2p_sessions.pop();
472
5
                        }
473
7
                    }
474
7
                    connected = i2p_transient_session->Connect(target_addr, conn, proxyConnectionFailed);
475
7
                    if (!connected) {
476
7
                        LOCK(m_unused_i2p_sessions_mutex);
477
7
                        if (m_unused_i2p_sessions.size() < MAX_UNUSED_I2P_SESSIONS_SIZE) {
478
7
                            m_unused_i2p_sessions.emplace(i2p_transient_session.release());
479
7
                        }
480
7
                    }
481
7
                }
482
483
10
                if (connected) {
484
0
                    sock = std::move(conn.sock);
485
0
                    addr_bind = conn.me;
486
0
                }
487
588
            } else if (use_proxy) {
488
47
                LogDebug(BCLog::PROXY, "Using proxy: %s to connect to %s\n", use_proxy->ToString(), target_addr.ToStringAddrPort());
489
47
                sock = ConnectThroughProxy(*use_proxy, target_addr.ToStringAddr(), target_addr.GetPort(), proxyConnectionFailed);
490
541
            } else {
491
                // no proxy needed (none set for target network)
492
541
                sock = ConnectDirectly(target_addr, conn_type == ConnectionType::MANUAL);
493
541
            }
494
598
            if (!proxyConnectionFailed) {
495
                // If a connection to the node was attempted, and failure (if any) is not caused by a problem connecting to
496
                // the proxy, mark this as an attempt.
497
583
                addrman.get().Attempt(target_addr, fCountFailure);
498
583
            }
499
598
        } else if (pszDest) {
500
14
            if (const auto name_proxy = GetNameProxy()) {
501
14
                std::string host;
502
14
                uint16_t port{default_port};
503
14
                SplitHostPort(pszDest, port, host);
504
14
                bool proxyConnectionFailed;
505
14
                sock = ConnectThroughProxy(*name_proxy, host, port, proxyConnectionFailed);
506
14
            }
507
14
        }
508
        // Check any other resolved address (if any) if we fail to connect
509
612
        if (!sock) {
510
25
            continue;
511
25
        }
512
513
587
        NetPermissionFlags permission_flags = NetPermissionFlags::None;
514
587
        std::vector<NetWhitelistPermissions> whitelist_permissions = conn_type == ConnectionType::MANUAL ? vWhitelistedRangeOutgoing : std::vector<NetWhitelistPermissions>{};
515
587
        AddWhitelistPermissionFlags(permission_flags, target_addr, whitelist_permissions);
516
517
        // Add node
518
587
        NodeId id = GetNewNodeId();
519
587
        uint64_t nonce = GetDeterministicRandomizer(RANDOMIZER_ID_LOCALHOSTNONCE).Write(id).Finalize();
520
587
        if (!addr_bind.IsValid()) {
521
587
            addr_bind = GetBindAddress(*sock);
522
587
        }
523
587
        uint64_t network_id = GetDeterministicRandomizer(RANDOMIZER_ID_NETWORKKEY)
524
587
                            .Write(target_addr.GetNetClass())
525
587
                            .Write(addr_bind.GetAddrBytes())
526
                            // For outbound connections, the port of the bound address is randomly
527
                            // assigned by the OS and would therefore not be useful for seeding.
528
587
                            .Write(0)
529
587
                            .Finalize();
530
587
        CNode* pnode = new CNode(id,
531
587
                                std::move(sock),
532
587
                                target_addr,
533
587
                                CalculateKeyedNetGroup(target_addr),
534
587
                                nonce,
535
587
                                addr_bind,
536
587
                                pszDest ? pszDest : "",
537
587
                                conn_type,
538
587
                                /*inbound_onion=*/false,
539
587
                                network_id,
540
587
                                CNodeOptions{
541
587
                                    .permission_flags = permission_flags,
542
587
                                    .i2p_sam_session = std::move(i2p_transient_session),
543
587
                                    .recv_flood_size = nReceiveFloodSize,
544
587
                                    .use_v2transport = use_v2transport,
545
587
                                });
546
587
        pnode->AddRef();
547
548
        // We're making a new connection, harvest entropy from the time (and our peer count)
549
587
        RandAddEvent((uint32_t)id);
550
551
587
        return pnode;
552
612
    }
553
554
25
    return nullptr;
555
612
}
556
557
void CNode::CloseSocketDisconnect()
558
2.14k
{
559
2.14k
    fDisconnect = true;
560
2.14k
    LOCK(m_sock_mutex);
561
2.14k
    if (m_sock) {
562
1.59k
        LogDebug(BCLog::NET, "Resetting socket for %s", LogPeer());
563
1.59k
        m_sock.reset();
564
565
1.59k
        TRACEPOINT(net, closed_connection,
566
1.59k
            GetId(),
567
1.59k
            m_addr_name.c_str(),
568
1.59k
            ConnectionTypeAsString().c_str(),
569
1.59k
            ConnectedThroughNetwork(),
570
1.59k
            TicksSinceEpoch<std::chrono::seconds>(m_connected));
571
1.59k
    }
572
2.14k
    m_i2p_sam_session.reset();
573
2.14k
}
574
575
1.59k
void CConnman::AddWhitelistPermissionFlags(NetPermissionFlags& flags, std::optional<CNetAddr> addr, const std::vector<NetWhitelistPermissions>& ranges) const {
576
1.59k
    for (const auto& subnet : ranges) {
577
289
        if (addr.has_value() && subnet.m_subnet.Match(addr.value())) {
578
289
            NetPermissions::AddFlag(flags, subnet.m_flags);
579
289
        }
580
289
    }
581
1.59k
    if (NetPermissions::HasFlag(flags, NetPermissionFlags::Implicit)) {
582
5
        NetPermissions::ClearFlag(flags, NetPermissionFlags::Implicit);
583
5
        if (whitelist_forcerelay) NetPermissions::AddFlag(flags, NetPermissionFlags::ForceRelay);
584
5
        if (whitelist_relay) NetPermissions::AddFlag(flags, NetPermissionFlags::Relay);
585
5
        NetPermissions::AddFlag(flags, NetPermissionFlags::Mempool);
586
5
        NetPermissions::AddFlag(flags, NetPermissionFlags::NoBan);
587
5
    }
588
1.59k
}
589
590
CService CNode::GetAddrLocal() const
591
15.3k
{
592
15.3k
    AssertLockNotHeld(m_addr_local_mutex);
593
15.3k
    LOCK(m_addr_local_mutex);
594
15.3k
    return m_addr_local;
595
15.3k
}
596
597
1.52k
void CNode::SetAddrLocal(const CService& addrLocalIn) {
598
1.52k
    AssertLockNotHeld(m_addr_local_mutex);
599
1.52k
    LOCK(m_addr_local_mutex);
600
1.52k
    if (Assume(!m_addr_local.IsValid())) { // Addr local can only be set once during version msg processing
601
1.52k
        m_addr_local = addrLocalIn;
602
1.52k
    }
603
1.52k
}
604
605
Network CNode::ConnectedThroughNetwork() const
606
13.8k
{
607
13.8k
    return m_inbound_onion ? NET_ONION : addr.GetNetClass();
608
13.8k
}
609
610
bool CNode::IsConnectedThroughPrivacyNet() const
611
57
{
612
57
    return m_inbound_onion || addr.IsPrivacyNet();
613
57
}
614
615
#undef X
616
274k
#define X(name) stats.name = name
617
void CNode::CopyStats(CNodeStats& stats)
618
13.7k
{
619
13.7k
    stats.nodeid = this->GetId();
620
13.7k
    X(addr);
621
13.7k
    X(addrBind);
622
13.7k
    stats.m_network = ConnectedThroughNetwork();
623
13.7k
    X(m_last_send);
624
13.7k
    X(m_last_recv);
625
13.7k
    X(m_last_tx_time);
626
13.7k
    X(m_last_block_time);
627
13.7k
    X(m_connected);
628
13.7k
    X(m_addr_name);
629
13.7k
    X(nVersion);
630
13.7k
    {
631
13.7k
        LOCK(m_subver_mutex);
632
13.7k
        X(cleanSubVer);
633
13.7k
    }
634
13.7k
    stats.fInbound = IsInboundConn();
635
13.7k
    X(m_bip152_highbandwidth_to);
636
13.7k
    X(m_bip152_highbandwidth_from);
637
13.7k
    {
638
13.7k
        LOCK(cs_vSend);
639
13.7k
        X(mapSendBytesPerMsgType);
640
13.7k
        X(nSendBytes);
641
13.7k
    }
642
13.7k
    {
643
13.7k
        LOCK(cs_vRecv);
644
13.7k
        X(mapRecvBytesPerMsgType);
645
13.7k
        X(nRecvBytes);
646
13.7k
        Transport::Info info = m_transport->GetInfo();
647
13.7k
        stats.m_transport_type = info.transport_type;
648
13.7k
        if (info.session_id) stats.m_session_id = HexStr(*info.session_id);
649
13.7k
    }
650
13.7k
    X(m_permission_flags);
651
652
13.7k
    X(m_last_ping_time);
653
13.7k
    X(m_min_ping_time);
654
655
    // Leave string empty if addrLocal invalid (not filled in yet)
656
13.7k
    CService addrLocalUnlocked = GetAddrLocal();
657
13.7k
    stats.addrLocal = addrLocalUnlocked.IsValid() ? addrLocalUnlocked.ToStringAddrPort() : "";
658
659
13.7k
    X(m_conn_type);
660
13.7k
}
661
#undef X
662
663
bool CNode::ReceiveMsgBytes(std::span<const uint8_t> msg_bytes, bool& complete)
664
155k
{
665
155k
    complete = false;
666
155k
    const auto time{NodeClock::now()};
667
155k
    LOCK(cs_vRecv);
668
155k
    m_last_recv = time;
669
155k
    nRecvBytes += msg_bytes.size();
670
477k
    while (msg_bytes.size() > 0) {
671
        // absorb network data
672
322k
        if (!m_transport->ReceivedBytes(msg_bytes)) {
673
            // Serious transport problem, disconnect from the peer.
674
10
            return false;
675
10
        }
676
677
322k
        if (m_transport->ReceivedMessageComplete()) {
678
            // decompose a transport agnostic CNetMessage from the deserializer
679
155k
            bool reject_message{false};
680
155k
            CNetMessage msg = m_transport->GetReceivedMessage(time, reject_message);
681
155k
            if (reject_message) {
682
                // Message deserialization failed. Drop the message but don't disconnect the peer.
683
                // store the size of the corrupt message
684
82
                mapRecvBytesPerMsgType.at(NET_MESSAGE_TYPE_OTHER) += msg.m_raw_message_size;
685
82
                continue;
686
82
            }
687
688
            // Store received bytes per message type.
689
            // To prevent a memory DOS, only allow known message types.
690
155k
            auto i = mapRecvBytesPerMsgType.find(msg.m_type);
691
155k
            if (i == mapRecvBytesPerMsgType.end()) {
692
6
                i = mapRecvBytesPerMsgType.find(NET_MESSAGE_TYPE_OTHER);
693
6
            }
694
155k
            assert(i != mapRecvBytesPerMsgType.end());
695
155k
            i->second += msg.m_raw_message_size;
696
697
            // push the message to the process queue,
698
155k
            vRecvMsg.push_back(std::move(msg));
699
700
155k
            complete = true;
701
155k
        }
702
322k
    }
703
704
155k
    return true;
705
155k
}
706
707
std::string CNode::LogPeer() const
708
25.8k
{
709
25.8k
    auto peer_info{strprintf("peer=%d", GetId())};
710
25.8k
    if (fLogIPs) {
711
19
        return strprintf("%s, peeraddr=%s", peer_info, addr.ToStringAddrPort());
712
25.8k
    } else {
713
25.8k
        return peer_info;
714
25.8k
    }
715
25.8k
}
716
717
std::string CNode::DisconnectMsg() const
718
1.49k
{
719
1.49k
    return strprintf("disconnecting %s", LogPeer());
720
1.49k
}
721
722
V1Transport::V1Transport(const NodeId node_id) noexcept
723
1.71k
    : m_magic_bytes{Params().MessageStart()}, m_node_id{node_id}
724
1.71k
{
725
1.71k
    LOCK(m_recv_mutex);
726
1.71k
    Reset();
727
1.71k
}
728
729
Transport::Info V1Transport::GetInfo() const noexcept
730
13.0k
{
731
13.0k
    return {.transport_type = TransportProtocolType::V1, .session_id = {}};
732
13.0k
}
733
734
int V1Transport::readHeader(std::span<const uint8_t> msg_bytes)
735
147k
{
736
147k
    AssertLockHeld(m_recv_mutex);
737
    // copy data to temporary parsing buffer
738
147k
    unsigned int nRemaining = CMessageHeader::HEADER_SIZE - nHdrPos;
739
147k
    unsigned int nCopy = std::min<unsigned int>(nRemaining, msg_bytes.size());
740
741
147k
    memcpy(&hdrbuf[nHdrPos], msg_bytes.data(), nCopy);
742
147k
    nHdrPos += nCopy;
743
744
    // if header incomplete, exit
745
147k
    if (nHdrPos < CMessageHeader::HEADER_SIZE)
746
9
        return nCopy;
747
748
    // deserialize to CMessageHeader
749
147k
    try {
750
147k
        hdrbuf >> hdr;
751
147k
    }
752
147k
    catch (const std::exception&) {
753
0
        LogDebug(BCLog::NET, "Header error: Unable to deserialize, peer=%d\n", m_node_id);
754
0
        return -1;
755
0
    }
756
757
    // Check start string, network magic
758
147k
    if (hdr.pchMessageStart != m_magic_bytes) {
759
2
        LogDebug(BCLog::NET, "Header error: Wrong MessageStart %s received, peer=%d\n", HexStr(hdr.pchMessageStart), m_node_id);
760
2
        return -1;
761
2
    }
762
763
    // reject messages larger than MAX_SIZE or MAX_PROTOCOL_MESSAGE_LENGTH
764
    // NOTE: failing to perform this check previously allowed a malicious peer to make us allocate 32MiB of memory per
765
    // connection. See https://bitcoincore.org/en/2024/07/03/disclose_receive_buffer_oom.
766
147k
    if (hdr.nMessageSize > MAX_SIZE || hdr.nMessageSize > MAX_PROTOCOL_MESSAGE_LENGTH) {
767
3
        LogDebug(BCLog::NET, "Header error: Size too large (%s, %u bytes), peer=%d\n", SanitizeString(hdr.GetMessageType()), hdr.nMessageSize, m_node_id);
768
3
        return -1;
769
3
    }
770
771
    // switch state to reading message data
772
147k
    in_data = true;
773
774
147k
    return nCopy;
775
147k
}
776
777
int V1Transport::readData(std::span<const uint8_t> msg_bytes)
778
165k
{
779
165k
    AssertLockHeld(m_recv_mutex);
780
165k
    unsigned int nRemaining = hdr.nMessageSize - nDataPos;
781
165k
    unsigned int nCopy = std::min<unsigned int>(nRemaining, msg_bytes.size());
782
783
165k
    if (vRecv.size() < nDataPos + nCopy) {
784
        // Allocate up to 256 KiB ahead, but never more than the total message size.
785
147k
        vRecv.resize(std::min(hdr.nMessageSize, nDataPos + nCopy + 256 * 1024));
786
147k
    }
787
788
165k
    hasher.Write(msg_bytes.first(nCopy));
789
165k
    memcpy(&vRecv[nDataPos], msg_bytes.data(), nCopy);
790
165k
    nDataPos += nCopy;
791
792
165k
    return nCopy;
793
165k
}
794
795
const uint256& V1Transport::GetMessageHash() const
796
147k
{
797
147k
    AssertLockHeld(m_recv_mutex);
798
147k
    assert(CompleteInternal());
799
147k
    if (data_hash.IsNull())
800
147k
        hasher.Finalize(data_hash);
801
147k
    return data_hash;
802
147k
}
803
804
CNetMessage V1Transport::GetReceivedMessage(NodeClock::time_point time, bool& reject_message)
805
147k
{
806
147k
    AssertLockNotHeld(m_recv_mutex);
807
    // Initialize out parameter
808
147k
    reject_message = false;
809
    // decompose a single CNetMessage from the TransportDeserializer
810
147k
    LOCK(m_recv_mutex);
811
147k
    CNetMessage msg(std::move(vRecv));
812
813
    // store message type string, time, and sizes
814
147k
    msg.m_type = hdr.GetMessageType();
815
147k
    msg.m_time = time;
816
147k
    msg.m_message_size = hdr.nMessageSize;
817
147k
    msg.m_raw_message_size = hdr.nMessageSize + CMessageHeader::HEADER_SIZE;
818
819
147k
    uint256 hash = GetMessageHash();
820
821
    // We just received a message off the wire, harvest entropy from the time (and the message checksum)
822
147k
    RandAddEvent(ReadLE32(hash.begin()));
823
824
    // Check checksum and header message type string
825
147k
    if (memcmp(hash.begin(), hdr.pchChecksum, CMessageHeader::CHECKSUM_SIZE) != 0) {
826
1
        LogDebug(BCLog::NET, "Header error: Wrong checksum (%s, %u bytes), expected %s was %s, peer=%d\n",
827
1
                 SanitizeString(msg.m_type), msg.m_message_size,
828
1
                 HexStr(std::span{hash}.first(CMessageHeader::CHECKSUM_SIZE)),
829
1
                 HexStr(hdr.pchChecksum),
830
1
                 m_node_id);
831
1
        reject_message = true;
832
147k
    } else if (!hdr.IsMessageTypeValid()) {
833
81
        LogDebug(BCLog::NET, "Header error: Invalid message type (%s, %u bytes), peer=%d\n",
834
81
                 SanitizeString(hdr.GetMessageType()), msg.m_message_size, m_node_id);
835
81
        reject_message = true;
836
81
    }
837
838
    // Always reset the network deserializer (prepare for the next message)
839
147k
    Reset();
840
147k
    return msg;
841
147k
}
842
843
bool V1Transport::SetMessageToSend(CSerializedNetMsg& msg) noexcept
844
155k
{
845
155k
    AssertLockNotHeld(m_send_mutex);
846
    // Determine whether a new message can be set.
847
155k
    LOCK(m_send_mutex);
848
155k
    if (m_sending_header || m_bytes_sent < m_message_to_send.data.size()) return false;
849
850
    // create dbl-sha256 checksum
851
155k
    uint256 hash = Hash(msg.data);
852
853
    // create header
854
155k
    CMessageHeader hdr(m_magic_bytes, msg.m_type.c_str(), msg.data.size());
855
155k
    memcpy(hdr.pchChecksum, hash.begin(), CMessageHeader::CHECKSUM_SIZE);
856
857
    // serialize header
858
155k
    m_header_to_send.clear();
859
155k
    VectorWriter{m_header_to_send, 0, hdr};
860
861
    // update state
862
155k
    m_message_to_send = std::move(msg);
863
155k
    m_sending_header = true;
864
155k
    m_bytes_sent = 0;
865
155k
    return true;
866
155k
}
867
868
Transport::BytesToSend V1Transport::GetBytesToSend(bool have_next_message) const noexcept
869
1.06M
{
870
1.06M
    AssertLockNotHeld(m_send_mutex);
871
1.06M
    LOCK(m_send_mutex);
872
1.06M
    if (m_sending_header) {
873
155k
        return {std::span{m_header_to_send}.subspan(m_bytes_sent),
874
                // We have more to send after the header if the message has payload, or if there
875
                // is a next message after that.
876
155k
                have_next_message || !m_message_to_send.data.empty(),
877
155k
                m_message_to_send.m_type
878
155k
               };
879
913k
    } else {
880
913k
        return {std::span{m_message_to_send.data}.subspan(m_bytes_sent),
881
                // We only have more to send after this message's payload if there is another
882
                // message.
883
913k
                have_next_message,
884
913k
                m_message_to_send.m_type
885
913k
               };
886
913k
    }
887
1.06M
}
888
889
void V1Transport::MarkBytesSent(size_t bytes_sent) noexcept
890
305k
{
891
305k
    AssertLockNotHeld(m_send_mutex);
892
305k
    LOCK(m_send_mutex);
893
305k
    m_bytes_sent += bytes_sent;
894
305k
    if (m_sending_header && m_bytes_sent == m_header_to_send.size()) {
895
        // We're done sending a message's header. Switch to sending its data bytes.
896
155k
        m_sending_header = false;
897
155k
        m_bytes_sent = 0;
898
155k
    } else if (!m_sending_header && m_bytes_sent == m_message_to_send.data.size()) {
899
        // We're done sending a message's data. Wipe the data vector to reduce memory consumption.
900
150k
        ClearShrink(m_message_to_send.data);
901
150k
        m_bytes_sent = 0;
902
150k
    }
903
305k
}
904
905
size_t V1Transport::GetSendMemoryUsage() const noexcept
906
310k
{
907
310k
    AssertLockNotHeld(m_send_mutex);
908
310k
    LOCK(m_send_mutex);
909
    // Don't count sending-side fields besides m_message_to_send, as they're all small and bounded.
910
310k
    return m_message_to_send.GetMemoryUsage();
911
310k
}
912
913
namespace {
914
915
/** List of short messages as defined in BIP324, in order.
916
 *
917
 * Only message types that are actually implemented in this codebase need to be listed, as other
918
 * messages get ignored anyway - whether we know how to decode them or not.
919
 */
920
const std::array<std::string, 33> V2_MESSAGE_IDS = {
921
    "", // 12 bytes follow encoding the message type like in V1
922
    NetMsgType::ADDR,
923
    NetMsgType::BLOCK,
924
    NetMsgType::BLOCKTXN,
925
    NetMsgType::CMPCTBLOCK,
926
    NetMsgType::FEEFILTER,
927
    NetMsgType::FILTERADD,
928
    NetMsgType::FILTERCLEAR,
929
    NetMsgType::FILTERLOAD,
930
    NetMsgType::GETBLOCKS,
931
    NetMsgType::GETBLOCKTXN,
932
    NetMsgType::GETDATA,
933
    NetMsgType::GETHEADERS,
934
    NetMsgType::HEADERS,
935
    NetMsgType::INV,
936
    NetMsgType::MEMPOOL,
937
    NetMsgType::MERKLEBLOCK,
938
    NetMsgType::NOTFOUND,
939
    NetMsgType::PING,
940
    NetMsgType::PONG,
941
    NetMsgType::SENDCMPCT,
942
    NetMsgType::TX,
943
    NetMsgType::GETCFILTERS,
944
    NetMsgType::CFILTER,
945
    NetMsgType::GETCFHEADERS,
946
    NetMsgType::CFHEADERS,
947
    NetMsgType::GETCFCHECKPT,
948
    NetMsgType::CFCHECKPT,
949
    NetMsgType::ADDRV2,
950
    // Unimplemented message types that are assigned in BIP324:
951
    "",
952
    "",
953
    "",
954
    ""
955
};
956
957
class V2MessageMap
958
{
959
    std::unordered_map<std::string, uint8_t> m_map;
960
961
public:
962
    V2MessageMap() noexcept
963
1.33k
    {
964
44.0k
        for (size_t i = 1; i < std::size(V2_MESSAGE_IDS); ++i) {
965
42.6k
            m_map.emplace(V2_MESSAGE_IDS[i], i);
966
42.6k
        }
967
1.33k
    }
968
969
    std::optional<uint8_t> operator()(const std::string& message_name) const noexcept
970
8.53k
    {
971
8.53k
        auto it = m_map.find(message_name);
972
8.53k
        if (it == m_map.end()) return std::nullopt;
973
7.72k
        return it->second;
974
8.53k
    }
975
};
976
977
const V2MessageMap V2_MESSAGE_MAP;
978
979
std::vector<uint8_t> GenerateRandomGarbage() noexcept
980
252
{
981
252
    std::vector<uint8_t> ret;
982
252
    FastRandomContext rng;
983
252
    ret.resize(rng.randrange(V2Transport::MAX_GARBAGE_LEN + 1));
984
252
    rng.fillrand(MakeWritableByteSpan(ret));
985
252
    return ret;
986
252
}
987
988
} // namespace
989
990
void V2Transport::StartSendingHandshake() noexcept
991
246
{
992
246
    AssertLockHeld(m_send_mutex);
993
246
    Assume(m_send_state == SendState::AWAITING_KEY);
994
246
    Assume(m_send_buffer.empty());
995
    // Initialize the send buffer with ellswift pubkey + provided garbage.
996
246
    m_send_buffer.resize(EllSwiftPubKey::size() + m_send_garbage.size());
997
246
    std::copy(std::begin(m_cipher.GetOurPubKey()), std::end(m_cipher.GetOurPubKey()), MakeWritableByteSpan(m_send_buffer).begin());
998
246
    std::copy(m_send_garbage.begin(), m_send_garbage.end(), m_send_buffer.begin() + EllSwiftPubKey::size());
999
    // We cannot wipe m_send_garbage as it will still be used as AAD later in the handshake.
1000
246
}
1001
1002
V2Transport::V2Transport(NodeId nodeid, bool initiating, const CKey& key, std::span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept
1003
252
    : m_cipher{key, ent32},
1004
252
      m_initiating{initiating},
1005
252
      m_nodeid{nodeid},
1006
252
      m_v1_fallback{nodeid},
1007
252
      m_recv_state{initiating ? RecvState::KEY : RecvState::KEY_MAYBE_V1},
1008
252
      m_send_garbage{std::move(garbage)},
1009
252
      m_send_state{initiating ? SendState::AWAITING_KEY : SendState::MAYBE_V1}
1010
252
{
1011
252
    Assume(m_send_garbage.size() <= MAX_GARBAGE_LEN);
1012
    // Start sending immediately if we're the initiator of the connection.
1013
252
    if (initiating) {
1014
118
        LOCK(m_send_mutex);
1015
118
        StartSendingHandshake();
1016
118
    }
1017
252
}
1018
1019
V2Transport::V2Transport(NodeId nodeid, bool initiating) noexcept
1020
252
    : V2Transport{nodeid, initiating, GenerateRandomKey(),
1021
252
                  MakeByteSpan(GetRandHash()), GenerateRandomGarbage()} {}
1022
1023
void V2Transport::SetReceiveState(RecvState recv_state) noexcept
1024
16.7k
{
1025
16.7k
    AssertLockHeld(m_recv_mutex);
1026
    // Enforce allowed state transitions.
1027
16.7k
    switch (m_recv_state) {
1028
134
    case RecvState::KEY_MAYBE_V1:
1029
134
        Assume(recv_state == RecvState::KEY || recv_state == RecvState::V1);
1030
134
        break;
1031
241
    case RecvState::KEY:
1032
241
        Assume(recv_state == RecvState::GARB_GARBTERM);
1033
241
        break;
1034
235
    case RecvState::GARB_GARBTERM:
1035
235
        Assume(recv_state == RecvState::VERSION);
1036
235
        break;
1037
233
    case RecvState::VERSION:
1038
233
        Assume(recv_state == RecvState::APP);
1039
233
        break;
1040
7.96k
    case RecvState::APP:
1041
7.96k
        Assume(recv_state == RecvState::APP_READY);
1042
7.96k
        break;
1043
7.96k
    case RecvState::APP_READY:
1044
7.96k
        Assume(recv_state == RecvState::APP);
1045
7.96k
        break;
1046
0
    case RecvState::V1:
1047
0
        Assume(false); // V1 state cannot be left
1048
0
        break;
1049
16.7k
    }
1050
    // Change state.
1051
16.7k
    m_recv_state = recv_state;
1052
16.7k
}
1053
1054
void V2Transport::SetSendState(SendState send_state) noexcept
1055
375
{
1056
375
    AssertLockHeld(m_send_mutex);
1057
    // Enforce allowed state transitions.
1058
375
    switch (m_send_state) {
1059
134
    case SendState::MAYBE_V1:
1060
134
        Assume(send_state == SendState::V1 || send_state == SendState::AWAITING_KEY);
1061
134
        break;
1062
241
    case SendState::AWAITING_KEY:
1063
241
        Assume(send_state == SendState::READY);
1064
241
        break;
1065
0
    case SendState::READY:
1066
0
    case SendState::V1:
1067
0
        Assume(false); // Final states
1068
0
        break;
1069
375
    }
1070
    // Change state.
1071
375
    m_send_state = send_state;
1072
375
}
1073
1074
bool V2Transport::ReceivedMessageComplete() const noexcept
1075
11.7k
{
1076
11.7k
    AssertLockNotHeld(m_recv_mutex);
1077
11.7k
    LOCK(m_recv_mutex);
1078
11.7k
    if (m_recv_state == RecvState::V1) return m_v1_fallback.ReceivedMessageComplete();
1079
1080
11.2k
    return m_recv_state == RecvState::APP_READY;
1081
11.7k
}
1082
1083
void V2Transport::ProcessReceivedMaybeV1Bytes() noexcept
1084
136
{
1085
136
    AssertLockHeld(m_recv_mutex);
1086
136
    AssertLockNotHeld(m_send_mutex);
1087
136
    Assume(m_recv_state == RecvState::KEY_MAYBE_V1);
1088
    // We still have to determine if this is a v1 or v2 connection. The bytes being received could
1089
    // be the beginning of either a v1 packet (network magic + "version\x00\x00\x00\x00\x00"), or
1090
    // of a v2 public key. BIP324 specifies that a mismatch with this 16-byte string should trigger
1091
    // sending of the key.
1092
136
    std::array<uint8_t, V1_PREFIX_LEN> v1_prefix = {0, 0, 0, 0, 'v', 'e', 'r', 's', 'i', 'o', 'n', 0, 0, 0, 0, 0};
1093
136
    std::copy(std::begin(Params().MessageStart()), std::end(Params().MessageStart()), v1_prefix.begin());
1094
136
    Assume(m_recv_buffer.size() <= v1_prefix.size());
1095
136
    if (!std::equal(m_recv_buffer.begin(), m_recv_buffer.end(), v1_prefix.begin())) {
1096
        // Mismatch with v1 prefix, so we can assume a v2 connection.
1097
128
        SetReceiveState(RecvState::KEY); // Convert to KEY state, leaving received bytes around.
1098
        // Transition the sender to AWAITING_KEY state and start sending.
1099
128
        LOCK(m_send_mutex);
1100
128
        SetSendState(SendState::AWAITING_KEY);
1101
128
        StartSendingHandshake();
1102
128
    } else if (m_recv_buffer.size() == v1_prefix.size()) {
1103
        // Full match with the v1 prefix, so fall back to v1 behavior.
1104
6
        LOCK(m_send_mutex);
1105
6
        std::span<const uint8_t> feedback{m_recv_buffer};
1106
        // Feed already received bytes to v1 transport. It should always accept these, because it's
1107
        // less than the size of a v1 header, and these are the first bytes fed to m_v1_fallback.
1108
6
        bool ret = m_v1_fallback.ReceivedBytes(feedback);
1109
6
        Assume(feedback.empty());
1110
6
        Assume(ret);
1111
6
        SetReceiveState(RecvState::V1);
1112
6
        SetSendState(SendState::V1);
1113
        // Reset v2 transport buffers to save memory.
1114
6
        ClearShrink(m_recv_buffer);
1115
6
        ClearShrink(m_send_buffer);
1116
6
    } else {
1117
        // We have not received enough to distinguish v1 from v2 yet. Wait until more bytes come.
1118
2
    }
1119
136
}
1120
1121
bool V2Transport::ProcessReceivedKeyBytes() noexcept
1122
315
{
1123
315
    AssertLockHeld(m_recv_mutex);
1124
315
    AssertLockNotHeld(m_send_mutex);
1125
315
    Assume(m_recv_state == RecvState::KEY);
1126
315
    Assume(m_recv_buffer.size() <= EllSwiftPubKey::size());
1127
1128
    // As a special exception, if bytes 4-16 of the key on a responder connection match the
1129
    // corresponding bytes of a V1 version message, but bytes 0-4 don't match the network magic
1130
    // (if they did, we'd have switched to V1 state already), assume this is a peer from
1131
    // another network, and disconnect them. They will almost certainly disconnect us too when
1132
    // they receive our uniformly random key and garbage, but detecting this case specially
1133
    // means we can log it.
1134
315
    static constexpr std::array<uint8_t, 12> MATCH = {'v', 'e', 'r', 's', 'i', 'o', 'n', 0, 0, 0, 0, 0};
1135
315
    static constexpr size_t OFFSET = std::tuple_size_v<MessageStartChars>;
1136
315
    if (!m_initiating && m_recv_buffer.size() >= OFFSET + MATCH.size()) {
1137
182
        if (std::equal(MATCH.begin(), MATCH.end(), m_recv_buffer.begin() + OFFSET)) {
1138
2
            LogDebug(BCLog::NET, "V2 transport error: V1 peer with wrong MessageStart %s\n",
1139
2
                     HexStr(std::span(m_recv_buffer).first(OFFSET)));
1140
2
            return false;
1141
2
        }
1142
182
    }
1143
1144
313
    if (m_recv_buffer.size() == EllSwiftPubKey::size()) {
1145
        // Other side's key has been fully received, and can now be Diffie-Hellman combined with
1146
        // our key to initialize the encryption ciphers.
1147
1148
        // Initialize the ciphers.
1149
241
        EllSwiftPubKey ellswift(MakeByteSpan(m_recv_buffer));
1150
241
        LOCK(m_send_mutex);
1151
241
        m_cipher.Initialize(ellswift, m_initiating);
1152
1153
        // Switch receiver state to GARB_GARBTERM.
1154
241
        SetReceiveState(RecvState::GARB_GARBTERM);
1155
241
        m_recv_buffer.clear();
1156
1157
        // Switch sender state to READY.
1158
241
        SetSendState(SendState::READY);
1159
1160
        // Append the garbage terminator to the send buffer.
1161
241
        m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1162
241
        std::copy(m_cipher.GetSendGarbageTerminator().begin(),
1163
241
                  m_cipher.GetSendGarbageTerminator().end(),
1164
241
                  MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::GARBAGE_TERMINATOR_LEN).begin());
1165
1166
        // Construct version packet in the send buffer, with the sent garbage data as AAD.
1167
241
        m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::EXPANSION + VERSION_CONTENTS.size());
1168
241
        m_cipher.Encrypt(
1169
241
            /*contents=*/VERSION_CONTENTS,
1170
241
            /*aad=*/MakeByteSpan(m_send_garbage),
1171
241
            /*ignore=*/false,
1172
241
            /*output=*/MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::EXPANSION + VERSION_CONTENTS.size()));
1173
        // We no longer need the garbage.
1174
241
        ClearShrink(m_send_garbage);
1175
241
    } else {
1176
        // We still have to receive more key bytes.
1177
72
    }
1178
313
    return true;
1179
315
}
1180
1181
bool V2Transport::ProcessReceivedGarbageBytes() noexcept
1182
519k
{
1183
519k
    AssertLockHeld(m_recv_mutex);
1184
519k
    Assume(m_recv_state == RecvState::GARB_GARBTERM);
1185
519k
    Assume(m_recv_buffer.size() <= MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1186
519k
    if (m_recv_buffer.size() >= BIP324Cipher::GARBAGE_TERMINATOR_LEN) {
1187
515k
        if (std::ranges::equal(MakeByteSpan(m_recv_buffer).last(BIP324Cipher::GARBAGE_TERMINATOR_LEN), m_cipher.GetReceiveGarbageTerminator())) {
1188
            // Garbage terminator received. Store garbage to authenticate it as AAD later.
1189
235
            m_recv_aad = std::move(m_recv_buffer);
1190
235
            m_recv_aad.resize(m_recv_aad.size() - BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1191
235
            m_recv_buffer.clear();
1192
235
            SetReceiveState(RecvState::VERSION);
1193
515k
        } else if (m_recv_buffer.size() == MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN) {
1194
            // We've reached the maximum length for garbage + garbage terminator, and the
1195
            // terminator still does not match. Abort.
1196
4
            LogDebug(BCLog::NET, "V2 transport error: missing garbage terminator, peer=%d\n", m_nodeid);
1197
4
            return false;
1198
515k
        } else {
1199
            // We still need to receive more garbage and/or garbage terminator bytes.
1200
515k
        }
1201
515k
    } else {
1202
        // We have less than GARBAGE_TERMINATOR_LEN (16) bytes, so we certainly need to receive
1203
        // more first.
1204
3.61k
    }
1205
519k
    return true;
1206
519k
}
1207
1208
bool V2Transport::ProcessReceivedPacketBytes() noexcept
1209
123k
{
1210
123k
    AssertLockHeld(m_recv_mutex);
1211
123k
    Assume(m_recv_state == RecvState::VERSION || m_recv_state == RecvState::APP);
1212
1213
    // The maximum permitted contents length for a packet, consisting of:
1214
    // - 0x00 byte: indicating long message type encoding
1215
    // - 12 bytes of message type
1216
    // - payload
1217
123k
    static constexpr size_t MAX_CONTENTS_LEN =
1218
123k
        1 + CMessageHeader::MESSAGE_TYPE_SIZE +
1219
123k
        std::min<size_t>(MAX_SIZE, MAX_PROTOCOL_MESSAGE_LENGTH);
1220
1221
123k
    if (m_recv_buffer.size() == BIP324Cipher::LENGTH_LEN) {
1222
        // Length descriptor received.
1223
60.9k
        m_recv_len = m_cipher.DecryptLength(MakeByteSpan(m_recv_buffer));
1224
60.9k
        if (m_recv_len > MAX_CONTENTS_LEN) {
1225
10
            LogDebug(BCLog::NET, "V2 transport error: packet too large (%u bytes), peer=%d\n", m_recv_len, m_nodeid);
1226
10
            return false;
1227
10
        }
1228
62.4k
    } else if (m_recv_buffer.size() > BIP324Cipher::LENGTH_LEN && m_recv_buffer.size() == m_recv_len + BIP324Cipher::EXPANSION) {
1229
        // Ciphertext received, decrypt it into m_recv_decode_buffer.
1230
        // Note that it is impossible to reach this branch without hitting the branch above first,
1231
        // as GetMaxBytesToProcess only allows up to LENGTH_LEN into the buffer before that point.
1232
60.8k
        m_recv_decode_buffer.resize(m_recv_len);
1233
60.8k
        bool ignore{false};
1234
60.8k
        bool ret = m_cipher.Decrypt(
1235
60.8k
            /*input=*/MakeByteSpan(m_recv_buffer).subspan(BIP324Cipher::LENGTH_LEN),
1236
60.8k
            /*aad=*/MakeByteSpan(m_recv_aad),
1237
60.8k
            /*ignore=*/ignore,
1238
60.8k
            /*contents=*/MakeWritableByteSpan(m_recv_decode_buffer));
1239
60.8k
        if (!ret) {
1240
12
            LogDebug(BCLog::NET, "V2 transport error: packet decryption failure (%u bytes), peer=%d\n", m_recv_len, m_nodeid);
1241
12
            return false;
1242
12
        }
1243
        // We have decrypted a valid packet with the AAD we expected, so clear the expected AAD.
1244
60.8k
        ClearShrink(m_recv_aad);
1245
        // Feed the last 4 bytes of the Poly1305 authentication tag (and its timing) into our RNG.
1246
60.8k
        RandAddEvent(ReadLE32(m_recv_buffer.data() + m_recv_buffer.size() - 4));
1247
1248
        // At this point we have a valid packet decrypted into m_recv_decode_buffer. If it's not a
1249
        // decoy, which we simply ignore, use the current state to decide what to do with it.
1250
60.8k
        if (!ignore) {
1251
8.19k
            switch (m_recv_state) {
1252
233
            case RecvState::VERSION:
1253
                // Version message received; transition to application phase. The contents is
1254
                // ignored, but can be used for future extensions.
1255
233
                SetReceiveState(RecvState::APP);
1256
233
                break;
1257
7.96k
            case RecvState::APP:
1258
                // Application message decrypted correctly. It can be extracted using GetMessage().
1259
7.96k
                SetReceiveState(RecvState::APP_READY);
1260
7.96k
                break;
1261
0
            default:
1262
                // Any other state is invalid (this function should not have been called).
1263
0
                Assume(false);
1264
8.19k
            }
1265
8.19k
        }
1266
        // Wipe the receive buffer where the next packet will be received into.
1267
60.8k
        ClearShrink(m_recv_buffer);
1268
        // In all but APP_READY state, we can wipe the decoded contents.
1269
60.8k
        if (m_recv_state != RecvState::APP_READY) ClearShrink(m_recv_decode_buffer);
1270
60.8k
    } else {
1271
        // We either have less than 3 bytes, so we don't know the packet's length yet, or more
1272
        // than 3 bytes but less than the packet's full ciphertext. Wait until those arrive.
1273
1.59k
    }
1274
123k
    return true;
1275
123k
}
1276
1277
size_t V2Transport::GetMaxBytesToProcess() noexcept
1278
644k
{
1279
644k
    AssertLockHeld(m_recv_mutex);
1280
644k
    switch (m_recv_state) {
1281
136
    case RecvState::KEY_MAYBE_V1:
1282
        // During the KEY_MAYBE_V1 state we do not allow more than the length of v1 prefix into the
1283
        // receive buffer.
1284
136
        Assume(m_recv_buffer.size() <= V1_PREFIX_LEN);
1285
        // As long as we're not sure if this is a v1 or v2 connection, don't receive more than what
1286
        // is strictly necessary to distinguish the two (16 bytes). If we permitted more than
1287
        // the v1 header size (24 bytes), we may not be able to feed the already-received bytes
1288
        // back into the m_v1_fallback V1 transport.
1289
136
        return V1_PREFIX_LEN - m_recv_buffer.size();
1290
315
    case RecvState::KEY:
1291
        // During the KEY state, we only allow the 64-byte key into the receive buffer.
1292
315
        Assume(m_recv_buffer.size() <= EllSwiftPubKey::size());
1293
        // As long as we have not received the other side's public key, don't receive more than
1294
        // that (64 bytes), as garbage follows, and locating the garbage terminator requires the
1295
        // key exchange first.
1296
315
        return EllSwiftPubKey::size() - m_recv_buffer.size();
1297
519k
    case RecvState::GARB_GARBTERM:
1298
        // Process garbage bytes one by one (because terminator may appear anywhere).
1299
519k
        return 1;
1300
1.89k
    case RecvState::VERSION:
1301
123k
    case RecvState::APP:
1302
        // These three states all involve decoding a packet. Process the length descriptor first,
1303
        // so that we know where the current packet ends (and we don't process bytes from the next
1304
        // packet or decoy yet). Then, process the ciphertext bytes of the current packet.
1305
123k
        if (m_recv_buffer.size() < BIP324Cipher::LENGTH_LEN) {
1306
60.9k
            return BIP324Cipher::LENGTH_LEN - m_recv_buffer.size();
1307
62.4k
        } else {
1308
            // Note that BIP324Cipher::EXPANSION is the total difference between contents size
1309
            // and encoded packet size, which includes the 3 bytes due to the packet length.
1310
            // When transitioning from receiving the packet length to receiving its ciphertext,
1311
            // the encrypted packet length is left in the receive buffer.
1312
62.4k
            return BIP324Cipher::EXPANSION + m_recv_len - m_recv_buffer.size();
1313
62.4k
        }
1314
1.37k
    case RecvState::APP_READY:
1315
        // No bytes can be processed until GetMessage() is called.
1316
1.37k
        return 0;
1317
0
    case RecvState::V1:
1318
        // Not allowed (must be dealt with by the caller).
1319
0
        Assume(false);
1320
0
        return 0;
1321
644k
    }
1322
0
    Assume(false); // unreachable
1323
0
    return 0;
1324
644k
}
1325
1326
bool V2Transport::ReceivedBytes(std::span<const uint8_t>& msg_bytes) noexcept
1327
11.0k
{
1328
11.0k
    AssertLockNotHeld(m_recv_mutex);
1329
    /** How many bytes to allocate in the receive buffer at most above what is received so far. */
1330
11.0k
    static constexpr size_t MAX_RESERVE_AHEAD = 256 * 1024;
1331
1332
11.0k
    LOCK(m_recv_mutex);
1333
11.0k
    if (m_recv_state == RecvState::V1) return m_v1_fallback.ReceivedBytes(msg_bytes);
1334
1335
    // Process the provided bytes in msg_bytes in a loop. In each iteration a nonzero number of
1336
    // bytes (decided by GetMaxBytesToProcess) are taken from the beginning om msg_bytes, and
1337
    // appended to m_recv_buffer. Then, depending on the receiver state, one of the
1338
    // ProcessReceived*Bytes functions is called to process the bytes in that buffer.
1339
653k
    while (!msg_bytes.empty()) {
1340
        // Decide how many bytes to copy from msg_bytes to m_recv_buffer.
1341
644k
        size_t max_read = GetMaxBytesToProcess();
1342
1343
        // Reserve space in the buffer if there is not enough.
1344
644k
        if (m_recv_buffer.size() + std::min(msg_bytes.size(), max_read) > m_recv_buffer.capacity()) {
1345
122k
            switch (m_recv_state) {
1346
134
            case RecvState::KEY_MAYBE_V1:
1347
249
            case RecvState::KEY:
1348
249
            case RecvState::GARB_GARBTERM:
1349
                // During the initial states (key/garbage), allocate once to fit the maximum (4111
1350
                // bytes).
1351
249
                m_recv_buffer.reserve(MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1352
249
                break;
1353
1.49k
            case RecvState::VERSION:
1354
121k
            case RecvState::APP: {
1355
                // During states where a packet is being received, as much as is expected but never
1356
                // more than MAX_RESERVE_AHEAD bytes in addition to what is received so far.
1357
                // This means attackers that want to cause us to waste allocated memory are limited
1358
                // to MAX_RESERVE_AHEAD above the largest allowed message contents size, and to
1359
                // MAX_RESERVE_AHEAD more than they've actually sent us.
1360
121k
                size_t alloc_add = std::min(max_read, msg_bytes.size() + MAX_RESERVE_AHEAD);
1361
121k
                m_recv_buffer.reserve(m_recv_buffer.size() + alloc_add);
1362
121k
                break;
1363
1.49k
            }
1364
0
            case RecvState::APP_READY:
1365
                // The buffer is empty in this state.
1366
0
                Assume(m_recv_buffer.empty());
1367
0
                break;
1368
0
            case RecvState::V1:
1369
                // Should have bailed out above.
1370
0
                Assume(false);
1371
0
                break;
1372
122k
            }
1373
122k
        }
1374
1375
        // Can't read more than provided input.
1376
644k
        max_read = std::min(msg_bytes.size(), max_read);
1377
        // Copy data to buffer.
1378
644k
        m_recv_buffer.insert(m_recv_buffer.end(), UCharCast(msg_bytes.data()), UCharCast(msg_bytes.data() + max_read));
1379
644k
        msg_bytes = msg_bytes.subspan(max_read);
1380
1381
        // Process data in the buffer.
1382
644k
        switch (m_recv_state) {
1383
136
        case RecvState::KEY_MAYBE_V1:
1384
136
            ProcessReceivedMaybeV1Bytes();
1385
136
            if (m_recv_state == RecvState::V1) return true;
1386
130
            break;
1387
1388
315
        case RecvState::KEY:
1389
315
            if (!ProcessReceivedKeyBytes()) return false;
1390
313
            break;
1391
1392
519k
        case RecvState::GARB_GARBTERM:
1393
519k
            if (!ProcessReceivedGarbageBytes()) return false;
1394
519k
            break;
1395
1396
519k
        case RecvState::VERSION:
1397
123k
        case RecvState::APP:
1398
123k
            if (!ProcessReceivedPacketBytes()) return false;
1399
123k
            break;
1400
1401
123k
        case RecvState::APP_READY:
1402
1.37k
            return true;
1403
1404
0
        case RecvState::V1:
1405
            // We should have bailed out before.
1406
0
            Assume(false);
1407
0
            break;
1408
644k
        }
1409
        // Make sure we have made progress before continuing.
1410
642k
        Assume(max_read > 0);
1411
642k
    }
1412
1413
9.20k
    return true;
1414
10.6k
}
1415
1416
std::optional<std::string> V2Transport::GetMessageType(std::span<const uint8_t>& contents) noexcept
1417
7.96k
{
1418
7.96k
    if (contents.size() == 0) return std::nullopt; // Empty contents
1419
7.96k
    uint8_t first_byte = contents[0];
1420
7.96k
    contents = contents.subspan(1); // Strip first byte.
1421
1422
7.96k
    if (first_byte != 0) {
1423
        // Short (1 byte) encoding.
1424
7.09k
        if (first_byte < std::size(V2_MESSAGE_IDS)) {
1425
            // Valid short message id.
1426
7.09k
            return V2_MESSAGE_IDS[first_byte];
1427
7.09k
        } else {
1428
            // Unknown short message id.
1429
1
            return std::nullopt;
1430
1
        }
1431
7.09k
    }
1432
1433
863
    if (contents.size() < CMessageHeader::MESSAGE_TYPE_SIZE) {
1434
10
        return std::nullopt; // Long encoding needs 12 message type bytes.
1435
10
    }
1436
1437
853
    size_t msg_type_len{0};
1438
7.75k
    while (msg_type_len < CMessageHeader::MESSAGE_TYPE_SIZE && contents[msg_type_len] != 0) {
1439
        // Verify that message type bytes before the first 0x00 are in range.
1440
6.90k
        if (contents[msg_type_len] < ' ' || contents[msg_type_len] > 0x7F) {
1441
0
            return {};
1442
0
        }
1443
6.90k
        ++msg_type_len;
1444
6.90k
    }
1445
853
    std::string ret{reinterpret_cast<const char*>(contents.data()), msg_type_len};
1446
4.08k
    while (msg_type_len < CMessageHeader::MESSAGE_TYPE_SIZE) {
1447
        // Verify that message type bytes after the first 0x00 are also 0x00.
1448
3.28k
        if (contents[msg_type_len] != 0) return {};
1449
3.23k
        ++msg_type_len;
1450
3.23k
    }
1451
    // Strip message type bytes of contents.
1452
803
    contents = contents.subspan(CMessageHeader::MESSAGE_TYPE_SIZE);
1453
803
    return ret;
1454
853
}
1455
1456
CNetMessage V2Transport::GetReceivedMessage(NodeClock::time_point time, bool& reject_message) noexcept
1457
8.18k
{
1458
8.18k
    AssertLockNotHeld(m_recv_mutex);
1459
8.18k
    LOCK(m_recv_mutex);
1460
8.18k
    if (m_recv_state == RecvState::V1) return m_v1_fallback.GetReceivedMessage(time, reject_message);
1461
1462
7.96k
    Assume(m_recv_state == RecvState::APP_READY);
1463
7.96k
    std::span<const uint8_t> contents{m_recv_decode_buffer};
1464
7.96k
    auto msg_type = GetMessageType(contents);
1465
7.96k
    CNetMessage msg{DataStream{}};
1466
    // Note that BIP324Cipher::EXPANSION also includes the length descriptor size.
1467
7.96k
    msg.m_raw_message_size = m_recv_decode_buffer.size() + BIP324Cipher::EXPANSION;
1468
7.96k
    if (msg_type) {
1469
7.90k
        reject_message = false;
1470
7.90k
        msg.m_type = std::move(*msg_type);
1471
7.90k
        msg.m_time = time;
1472
7.90k
        msg.m_message_size = contents.size();
1473
7.90k
        msg.m_recv.resize(contents.size());
1474
7.90k
        std::copy(contents.begin(), contents.end(), UCharCast(msg.m_recv.data()));
1475
7.90k
    } else {
1476
61
        LogDebug(BCLog::NET, "V2 transport error: invalid message type (%u bytes contents), peer=%d\n", m_recv_decode_buffer.size(), m_nodeid);
1477
61
        reject_message = true;
1478
61
    }
1479
7.96k
    ClearShrink(m_recv_decode_buffer);
1480
7.96k
    SetReceiveState(RecvState::APP);
1481
1482
7.96k
    return msg;
1483
8.18k
}
1484
1485
bool V2Transport::SetMessageToSend(CSerializedNetMsg& msg) noexcept
1486
8.99k
{
1487
8.99k
    AssertLockNotHeld(m_send_mutex);
1488
8.99k
    LOCK(m_send_mutex);
1489
8.99k
    if (m_send_state == SendState::V1) return m_v1_fallback.SetMessageToSend(msg);
1490
    // We only allow adding a new message to be sent when in the READY state (so the packet cipher
1491
    // is available) and the send buffer is empty. This limits the number of messages in the send
1492
    // buffer to just one, and leaves the responsibility for queueing them up to the caller.
1493
8.61k
    if (!(m_send_state == SendState::READY && m_send_buffer.empty())) return false;
1494
    // Construct contents (encoding message type + payload).
1495
8.53k
    std::vector<uint8_t> contents;
1496
8.53k
    auto short_message_id = V2_MESSAGE_MAP(msg.m_type);
1497
8.53k
    if (short_message_id) {
1498
7.72k
        contents.resize(1 + msg.data.size());
1499
7.72k
        contents[0] = *short_message_id;
1500
7.72k
        std::copy(msg.data.begin(), msg.data.end(), contents.begin() + 1);
1501
7.72k
    } else {
1502
        // Initialize with zeroes, and then write the message type string starting at offset 1.
1503
        // This means contents[0] and the unused positions in contents[1..13] remain 0x00.
1504
805
        contents.resize(1 + CMessageHeader::MESSAGE_TYPE_SIZE + msg.data.size(), 0);
1505
805
        std::copy(msg.m_type.begin(), msg.m_type.end(), contents.data() + 1);
1506
805
        std::copy(msg.data.begin(), msg.data.end(), contents.begin() + 1 + CMessageHeader::MESSAGE_TYPE_SIZE);
1507
805
    }
1508
    // Construct ciphertext in send buffer.
1509
8.53k
    m_send_buffer.resize(contents.size() + BIP324Cipher::EXPANSION);
1510
8.53k
    m_cipher.Encrypt(MakeByteSpan(contents), {}, false, MakeWritableByteSpan(m_send_buffer));
1511
8.53k
    m_send_type = msg.m_type;
1512
    // Release memory
1513
8.53k
    ClearShrink(msg.data);
1514
8.53k
    return true;
1515
8.61k
}
1516
1517
Transport::BytesToSend V2Transport::GetBytesToSend(bool have_next_message) const noexcept
1518
65.1k
{
1519
65.1k
    AssertLockNotHeld(m_send_mutex);
1520
65.1k
    LOCK(m_send_mutex);
1521
65.1k
    if (m_send_state == SendState::V1) return m_v1_fallback.GetBytesToSend(have_next_message);
1522
1523
61.7k
    if (m_send_state == SendState::MAYBE_V1) Assume(m_send_buffer.empty());
1524
61.7k
    Assume(m_send_pos <= m_send_buffer.size());
1525
61.7k
    return {
1526
61.7k
        std::span{m_send_buffer}.subspan(m_send_pos),
1527
        // We only have more to send after the current m_send_buffer if there is a (next)
1528
        // message to be sent, and we're capable of sending packets. */
1529
61.7k
        have_next_message && m_send_state == SendState::READY,
1530
61.7k
        m_send_type
1531
61.7k
    };
1532
65.1k
}
1533
1534
void V2Transport::MarkBytesSent(size_t bytes_sent) noexcept
1535
10.3k
{
1536
10.3k
    AssertLockNotHeld(m_send_mutex);
1537
10.3k
    LOCK(m_send_mutex);
1538
10.3k
    if (m_send_state == SendState::V1) return m_v1_fallback.MarkBytesSent(bytes_sent);
1539
1540
9.63k
    if (m_send_state == SendState::AWAITING_KEY && m_send_pos == 0 && bytes_sent > 0) {
1541
128
        LogDebug(BCLog::NET, "start sending v2 handshake to peer=%d\n", m_nodeid);
1542
128
    }
1543
1544
9.63k
    m_send_pos += bytes_sent;
1545
9.63k
    Assume(m_send_pos <= m_send_buffer.size());
1546
9.63k
    if (m_send_pos >= CMessageHeader::HEADER_SIZE) {
1547
9.51k
        m_sent_v1_header_worth = true;
1548
9.51k
    }
1549
    // Wipe the buffer when everything is sent.
1550
9.63k
    if (m_send_pos == m_send_buffer.size()) {
1551
8.88k
        m_send_pos = 0;
1552
8.88k
        ClearShrink(m_send_buffer);
1553
8.88k
    }
1554
9.63k
}
1555
1556
bool V2Transport::ShouldReconnectV1() const noexcept
1557
121
{
1558
121
    AssertLockNotHeld(m_send_mutex);
1559
121
    AssertLockNotHeld(m_recv_mutex);
1560
    // Only outgoing connections need reconnection.
1561
121
    if (!m_initiating) return false;
1562
1563
63
    LOCK(m_recv_mutex);
1564
    // We only reconnect in the very first state and when the receive buffer is empty. Together
1565
    // these conditions imply nothing has been received so far.
1566
63
    if (m_recv_state != RecvState::KEY) return false;
1567
3
    if (!m_recv_buffer.empty()) return false;
1568
    // Check if we've sent enough for the other side to disconnect us (if it was V1).
1569
3
    LOCK(m_send_mutex);
1570
3
    return m_sent_v1_header_worth;
1571
3
}
1572
1573
size_t V2Transport::GetSendMemoryUsage() const noexcept
1574
17.9k
{
1575
17.9k
    AssertLockNotHeld(m_send_mutex);
1576
17.9k
    LOCK(m_send_mutex);
1577
17.9k
    if (m_send_state == SendState::V1) return m_v1_fallback.GetSendMemoryUsage();
1578
1579
17.1k
    return sizeof(m_send_buffer) + memusage::DynamicUsage(m_send_buffer);
1580
17.9k
}
1581
1582
Transport::Info V2Transport::GetInfo() const noexcept
1583
2.27k
{
1584
2.27k
    AssertLockNotHeld(m_recv_mutex);
1585
2.27k
    LOCK(m_recv_mutex);
1586
2.27k
    if (m_recv_state == RecvState::V1) return m_v1_fallback.GetInfo();
1587
1588
2.22k
    Transport::Info info;
1589
1590
    // Do not report v2 and session ID until the version packet has been received
1591
    // and verified (confirming that the other side very likely has the same keys as us).
1592
2.22k
    if (m_recv_state != RecvState::KEY_MAYBE_V1 && m_recv_state != RecvState::KEY &&
1593
2.22k
        m_recv_state != RecvState::GARB_GARBTERM && m_recv_state != RecvState::VERSION) {
1594
2.15k
        info.transport_type = TransportProtocolType::V2;
1595
2.15k
        info.session_id = uint256(MakeUCharSpan(m_cipher.GetSessionID()));
1596
2.15k
    } else {
1597
71
        info.transport_type = TransportProtocolType::DETECTING;
1598
71
    }
1599
1600
2.22k
    return info;
1601
2.27k
}
1602
1603
std::pair<size_t, bool> CConnman::SocketSendData(CNode& node) const
1604
163k
{
1605
163k
    auto it = node.vSendMsg.begin();
1606
163k
    size_t nSentSize = 0;
1607
163k
    bool data_left{false}; //!< second return value (whether unsent data remains)
1608
163k
    std::optional<bool> expected_more;
1609
1610
478k
    while (true) {
1611
478k
        if (it != node.vSendMsg.end()) {
1612
            // If possible, move one message from the send queue to the transport. This fails when
1613
            // there is an existing message still being sent, or (for v2 transports) when the
1614
            // handshake has not yet completed.
1615
163k
            size_t memusage = it->GetMemoryUsage();
1616
163k
            if (node.m_transport->SetMessageToSend(*it)) {
1617
                // Update memory usage of send buffer (as *it will be deleted).
1618
163k
                node.m_send_memusage -= memusage;
1619
163k
                ++it;
1620
163k
            }
1621
163k
        }
1622
478k
        const auto& [data, more, msg_type] = node.m_transport->GetBytesToSend(it != node.vSendMsg.end());
1623
        // We rely on the 'more' value returned by GetBytesToSend to correctly predict whether more
1624
        // bytes are still to be sent, to correctly set the MSG_MORE flag. As a sanity check,
1625
        // verify that the previously returned 'more' was correct.
1626
478k
        if (expected_more.has_value()) Assume(!data.empty() == *expected_more);
1627
478k
        expected_more = more;
1628
478k
        data_left = !data.empty(); // will be overwritten on next loop if all of data gets sent
1629
478k
        int nBytes = 0;
1630
478k
        if (!data.empty()) {
1631
314k
            LOCK(node.m_sock_mutex);
1632
            // There is no socket in case we've already disconnected, or in test cases without
1633
            // real connections. In these cases, we bail out immediately and just leave things
1634
            // in the send queue and transport.
1635
314k
            if (!node.m_sock) {
1636
11
                break;
1637
11
            }
1638
314k
            int flags = MSG_NOSIGNAL | MSG_DONTWAIT;
1639
314k
#ifdef MSG_MORE
1640
314k
            if (more) {
1641
150k
                flags |= MSG_MORE;
1642
150k
            }
1643
314k
#endif
1644
314k
            nBytes = node.m_sock->Send(data.data(), data.size(), flags);
1645
314k
        }
1646
478k
        if (nBytes > 0) {
1647
314k
            node.m_last_send = NodeClock::now();
1648
314k
            node.nSendBytes += nBytes;
1649
            // Notify transport that bytes have been processed.
1650
314k
            node.m_transport->MarkBytesSent(nBytes);
1651
            // Update statistics per message type.
1652
314k
            if (!msg_type.empty()) { // don't report v2 handshake bytes for now
1653
313k
                node.AccountForSentBytes(msg_type, nBytes);
1654
313k
            }
1655
314k
            nSentSize += nBytes;
1656
314k
            if ((size_t)nBytes != data.size()) {
1657
                // could not send full message; stop sending more
1658
7
                break;
1659
7
            }
1660
314k
        } else {
1661
163k
            if (nBytes < 0) {
1662
                // error
1663
4
                int nErr = WSAGetLastError();
1664
4
                if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS) {
1665
4
                    LogDebug(BCLog::NET, "socket send error, %s: %s", node.DisconnectMsg(), NetworkErrorString(nErr));
1666
4
                    node.CloseSocketDisconnect();
1667
4
                }
1668
4
            }
1669
163k
            break;
1670
163k
        }
1671
478k
    }
1672
1673
163k
    node.fPauseSend = node.m_send_memusage + node.m_transport->GetSendMemoryUsage() > nSendBufferMaxSize;
1674
1675
163k
    if (it == node.vSendMsg.end()) {
1676
163k
        assert(node.m_send_memusage == 0);
1677
163k
    }
1678
163k
    node.vSendMsg.erase(node.vSendMsg.begin(), it);
1679
163k
    return {nSentSize, data_left};
1680
163k
}
1681
1682
/** Try to find a connection to evict when the node is full.
1683
 *  Extreme care must be taken to avoid opening the node to attacker
1684
 *   triggered network partitioning.
1685
 *  The strategy used here is to protect a small number of peers
1686
 *   for each of several distinct characteristics which are difficult
1687
 *   to forge.  In order to partition a node the attacker must be
1688
 *   simultaneously better at all of them than honest peers.
1689
 */
1690
bool CConnman::AttemptToEvictConnection()
1691
1
{
1692
1
    AssertLockNotHeld(m_nodes_mutex);
1693
1694
1
    std::vector<NodeEvictionCandidate> vEvictionCandidates;
1695
1
    {
1696
1697
1
        LOCK(m_nodes_mutex);
1698
21
        for (const CNode* node : m_nodes) {
1699
21
            if (node->fDisconnect)
1700
0
                continue;
1701
21
            NodeEvictionCandidate candidate{
1702
21
                .id = node->GetId(),
1703
21
                .m_connected = node->m_connected,
1704
21
                .m_min_ping_time = node->m_min_ping_time,
1705
21
                .m_last_block_time = node->m_last_block_time,
1706
21
                .m_last_tx_time = node->m_last_tx_time,
1707
21
                .fRelevantServices = node->m_has_all_wanted_services,
1708
21
                .m_relay_txs = node->m_relays_txs.load(),
1709
21
                .fBloomFilter = node->m_bloom_filter_loaded.load(),
1710
21
                .nKeyedNetGroup = node->nKeyedNetGroup,
1711
21
                .prefer_evict = node->m_prefer_evict,
1712
21
                .m_is_local = node->addr.IsLocal(),
1713
21
                .m_network = node->ConnectedThroughNetwork(),
1714
21
                .m_noban = node->HasPermission(NetPermissionFlags::NoBan),
1715
21
                .m_conn_type = node->m_conn_type,
1716
21
            };
1717
21
            vEvictionCandidates.push_back(candidate);
1718
21
        }
1719
1
    }
1720
1
    const std::optional<NodeId> node_id_to_evict = SelectNodeToEvict(std::move(vEvictionCandidates));
1721
1
    if (!node_id_to_evict) {
1722
0
        return false;
1723
0
    }
1724
1
    LOCK(m_nodes_mutex);
1725
9
    for (CNode* pnode : m_nodes) {
1726
9
        if (pnode->GetId() == *node_id_to_evict) {
1727
1
            LogDebug(BCLog::NET, "selected %s connection for eviction, %s", pnode->ConnectionTypeAsString(), pnode->DisconnectMsg());
1728
1
            TRACEPOINT(net, evicted_inbound_connection,
1729
1
                pnode->GetId(),
1730
1
                pnode->m_addr_name.c_str(),
1731
1
                pnode->ConnectionTypeAsString().c_str(),
1732
1
                pnode->ConnectedThroughNetwork(),
1733
1
                TicksSinceEpoch<std::chrono::seconds>(pnode->m_connected));
1734
1
            pnode->fDisconnect = true;
1735
1
            return true;
1736
1
        }
1737
9
    }
1738
0
    return false;
1739
1
}
1740
1741
1.01k
void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
1742
1.01k
    AssertLockNotHeld(m_nodes_mutex);
1743
1744
1.01k
    struct sockaddr_storage sockaddr;
1745
1.01k
    socklen_t len = sizeof(sockaddr);
1746
1.01k
    auto sock = hListenSocket.sock->Accept((struct sockaddr*)&sockaddr, &len);
1747
1748
1.01k
    if (!sock) {
1749
0
        const int nErr = WSAGetLastError();
1750
0
        if (nErr != WSAEWOULDBLOCK) {
1751
0
            LogInfo("socket error accept failed: %s\n", NetworkErrorString(nErr));
1752
0
        }
1753
0
        return;
1754
0
    }
1755
1756
1.01k
    CService addr;
1757
1.01k
    if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr, len)) {
1758
0
        LogWarning("Unknown socket family\n");
1759
1.01k
    } else {
1760
1.01k
        addr = MaybeFlipIPv6toCJDNS(addr);
1761
1.01k
    }
1762
1763
1.01k
    const CService addr_bind{MaybeFlipIPv6toCJDNS(GetBindAddress(*sock))};
1764
1765
1.01k
    NetPermissionFlags permission_flags = NetPermissionFlags::None;
1766
1.01k
    hListenSocket.AddSocketPermissionFlags(permission_flags);
1767
1768
1.01k
    CreateNodeFromAcceptedSocket(std::move(sock), permission_flags, addr_bind, addr);
1769
1.01k
}
1770
1771
void CConnman::CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
1772
                                            NetPermissionFlags permission_flags,
1773
                                            const CService& addr_bind,
1774
                                            const CService& addr)
1775
1.01k
{
1776
1.01k
    AssertLockNotHeld(m_nodes_mutex);
1777
1778
1.01k
    int nInbound = 0;
1779
1780
1.01k
    const bool inbound_onion = std::find(m_onion_binds.begin(), m_onion_binds.end(), addr_bind) != m_onion_binds.end();
1781
1782
    // Tor inbound connections do not reveal the peer's actual network address.
1783
    // Therefore do not apply address-based whitelist permissions to them.
1784
1.01k
    AddWhitelistPermissionFlags(permission_flags, inbound_onion ? std::optional<CNetAddr>{} : addr, vWhitelistedRangeIncoming);
1785
1786
1.01k
    {
1787
1.01k
        LOCK(m_nodes_mutex);
1788
3.89k
        for (const CNode* pnode : m_nodes) {
1789
3.89k
            if (pnode->IsInboundConn()) nInbound++;
1790
3.89k
        }
1791
1.01k
    }
1792
1793
1.01k
    if (!fNetworkActive) {
1794
0
        LogDebug(BCLog::NET, "connection from %s dropped: not accepting new connections\n", addr.ToStringAddrPort());
1795
0
        return;
1796
0
    }
1797
1798
1.01k
    if (!sock->IsSelectable()) {
1799
0
        LogInfo("connection from %s dropped: non-selectable socket\n", addr.ToStringAddrPort());
1800
0
        return;
1801
0
    }
1802
1803
    // According to the internet TCP_NODELAY is not carried into accepted sockets
1804
    // on all platforms.  Set it again here just to be sure.
1805
1.01k
    const int on{1};
1806
1.01k
    if (sock->SetSockOpt(IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)) == SOCKET_ERROR) {
1807
0
        LogDebug(BCLog::NET, "connection from %s: unable to set TCP_NODELAY, continuing anyway\n",
1808
0
                 addr.ToStringAddrPort());
1809
0
    }
1810
1811
    // Don't accept connections from banned peers.
1812
1.01k
    bool banned = m_banman && m_banman->IsBanned(addr);
1813
1.01k
    if (!NetPermissions::HasFlag(permission_flags, NetPermissionFlags::NoBan) && banned)
1814
3
    {
1815
3
        LogDebug(BCLog::NET, "connection from %s dropped (banned)\n", addr.ToStringAddrPort());
1816
3
        return;
1817
3
    }
1818
1819
    // Only accept connections from discouraged peers if our inbound slots aren't (almost) full.
1820
1.00k
    bool discouraged = m_banman && m_banman->IsDiscouraged(addr);
1821
1.00k
    if (!NetPermissions::HasFlag(permission_flags, NetPermissionFlags::NoBan) && nInbound + 1 >= m_max_inbound && discouraged)
1822
0
    {
1823
0
        LogDebug(BCLog::NET, "connection from %s dropped (discouraged)\n", addr.ToStringAddrPort());
1824
0
        return;
1825
0
    }
1826
1827
1.00k
    if (nInbound >= m_max_inbound)
1828
1
    {
1829
1
        if (!AttemptToEvictConnection()) {
1830
            // No connection to evict, disconnect the new connection
1831
0
            LogDebug(BCLog::NET, "failed to find an eviction candidate - connection dropped (full)\n");
1832
0
            return;
1833
0
        }
1834
1
    }
1835
1836
1.00k
    NodeId id = GetNewNodeId();
1837
1.00k
    uint64_t nonce = GetDeterministicRandomizer(RANDOMIZER_ID_LOCALHOSTNONCE).Write(id).Finalize();
1838
1839
    // The V2Transport transparently falls back to V1 behavior when an incoming V1 connection is
1840
    // detected, so use it whenever we signal NODE_P2P_V2.
1841
1.00k
    ServiceFlags local_services = GetLocalServices();
1842
1.00k
    const bool use_v2transport(local_services & NODE_P2P_V2);
1843
1844
1.00k
    uint64_t network_id = GetDeterministicRandomizer(RANDOMIZER_ID_NETWORKKEY)
1845
1.00k
                        .Write(inbound_onion ? NET_ONION : addr.GetNetClass())
1846
1.00k
                        .Write(addr_bind.GetAddrBytes())
1847
1.00k
                        .Write(addr_bind.GetPort()) // inbound connections use bind port
1848
1.00k
                        .Finalize();
1849
1.00k
    CNode* pnode = new CNode(id,
1850
1.00k
                             std::move(sock),
1851
1.00k
                             CAddress{addr, NODE_NONE},
1852
1.00k
                             CalculateKeyedNetGroup(addr),
1853
1.00k
                             nonce,
1854
1.00k
                             addr_bind,
1855
1.00k
                             /*addrNameIn=*/"",
1856
1.00k
                             ConnectionType::INBOUND,
1857
1.00k
                             inbound_onion,
1858
1.00k
                             network_id,
1859
1.00k
                             CNodeOptions{
1860
1.00k
                                 .permission_flags = permission_flags,
1861
1.00k
                                 .prefer_evict = discouraged,
1862
1.00k
                                 .recv_flood_size = nReceiveFloodSize,
1863
1.00k
                                 .use_v2transport = use_v2transport,
1864
1.00k
                             });
1865
1.00k
    pnode->AddRef();
1866
1.00k
    m_msgproc->InitializeNode(*pnode, local_services);
1867
1.00k
    {
1868
1.00k
        LOCK(m_nodes_mutex);
1869
1.00k
        m_nodes.push_back(pnode);
1870
1.00k
    }
1871
1.00k
    LogDebug(BCLog::NET, "connection from %s accepted\n", addr.ToStringAddrPort());
1872
1.00k
    TRACEPOINT(net, inbound_connection,
1873
1.00k
        pnode->GetId(),
1874
1.00k
        pnode->m_addr_name.c_str(),
1875
1.00k
        pnode->ConnectionTypeAsString().c_str(),
1876
1.00k
        pnode->ConnectedThroughNetwork(),
1877
1.00k
        GetNodeCount(ConnectionDirection::In));
1878
1879
    // We received a new connection, harvest entropy from the time (and our peer count)
1880
1.00k
    RandAddEvent((uint32_t)id);
1881
1.00k
}
1882
1883
bool CConnman::AddConnection(const std::string& address, ConnectionType conn_type, bool use_v2transport = false)
1884
150
{
1885
150
    AssertLockNotHeld(m_nodes_mutex);
1886
150
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
1887
150
    std::optional<int> max_connections;
1888
150
    switch (conn_type) {
1889
0
    case ConnectionType::INBOUND:
1890
0
    case ConnectionType::MANUAL:
1891
0
    case ConnectionType::PRIVATE_BROADCAST:
1892
0
        return false;
1893
96
    case ConnectionType::OUTBOUND_FULL_RELAY:
1894
96
        max_connections = m_max_outbound_full_relay;
1895
96
        break;
1896
35
    case ConnectionType::BLOCK_RELAY:
1897
35
        max_connections = m_max_outbound_block_relay;
1898
35
        break;
1899
    // no limit for ADDR_FETCH because -seednode has no limit either
1900
15
    case ConnectionType::ADDR_FETCH:
1901
15
        break;
1902
    // no limit for FEELER connections since they're short-lived
1903
4
    case ConnectionType::FEELER:
1904
4
        break;
1905
150
    } // no default case, so the compiler can warn about missing cases
1906
1907
    // Count existing connections
1908
150
    int existing_connections = WITH_LOCK(m_nodes_mutex,
1909
150
                                         return std::count_if(m_nodes.begin(), m_nodes.end(), [conn_type](CNode* node) { return node->m_conn_type == conn_type; }););
1910
1911
    // Max connections of specified type already exist
1912
150
    if (max_connections != std::nullopt && existing_connections >= max_connections) return false;
1913
1914
    // Max total outbound connections already exist
1915
150
    CountingSemaphoreGrant<> grant(*semOutbound, true);
1916
150
    if (!grant) return false;
1917
1918
150
    OpenNetworkConnection(CAddress(), false, std::move(grant), address.c_str(), conn_type, /*use_v2transport=*/use_v2transport);
1919
150
    return true;
1920
150
}
1921
1922
void CConnman::DisconnectNodes()
1923
303k
{
1924
303k
    AssertLockNotHeld(m_nodes_mutex);
1925
303k
    AssertLockNotHeld(m_reconnections_mutex);
1926
1927
    // Use a temporary variable to accumulate desired reconnections, so we don't need
1928
    // m_reconnections_mutex while holding m_nodes_mutex.
1929
303k
    decltype(m_reconnections) reconnections_to_add;
1930
1931
303k
    {
1932
303k
        LOCK(m_nodes_mutex);
1933
1934
303k
        const bool network_active{fNetworkActive};
1935
303k
        if (!network_active) {
1936
            // Disconnect any connected nodes
1937
169
            for (CNode* pnode : m_nodes) {
1938
7
                if (!pnode->fDisconnect) {
1939
7
                    LogDebug(BCLog::NET, "Network not active, %s", pnode->DisconnectMsg());
1940
7
                    pnode->fDisconnect = true;
1941
7
                }
1942
7
            }
1943
169
        }
1944
1945
        // Disconnect unused nodes
1946
303k
        std::vector<CNode*> nodes_copy = m_nodes;
1947
303k
        for (CNode* pnode : nodes_copy)
1948
486k
        {
1949
486k
            if (pnode->fDisconnect)
1950
853
            {
1951
                // remove from m_nodes
1952
853
                m_nodes.erase(remove(m_nodes.begin(), m_nodes.end(), pnode), m_nodes.end());
1953
1954
                // Add to reconnection list if appropriate. We don't reconnect right here, because
1955
                // the creation of a connection is a blocking operation (up to several seconds),
1956
                // and we don't want to hold up the socket handler thread for that long.
1957
853
                if (network_active && pnode->m_transport->ShouldReconnectV1()) {
1958
3
                    reconnections_to_add.push_back({
1959
3
                        .addr_connect = pnode->addr,
1960
3
                        .grant = std::move(pnode->grantOutbound),
1961
3
                        .destination = pnode->m_dest,
1962
3
                        .conn_type = pnode->m_conn_type,
1963
3
                        .use_v2transport = false});
1964
3
                    LogDebug(BCLog::NET, "retrying with v1 transport protocol for peer=%d\n", pnode->GetId());
1965
3
                }
1966
1967
                // release outbound grant (if any)
1968
853
                pnode->grantOutbound.Release();
1969
1970
                // close socket and cleanup
1971
853
                pnode->CloseSocketDisconnect();
1972
1973
                // update connection count by network
1974
853
                if (pnode->IsManualOrFullOutboundConn()) --m_network_conn_counts[pnode->addr.GetNetwork()];
1975
1976
                // hold in disconnected pool until all refs are released
1977
853
                pnode->Release();
1978
853
                m_nodes_disconnected.push_back(pnode);
1979
853
            }
1980
486k
        }
1981
303k
    }
1982
303k
    {
1983
        // Delete disconnected nodes
1984
303k
        std::list<CNode*> nodes_disconnected_copy = m_nodes_disconnected;
1985
303k
        for (CNode* pnode : nodes_disconnected_copy)
1986
878
        {
1987
            // Destroy the object only after other threads have stopped using it.
1988
878
            if (pnode->GetRefCount() <= 0) {
1989
853
                m_nodes_disconnected.remove(pnode);
1990
853
                DeleteNode(pnode);
1991
853
            }
1992
878
        }
1993
303k
    }
1994
303k
    {
1995
        // Move entries from reconnections_to_add to m_reconnections.
1996
303k
        LOCK(m_reconnections_mutex);
1997
303k
        m_reconnections.splice(m_reconnections.end(), std::move(reconnections_to_add));
1998
303k
    }
1999
303k
}
2000
2001
void CConnman::NotifyNumConnectionsChanged()
2002
303k
{
2003
303k
    AssertLockNotHeld(m_nodes_mutex);
2004
2005
303k
    size_t nodes_size;
2006
303k
    {
2007
303k
        LOCK(m_nodes_mutex);
2008
303k
        nodes_size = m_nodes.size();
2009
303k
    }
2010
303k
    if(nodes_size != nPrevNodeCount) {
2011
2.21k
        nPrevNodeCount = nodes_size;
2012
2.21k
        if (m_client_interface) {
2013
2.21k
            m_client_interface->NotifyNumConnectionsChanged(nodes_size);
2014
2.21k
        }
2015
2.21k
    }
2016
303k
}
2017
2018
bool CConnman::ShouldRunInactivityChecks(const CNode& node, NodeClock::time_point now) const
2019
849k
{
2020
849k
    return node.m_connected + m_peer_connect_timeout < now;
2021
849k
}
2022
2023
bool CConnman::InactivityCheck(const CNode& node, NodeClock::time_point now) const
2024
484k
{
2025
    // Tests that see disconnects after using mocktime can start nodes with a
2026
    // large timeout. For example, -peertimeout=999999999.
2027
484k
    const auto last_send{node.m_last_send.load()};
2028
484k
    const auto last_recv{node.m_last_recv.load()};
2029
2030
484k
    if (!ShouldRunInactivityChecks(node, now)) return false;
2031
2032
89
    bool has_received{last_recv > NodeClock::epoch};
2033
89
    bool has_sent{last_send > NodeClock::epoch};
2034
2035
89
    if (!has_received || !has_sent) {
2036
3
        std::string has_never;
2037
3
        if (!has_received) has_never += ", never received from peer";
2038
3
        if (!has_sent) has_never += ", never sent to peer";
2039
3
        LogDebug(BCLog::NET,
2040
3
            "socket no message in first %i seconds%s, %s",
2041
3
            count_seconds(m_peer_connect_timeout),
2042
3
            has_never,
2043
3
            node.DisconnectMsg()
2044
3
        );
2045
3
        return true;
2046
3
    }
2047
2048
86
    if (now > last_send + TIMEOUT_INTERVAL) {
2049
0
        LogDebug(BCLog::NET,
2050
0
            "socket sending timeout: %is, %s", Ticks<std::chrono::seconds>(now - last_send),
2051
0
            node.DisconnectMsg()
2052
0
        );
2053
0
        return true;
2054
0
    }
2055
2056
86
    if (now > last_recv + TIMEOUT_INTERVAL) {
2057
0
        LogDebug(BCLog::NET,
2058
0
            "socket receive timeout: %is, %s", Ticks<std::chrono::seconds>(now - last_recv),
2059
0
            node.DisconnectMsg()
2060
0
        );
2061
0
        return true;
2062
0
    }
2063
2064
86
    if (!node.fSuccessfullyConnected) {
2065
8
        if (node.m_transport->GetInfo().transport_type == TransportProtocolType::DETECTING) {
2066
2
            LogDebug(BCLog::NET, "V2 handshake timeout, %s", node.DisconnectMsg());
2067
6
        } else {
2068
6
            LogDebug(BCLog::NET, "version handshake timeout, %s", node.DisconnectMsg());
2069
6
        }
2070
8
        return true;
2071
8
    }
2072
2073
78
    return false;
2074
86
}
2075
2076
Sock::EventsPerSock CConnman::GenerateWaitSockets(std::span<CNode* const> nodes)
2077
303k
{
2078
303k
    Sock::EventsPerSock events_per_sock;
2079
2080
304k
    for (const ListenSocket& hListenSocket : vhListenSocket) {
2081
304k
        events_per_sock.emplace(hListenSocket.sock, Sock::Events{Sock::RECV});
2082
304k
    }
2083
2084
485k
    for (CNode* pnode : nodes) {
2085
485k
        bool select_recv = !pnode->fPauseRecv;
2086
485k
        bool select_send;
2087
485k
        {
2088
485k
            LOCK(pnode->cs_vSend);
2089
            // Sending is possible if either there are bytes to send right now, or if there will be
2090
            // once a potential message from vSendMsg is handed to the transport. GetBytesToSend
2091
            // determines both of these in a single call.
2092
485k
            const auto& [to_send, more, _msg_type] = pnode->m_transport->GetBytesToSend(!pnode->vSendMsg.empty());
2093
485k
            select_send = !to_send.empty() || more;
2094
485k
        }
2095
485k
        if (!select_recv && !select_send) continue;
2096
2097
485k
        LOCK(pnode->m_sock_mutex);
2098
485k
        if (pnode->m_sock) {
2099
485k
            Sock::Event event = (select_send ? Sock::SEND : 0) | (select_recv ? Sock::RECV : 0);
2100
485k
            events_per_sock.emplace(pnode->m_sock, Sock::Events{event});
2101
485k
        }
2102
485k
    }
2103
2104
303k
    return events_per_sock;
2105
303k
}
2106
2107
void CConnman::SocketHandler()
2108
303k
{
2109
303k
    AssertLockNotHeld(m_nodes_mutex);
2110
303k
    AssertLockNotHeld(m_total_bytes_sent_mutex);
2111
2112
303k
    Sock::EventsPerSock events_per_sock;
2113
2114
303k
    {
2115
303k
        const NodesSnapshot snap{*this, /*shuffle=*/false};
2116
2117
303k
        const auto timeout = std::chrono::milliseconds(SELECT_TIMEOUT_MILLISECONDS);
2118
2119
        // Check for the readiness of the already connected sockets and the
2120
        // listening sockets in one call ("readiness" as in poll(2) or
2121
        // select(2)). If none are ready, wait for a short while and return
2122
        // empty sets.
2123
303k
        events_per_sock = GenerateWaitSockets(snap.Nodes());
2124
303k
        if (events_per_sock.empty() || !events_per_sock.begin()->first->WaitMany(timeout, events_per_sock)) {
2125
34
            m_interrupt_net->sleep_for(timeout);
2126
34
        }
2127
2128
        // Service (send/receive) each of the already connected nodes.
2129
303k
        SocketHandlerConnected(snap.Nodes(), events_per_sock);
2130
303k
    }
2131
2132
    // Accept new connections from listening sockets.
2133
303k
    SocketHandlerListening(events_per_sock);
2134
303k
}
2135
2136
void CConnman::SocketHandlerConnected(const std::vector<CNode*>& nodes,
2137
                                      const Sock::EventsPerSock& events_per_sock)
2138
303k
{
2139
303k
    AssertLockNotHeld(m_total_bytes_sent_mutex);
2140
2141
303k
    const auto now{NodeClock::now()};
2142
2143
484k
    for (CNode* pnode : nodes) {
2144
484k
        if (m_interrupt_net->interrupted()) {
2145
398
            return;
2146
398
        }
2147
2148
        //
2149
        // Receive
2150
        //
2151
484k
        bool recvSet = false;
2152
484k
        bool sendSet = false;
2153
484k
        bool errorSet = false;
2154
484k
        {
2155
484k
            LOCK(pnode->m_sock_mutex);
2156
484k
            if (!pnode->m_sock) {
2157
0
                continue;
2158
0
            }
2159
484k
            const auto it = events_per_sock.find(pnode->m_sock);
2160
484k
            if (it != events_per_sock.end()) {
2161
484k
                recvSet = it->second.occurred & Sock::RECV;
2162
484k
                sendSet = it->second.occurred & Sock::SEND;
2163
484k
                errorSet = it->second.occurred & Sock::ERR;
2164
484k
            }
2165
484k
        }
2166
2167
484k
        if (sendSet) {
2168
            // Send data
2169
258
            auto [bytes_sent, data_left] = WITH_LOCK(pnode->cs_vSend, return SocketSendData(*pnode));
2170
258
            if (bytes_sent) {
2171
256
                RecordBytesSent(bytes_sent);
2172
2173
                // If both receiving and (non-optimistic) sending were possible, we first attempt
2174
                // sending. If that succeeds, but does not fully drain the send queue, do not
2175
                // attempt to receive. This avoids needlessly queueing data if the remote peer
2176
                // is slow at receiving data, by means of TCP flow control. We only do this when
2177
                // sending actually succeeded to make sure progress is always made; otherwise a
2178
                // deadlock would be possible when both sides have data to send, but neither is
2179
                // receiving.
2180
256
                if (data_left) recvSet = false;
2181
256
            }
2182
258
        }
2183
2184
484k
        if (recvSet || errorSet)
2185
155k
        {
2186
            // typical socket buffer is 8K-64K
2187
155k
            uint8_t pchBuf[0x10000];
2188
155k
            int nBytes = 0;
2189
155k
            {
2190
155k
                LOCK(pnode->m_sock_mutex);
2191
155k
                if (!pnode->m_sock) {
2192
2
                    continue;
2193
2
                }
2194
155k
                nBytes = pnode->m_sock->Recv(pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
2195
155k
            }
2196
155k
            if (nBytes > 0)
2197
155k
            {
2198
155k
                bool notify = false;
2199
155k
                if (!pnode->ReceiveMsgBytes({pchBuf, (size_t)nBytes}, notify)) {
2200
10
                    LogDebug(BCLog::NET,
2201
10
                        "receiving message bytes failed, %s",
2202
10
                        pnode->DisconnectMsg()
2203
10
                    );
2204
10
                    pnode->CloseSocketDisconnect();
2205
10
                }
2206
155k
                RecordBytesRecv(nBytes);
2207
155k
                if (notify) {
2208
132k
                    pnode->MarkReceivedMsgsForProcessing();
2209
132k
                    WakeMessageHandler();
2210
132k
                }
2211
155k
            }
2212
541
            else if (nBytes == 0)
2213
538
            {
2214
                // socket closed gracefully
2215
538
                if (!pnode->fDisconnect) {
2216
538
                    LogDebug(BCLog::NET, "socket closed, %s", pnode->DisconnectMsg());
2217
538
                }
2218
538
                pnode->CloseSocketDisconnect();
2219
538
            }
2220
3
            else if (nBytes < 0)
2221
3
            {
2222
                // error
2223
3
                int nErr = WSAGetLastError();
2224
3
                if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
2225
3
                {
2226
3
                    if (!pnode->fDisconnect) {
2227
3
                        LogDebug(BCLog::NET, "socket recv error, %s: %s", pnode->DisconnectMsg(), NetworkErrorString(nErr));
2228
3
                    }
2229
3
                    pnode->CloseSocketDisconnect();
2230
3
                }
2231
3
            }
2232
155k
        }
2233
2234
484k
        if (InactivityCheck(*pnode, now)) pnode->fDisconnect = true;
2235
484k
    }
2236
303k
}
2237
2238
void CConnman::SocketHandlerListening(const Sock::EventsPerSock& events_per_sock)
2239
303k
{
2240
303k
    AssertLockNotHeld(m_nodes_mutex);
2241
2242
304k
    for (const ListenSocket& listen_socket : vhListenSocket) {
2243
304k
        if (m_interrupt_net->interrupted()) {
2244
964
            return;
2245
964
        }
2246
303k
        const auto it = events_per_sock.find(listen_socket.sock);
2247
303k
        if (it != events_per_sock.end() && it->second.occurred & Sock::RECV) {
2248
1.01k
            AcceptConnection(listen_socket);
2249
1.01k
        }
2250
303k
    }
2251
303k
}
2252
2253
void CConnman::ThreadSocketHandler()
2254
984
{
2255
984
    AssertLockNotHeld(m_total_bytes_sent_mutex);
2256
2257
304k
    while (!m_interrupt_net->interrupted()) {
2258
303k
        DisconnectNodes();
2259
303k
        NotifyNumConnectionsChanged();
2260
303k
        SocketHandler();
2261
303k
    }
2262
984
}
2263
2264
void CConnman::WakeMessageHandler()
2265
204k
{
2266
204k
    {
2267
204k
        LOCK(mutexMsgProc);
2268
204k
        fMsgProcWake = true;
2269
204k
    }
2270
204k
    condMsgProc.notify_one();
2271
204k
}
2272
2273
void CConnman::ThreadDNSAddressSeed()
2274
14
{
2275
14
    int outbound_connection_count = 0;
2276
2277
14
    if (!gArgs.GetArgs("-seednode").empty()) {
2278
0
        auto start = NodeClock::now();
2279
0
        constexpr std::chrono::seconds SEEDNODE_TIMEOUT = 30s;
2280
0
        LogInfo("-seednode enabled. Trying the provided seeds for %d seconds before defaulting to the dnsseeds.\n", SEEDNODE_TIMEOUT.count());
2281
0
        while (!m_interrupt_net->interrupted()) {
2282
0
            if (!m_interrupt_net->sleep_for(500ms)) {
2283
0
                return;
2284
0
            }
2285
2286
            // Abort if we have spent enough time without reaching our target.
2287
            // Giving seed nodes 30 seconds so this does not become a race against fixedseeds (which triggers after 1 min)
2288
0
            if (NodeClock::now() > start + SEEDNODE_TIMEOUT) {
2289
0
                LogInfo("Couldn't connect to enough peers via seed nodes. Handing fetch logic to the DNS seeds.\n");
2290
0
                break;
2291
0
            }
2292
2293
0
            outbound_connection_count = GetFullOutboundConnCount();
2294
0
            if (outbound_connection_count >= SEED_OUTBOUND_CONNECTION_THRESHOLD) {
2295
0
                LogInfo("P2P peers available. Finished fetching data from seed nodes.\n");
2296
0
                break;
2297
0
            }
2298
0
        }
2299
0
    }
2300
2301
14
    FastRandomContext rng;
2302
14
    std::vector<std::string> seeds = m_params.DNSSeeds();
2303
14
    std::shuffle(seeds.begin(), seeds.end(), rng);
2304
14
    int seeds_right_now = 0; // Number of seeds left before testing if we have enough connections
2305
2306
14
    if (gArgs.GetBoolArg("-forcednsseed", DEFAULT_FORCEDNSSEED)) {
2307
        // When -forcednsseed is provided, query all.
2308
1
        seeds_right_now = seeds.size();
2309
13
    } else if (addrman.get().Size() == 0) {
2310
        // If we have no known peers, query all.
2311
        // This will occur on the first run, or if peers.dat has been
2312
        // deleted.
2313
8
        seeds_right_now = seeds.size();
2314
8
    }
2315
2316
    // Proceed with dnsseeds if seednodes hasn't reached the target or if forcednsseed is set
2317
14
    if (outbound_connection_count < SEED_OUTBOUND_CONNECTION_THRESHOLD || seeds_right_now) {
2318
        // goal: only query DNS seed if address need is acute
2319
        // * If we have a reasonable number of peers in addrman, spend
2320
        //   some time trying them first. This improves user privacy by
2321
        //   creating fewer identifying DNS requests, reduces trust by
2322
        //   giving seeds less influence on the network topology, and
2323
        //   reduces traffic to the seeds.
2324
        // * When querying DNS seeds query a few at once, this ensures
2325
        //   that we don't give DNS seeds the ability to eclipse nodes
2326
        //   that query them.
2327
        // * If we continue having problems, eventually query all the
2328
        //   DNS seeds, and if that fails too, also try the fixed seeds.
2329
        //   (done in ThreadOpenConnections)
2330
14
        int found = 0;
2331
14
        const std::chrono::seconds seeds_wait_time = (addrman.get().Size() >= DNSSEEDS_DELAY_PEER_THRESHOLD ? DNSSEEDS_DELAY_MANY_PEERS : DNSSEEDS_DELAY_FEW_PEERS);
2332
2333
14
        for (const std::string& seed : seeds) {
2334
14
            if (seeds_right_now == 0) {
2335
5
                seeds_right_now += DNSSEEDS_TO_QUERY_AT_ONCE;
2336
2337
5
                if (addrman.get().Size() > 0) {
2338
5
                    LogInfo("Waiting %d seconds before querying DNS seeds.\n", seeds_wait_time.count());
2339
5
                    std::chrono::seconds to_wait = seeds_wait_time;
2340
6
                    while (to_wait.count() > 0) {
2341
                        // if sleeping for the MANY_PEERS interval, wake up
2342
                        // early to see if we have enough peers and can stop
2343
                        // this thread entirely freeing up its resources
2344
5
                        std::chrono::seconds w = std::min(DNSSEEDS_DELAY_FEW_PEERS, to_wait);
2345
5
                        if (!m_interrupt_net->sleep_for(w)) return;
2346
2
                        to_wait -= w;
2347
2348
2
                        if (GetFullOutboundConnCount() >= SEED_OUTBOUND_CONNECTION_THRESHOLD) {
2349
1
                            if (found > 0) {
2350
0
                                LogInfo("%d addresses found from DNS seeds\n", found);
2351
0
                                LogInfo("P2P peers available. Finished DNS seeding.\n");
2352
1
                            } else {
2353
1
                                LogInfo("P2P peers available. Skipped DNS seeding.\n");
2354
1
                            }
2355
1
                            return;
2356
1
                        }
2357
2
                    }
2358
5
                }
2359
5
            }
2360
2361
10
            if (m_interrupt_net->interrupted()) return;
2362
2363
            // hold off on querying seeds if P2P network deactivated
2364
9
            if (!fNetworkActive) {
2365
0
                LogInfo("Waiting for network to be reactivated before querying DNS seeds.\n");
2366
0
                do {
2367
0
                    if (!m_interrupt_net->sleep_for(1s)) return;
2368
0
                } while (!fNetworkActive);
2369
0
            }
2370
2371
9
            LogInfo("Loading addresses from DNS seed %s\n", seed);
2372
            // If -proxy is in use, we make an ADDR_FETCH connection to the DNS resolved peer address
2373
            // for the base dns seed domain in chainparams
2374
9
            if (HaveNameProxy()) {
2375
9
                AddAddrFetch(seed);
2376
9
            } else {
2377
0
                std::vector<CAddress> vAdd;
2378
0
                constexpr ServiceFlags requiredServiceBits{SeedsServiceFlags()};
2379
0
                std::string host = strprintf("x%x.%s", requiredServiceBits, seed);
2380
0
                CNetAddr resolveSource;
2381
0
                if (!resolveSource.SetInternal(host)) {
2382
0
                    continue;
2383
0
                }
2384
                // Limit number of IPs learned from a single DNS seed. This limit exists to prevent the results from
2385
                // one DNS seed from dominating AddrMan. Note that the number of results from a UDP DNS query is
2386
                // bounded to 33 already, but it is possible for it to use TCP where a larger number of results can be
2387
                // returned.
2388
0
                unsigned int nMaxIPs = 32;
2389
0
                const auto addresses{LookupHost(host, nMaxIPs, true)};
2390
0
                if (!addresses.empty()) {
2391
0
                    for (const CNetAddr& ip : addresses) {
2392
0
                        CAddress addr = CAddress(CService(ip, m_params.GetDefaultPort()), requiredServiceBits);
2393
0
                        addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - 3 * 24h, -4 * 24h); // use a random age between 3 and 7 days old
2394
0
                        vAdd.push_back(addr);
2395
0
                        found++;
2396
0
                    }
2397
0
                    addrman.get().Add(vAdd, resolveSource);
2398
0
                } else {
2399
                    // If the seed does not support a subdomain with our desired service bits,
2400
                    // we make an ADDR_FETCH connection to the DNS resolved peer address for the
2401
                    // base dns seed domain in chainparams
2402
0
                    AddAddrFetch(seed);
2403
0
                }
2404
0
            }
2405
9
            --seeds_right_now;
2406
9
        }
2407
9
        LogInfo("%d addresses found from DNS seeds\n", found);
2408
9
    } else {
2409
0
        LogInfo("Skipping DNS seeds. Enough peers have been found\n");
2410
0
    }
2411
14
}
2412
2413
void CConnman::DumpAddresses()
2414
993
{
2415
993
    const auto start{SteadyClock::now()};
2416
2417
993
    DumpPeerAddresses(::gArgs, addrman);
2418
2419
993
    LogDebug(BCLog::NET, "Flushed %d addresses to peers.dat %dms",
2420
993
             addrman.get().Size(), Ticks<std::chrono::milliseconds>(SteadyClock::now() - start));
2421
993
}
2422
2423
void CConnman::ProcessAddrFetch()
2424
56
{
2425
56
    AssertLockNotHeld(m_nodes_mutex);
2426
56
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
2427
56
    std::string strDest;
2428
56
    {
2429
56
        LOCK(m_addr_fetches_mutex);
2430
56
        if (m_addr_fetches.empty())
2431
53
            return;
2432
3
        strDest = m_addr_fetches.front();
2433
3
        m_addr_fetches.pop_front();
2434
3
    }
2435
    // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
2436
    // peer doesn't support it or immediately disconnects us for another reason.
2437
0
    const bool use_v2transport(GetLocalServices() & NODE_P2P_V2);
2438
3
    CAddress addr;
2439
3
    CountingSemaphoreGrant<> grant(*semOutbound, /*fTry=*/true);
2440
3
    if (grant) {
2441
3
        OpenNetworkConnection(addr, false, std::move(grant), strDest.c_str(), ConnectionType::ADDR_FETCH, use_v2transport);
2442
3
    }
2443
3
}
2444
2445
bool CConnman::GetTryNewOutboundPeer() const
2446
61
{
2447
61
    return m_try_another_outbound_peer;
2448
61
}
2449
2450
void CConnman::SetTryNewOutboundPeer(bool flag)
2451
1.21k
{
2452
1.21k
    m_try_another_outbound_peer = flag;
2453
1.21k
    LogDebug(BCLog::NET, "setting try another outbound peer=%s\n", flag ? "true" : "false");
2454
1.21k
}
2455
2456
void CConnman::StartExtraBlockRelayPeers()
2457
41
{
2458
41
    LogDebug(BCLog::NET, "enabling extra block-relay-only peers\n");
2459
41
    m_start_extra_block_relay_peers = true;
2460
41
}
2461
2462
// Return the number of outbound connections that are full relay (not blocks only)
2463
int CConnman::GetFullOutboundConnCount() const
2464
2
{
2465
2
    AssertLockNotHeld(m_nodes_mutex);
2466
2467
2
    int nRelevant = 0;
2468
2
    {
2469
2
        LOCK(m_nodes_mutex);
2470
4
        for (const CNode* pnode : m_nodes) {
2471
4
            if (pnode->fSuccessfullyConnected && pnode->IsFullOutboundConn()) ++nRelevant;
2472
4
        }
2473
2
    }
2474
2
    return nRelevant;
2475
2
}
2476
2477
// Return the number of peers we have over our outbound connection limit
2478
// Exclude peers that are marked for disconnect, or are going to be
2479
// disconnected soon (eg ADDR_FETCH and FEELER)
2480
// Also exclude peers that haven't finished initial connection handshake yet
2481
// (so that we don't decide we're over our desired connection limit, and then
2482
// evict some peer that has finished the handshake)
2483
int CConnman::GetExtraFullOutboundCount() const
2484
112
{
2485
112
    AssertLockNotHeld(m_nodes_mutex);
2486
2487
112
    int full_outbound_peers = 0;
2488
112
    {
2489
112
        LOCK(m_nodes_mutex);
2490
232
        for (const CNode* pnode : m_nodes) {
2491
232
            if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsFullOutboundConn()) {
2492
62
                ++full_outbound_peers;
2493
62
            }
2494
232
        }
2495
112
    }
2496
112
    return std::max(full_outbound_peers - m_max_outbound_full_relay, 0);
2497
112
}
2498
2499
int CConnman::GetExtraBlockRelayCount() const
2500
112
{
2501
112
    AssertLockNotHeld(m_nodes_mutex);
2502
2503
112
    int block_relay_peers = 0;
2504
112
    {
2505
112
        LOCK(m_nodes_mutex);
2506
232
        for (const CNode* pnode : m_nodes) {
2507
232
            if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsBlockOnlyConn()) {
2508
13
                ++block_relay_peers;
2509
13
            }
2510
232
        }
2511
112
    }
2512
112
    return std::max(block_relay_peers - m_max_outbound_block_relay, 0);
2513
112
}
2514
2515
std::unordered_set<Network> CConnman::GetReachableEmptyNetworks() const
2516
26
{
2517
26
    std::unordered_set<Network> networks{};
2518
208
    for (int n = 0; n < NET_MAX; n++) {
2519
182
        enum Network net = (enum Network)n;
2520
182
        if (net == NET_UNROUTABLE || net == NET_INTERNAL) continue;
2521
130
        if (g_reachable_nets.Contains(net) && addrman.get().Size(net, std::nullopt) == 0) {
2522
17
            networks.insert(net);
2523
17
        }
2524
130
    }
2525
26
    return networks;
2526
26
}
2527
2528
bool CConnman::MultipleManualOrFullOutboundConns(Network net) const
2529
38
{
2530
38
    AssertLockHeld(m_nodes_mutex);
2531
38
    return m_network_conn_counts[net] > 1;
2532
38
}
2533
2534
bool CConnman::MaybePickPreferredNetwork(std::optional<Network>& network)
2535
0
{
2536
0
    AssertLockNotHeld(m_nodes_mutex);
2537
2538
0
    std::array<Network, 5> nets{NET_IPV4, NET_IPV6, NET_ONION, NET_I2P, NET_CJDNS};
2539
0
    std::shuffle(nets.begin(), nets.end(), FastRandomContext());
2540
2541
0
    LOCK(m_nodes_mutex);
2542
0
    for (const auto net : nets) {
2543
0
        if (g_reachable_nets.Contains(net) && m_network_conn_counts[net] == 0 && addrman.get().Size(net) != 0) {
2544
0
            network = net;
2545
0
            return true;
2546
0
        }
2547
0
    }
2548
2549
0
    return false;
2550
0
}
2551
2552
void CConnman::ThreadOpenConnections(const std::vector<std::string> connect, std::span<const std::string> seed_nodes)
2553
36
{
2554
36
    AssertLockNotHeld(m_nodes_mutex);
2555
36
    AssertLockNotHeld(m_reconnections_mutex);
2556
36
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
2557
2558
36
    FastRandomContext rng;
2559
    // Connect to specific addresses
2560
36
    if (!connect.empty())
2561
5
    {
2562
        // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
2563
        // peer doesn't support it or immediately disconnects us for another reason.
2564
5
        const bool use_v2transport(GetLocalServices() & NODE_P2P_V2);
2565
5
        for (int64_t nLoop = 0;; nLoop++)
2566
5
        {
2567
5
            for (const std::string& strAddr : connect)
2568
7
            {
2569
7
                CAddress addr(CService(), NODE_NONE);
2570
7
                OpenNetworkConnection(addr, false, {}, strAddr.c_str(), ConnectionType::MANUAL, /*use_v2transport=*/use_v2transport);
2571
7
                for (int i = 0; i < 10 && i < nLoop; i++)
2572
0
                {
2573
0
                    if (!m_interrupt_net->sleep_for(500ms)) {
2574
0
                        return;
2575
0
                    }
2576
0
                }
2577
7
            }
2578
5
            if (!m_interrupt_net->sleep_for(500ms)) {
2579
5
                return;
2580
5
            }
2581
0
            PerformReconnections();
2582
0
        }
2583
5
    }
2584
2585
    // Initiate network connections
2586
31
    auto start = GetTime<std::chrono::microseconds>();
2587
2588
    // Minimum time before next feeler connection (in microseconds).
2589
31
    auto next_feeler = start + rng.rand_exp_duration(FEELER_INTERVAL);
2590
31
    auto next_extra_block_relay = start + rng.rand_exp_duration(EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
2591
31
    auto next_extra_network_peer{start + rng.rand_exp_duration(EXTRA_NETWORK_PEER_INTERVAL)};
2592
31
    const bool dnsseed = gArgs.GetBoolArg("-dnsseed", DEFAULT_DNSSEED);
2593
31
    bool add_fixed_seeds = gArgs.GetBoolArg("-fixedseeds", DEFAULT_FIXEDSEEDS);
2594
31
    const bool use_seednodes{!gArgs.GetArgs("-seednode").empty()};
2595
2596
31
    auto seed_node_timer = NodeClock::now();
2597
31
    bool add_addr_fetch{addrman.get().Size() == 0 && !seed_nodes.empty()};
2598
31
    constexpr std::chrono::seconds ADD_NEXT_SEEDNODE = 10s;
2599
2600
31
    if (!add_fixed_seeds) {
2601
27
        LogInfo("Fixed seeds are disabled\n");
2602
27
    }
2603
2604
57
    while (!m_interrupt_net->interrupted()) {
2605
56
        if (add_addr_fetch) {
2606
2
            add_addr_fetch = false;
2607
2
            const auto& seed{SpanPopBack(seed_nodes)};
2608
2
            AddAddrFetch(seed);
2609
2610
2
            if (addrman.get().Size() == 0) {
2611
1
                LogInfo("Empty addrman, adding seednode (%s) to addrfetch\n", seed);
2612
1
            } else {
2613
1
                LogInfo("Couldn't connect to peers from addrman after %d seconds. Adding seednode (%s) to addrfetch\n", ADD_NEXT_SEEDNODE.count(), seed);
2614
1
            }
2615
2
        }
2616
2617
56
        ProcessAddrFetch();
2618
2619
56
        if (!m_interrupt_net->sleep_for(500ms)) {
2620
30
            return;
2621
30
        }
2622
2623
26
        PerformReconnections();
2624
2625
26
        CountingSemaphoreGrant<> grant(*semOutbound);
2626
26
        if (m_interrupt_net->interrupted()) {
2627
0
            return;
2628
0
        }
2629
2630
26
        const std::unordered_set<Network> fixed_seed_networks{GetReachableEmptyNetworks()};
2631
26
        if (add_fixed_seeds && !fixed_seed_networks.empty()) {
2632
            // When the node starts with an empty peers.dat, there are a few other sources of peers before
2633
            // we fallback on to fixed seeds: -dnsseed, -seednode, -addnode
2634
            // If none of those are available, we fallback on to fixed seeds immediately, else we allow
2635
            // 60 seconds for any of those sources to populate addrman.
2636
3
            bool add_fixed_seeds_now = false;
2637
            // It is cheapest to check if enough time has passed first.
2638
3
            if (GetTime<std::chrono::seconds>() > start + std::chrono::minutes{1}) {
2639
2
                add_fixed_seeds_now = true;
2640
2
                LogInfo("Adding fixed seeds as 60 seconds have passed and addrman is empty for at least one reachable network\n");
2641
2
            }
2642
2643
            // Perform cheap checks before locking a mutex.
2644
1
            else if (!dnsseed && !use_seednodes) {
2645
1
                LOCK(m_added_nodes_mutex);
2646
1
                if (m_added_node_params.empty()) {
2647
1
                    add_fixed_seeds_now = true;
2648
1
                    LogInfo("Adding fixed seeds as -dnsseed=0 (or IPv4/IPv6 connections are disabled via -onlynet) and neither -addnode nor -seednode are provided\n");
2649
1
                }
2650
1
            }
2651
2652
3
            if (add_fixed_seeds_now) {
2653
3
                std::vector<CAddress> seed_addrs{ConvertSeeds(m_params.FixedSeeds())};
2654
                // We will not make outgoing connections to peers that are unreachable
2655
                // (e.g. because of -onlynet configuration).
2656
                // Therefore, we do not add them to addrman in the first place.
2657
                // In case previously unreachable networks become reachable
2658
                // (e.g. in case of -onlynet changes by the user), fixed seeds will
2659
                // be loaded only for networks for which we have no addresses.
2660
3
                seed_addrs.erase(std::remove_if(seed_addrs.begin(), seed_addrs.end(),
2661
3
                                                [&fixed_seed_networks](const CAddress& addr) { return !fixed_seed_networks.contains(addr.GetNetwork()); }),
2662
3
                                 seed_addrs.end());
2663
3
                CNetAddr local;
2664
3
                local.SetInternal("fixedseeds");
2665
3
                addrman.get().Add(seed_addrs, local);
2666
3
                add_fixed_seeds = false;
2667
3
                LogInfo("Added %d fixed seeds from reachable networks.\n", seed_addrs.size());
2668
3
            }
2669
3
        }
2670
2671
        //
2672
        // Choose an address to connect to based on most recently seen
2673
        //
2674
26
        CAddress addrConnect;
2675
2676
        // Only connect out to one peer per ipv4/ipv6 network group (/16 for IPv4).
2677
26
        int nOutboundFullRelay = 0;
2678
26
        int nOutboundBlockRelay = 0;
2679
26
        int outbound_privacy_network_peers = 0;
2680
26
        std::set<std::vector<unsigned char>> outbound_ipv46_peer_netgroups;
2681
2682
26
        {
2683
26
            LOCK(m_nodes_mutex);
2684
151
            for (const CNode* pnode : m_nodes) {
2685
151
                if (pnode->IsFullOutboundConn()) nOutboundFullRelay++;
2686
151
                if (pnode->IsBlockOnlyConn()) nOutboundBlockRelay++;
2687
2688
                // Make sure our persistent outbound slots to ipv4/ipv6 peers belong to different netgroups.
2689
151
                switch (pnode->m_conn_type) {
2690
                    // We currently don't take inbound connections into account. Since they are
2691
                    // free to make, an attacker could make them to prevent us from connecting to
2692
                    // certain peers.
2693
2
                    case ConnectionType::INBOUND:
2694
                    // Short-lived outbound connections should not affect how we select outbound
2695
                    // peers from addrman.
2696
2
                    case ConnectionType::ADDR_FETCH:
2697
2
                    case ConnectionType::FEELER:
2698
14
                    case ConnectionType::PRIVATE_BROADCAST:
2699
14
                        break;
2700
0
                    case ConnectionType::MANUAL:
2701
116
                    case ConnectionType::OUTBOUND_FULL_RELAY:
2702
137
                    case ConnectionType::BLOCK_RELAY:
2703
137
                        const CAddress address{pnode->addr};
2704
137
                        if (address.IsTor() || address.IsI2P() || address.IsCJDNS()) {
2705
                            // Since our addrman-groups for these networks are
2706
                            // random, without relation to the route we
2707
                            // take to connect to these peers or to the
2708
                            // difficulty in obtaining addresses with diverse
2709
                            // groups, we don't worry about diversity with
2710
                            // respect to our addrman groups when connecting to
2711
                            // these networks.
2712
0
                            ++outbound_privacy_network_peers;
2713
137
                        } else {
2714
137
                            outbound_ipv46_peer_netgroups.insert(m_netgroupman.GetGroup(address));
2715
137
                        }
2716
151
                } // no default case, so the compiler can warn about missing cases
2717
151
            }
2718
26
        }
2719
2720
26
        if (!seed_nodes.empty() && nOutboundFullRelay < SEED_OUTBOUND_CONNECTION_THRESHOLD) {
2721
2
            if (NodeClock::now() > seed_node_timer + ADD_NEXT_SEEDNODE) {
2722
1
                seed_node_timer = NodeClock::now();
2723
1
                add_addr_fetch = true;
2724
1
            }
2725
2
        }
2726
2727
26
        ConnectionType conn_type = ConnectionType::OUTBOUND_FULL_RELAY;
2728
26
        auto now = GetTime<std::chrono::microseconds>();
2729
26
        bool anchor = false;
2730
26
        bool fFeeler = false;
2731
26
        std::optional<Network> preferred_net;
2732
2733
        // Determine what type of connection to open. Opening
2734
        // BLOCK_RELAY connections to addresses from anchors.dat gets the highest
2735
        // priority. Then we open OUTBOUND_FULL_RELAY priority until we
2736
        // meet our full-relay capacity. Then we open BLOCK_RELAY connection
2737
        // until we hit our block-relay-only peer limit.
2738
        // GetTryNewOutboundPeer() gets set when a stale tip is detected, so we
2739
        // try opening an additional OUTBOUND_FULL_RELAY connection. If none of
2740
        // these conditions are met, check to see if it's time to try an extra
2741
        // block-relay-only peer (to confirm our tip is current, see below) or the next_feeler
2742
        // timer to decide if we should open a FEELER.
2743
2744
26
        if (!m_anchors.empty() && (nOutboundBlockRelay < m_max_outbound_block_relay)) {
2745
1
            conn_type = ConnectionType::BLOCK_RELAY;
2746
1
            anchor = true;
2747
25
        } else if (nOutboundFullRelay < m_max_outbound_full_relay) {
2748
            // OUTBOUND_FULL_RELAY
2749
14
        } else if (nOutboundBlockRelay < m_max_outbound_block_relay) {
2750
2
            conn_type = ConnectionType::BLOCK_RELAY;
2751
9
        } else if (GetTryNewOutboundPeer()) {
2752
            // OUTBOUND_FULL_RELAY
2753
9
        } else if (now > next_extra_block_relay && m_start_extra_block_relay_peers) {
2754
            // Periodically connect to a peer (using regular outbound selection
2755
            // methodology from addrman) and stay connected long enough to sync
2756
            // headers, but not much else.
2757
            //
2758
            // Then disconnect the peer, if we haven't learned anything new.
2759
            //
2760
            // The idea is to make eclipse attacks very difficult to pull off,
2761
            // because every few minutes we're finding a new peer to learn headers
2762
            // from.
2763
            //
2764
            // This is similar to the logic for trying extra outbound (full-relay)
2765
            // peers, except:
2766
            // - we do this all the time on an exponential timer, rather than just when
2767
            //   our tip is stale
2768
            // - we potentially disconnect our next-youngest block-relay-only peer, if our
2769
            //   newest block-relay-only peer delivers a block more recently.
2770
            //   See the eviction logic in net_processing.cpp.
2771
            //
2772
            // Because we can promote these connections to block-relay-only
2773
            // connections, they do not get their own ConnectionType enum
2774
            // (similar to how we deal with extra outbound peers).
2775
1
            next_extra_block_relay = now + rng.rand_exp_duration(EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
2776
1
            conn_type = ConnectionType::BLOCK_RELAY;
2777
8
        } else if (now > next_feeler) {
2778
0
            next_feeler = now + rng.rand_exp_duration(FEELER_INTERVAL);
2779
0
            conn_type = ConnectionType::FEELER;
2780
0
            fFeeler = true;
2781
8
        } else if (nOutboundFullRelay == m_max_outbound_full_relay &&
2782
8
                   m_max_outbound_full_relay == MAX_OUTBOUND_FULL_RELAY_CONNECTIONS &&
2783
8
                   now > next_extra_network_peer &&
2784
8
                   MaybePickPreferredNetwork(preferred_net)) {
2785
            // Full outbound connection management: Attempt to get at least one
2786
            // outbound peer from each reachable network by making extra connections
2787
            // and then protecting "only" peers from a network during outbound eviction.
2788
            // This is not attempted if the user changed -maxconnections to a value
2789
            // so low that less than MAX_OUTBOUND_FULL_RELAY_CONNECTIONS are made,
2790
            // to prevent interactions with otherwise protected outbound peers.
2791
0
            next_extra_network_peer = now + rng.rand_exp_duration(EXTRA_NETWORK_PEER_INTERVAL);
2792
8
        } else {
2793
            // skip to next iteration of while loop
2794
8
            continue;
2795
8
        }
2796
2797
18
        addrman.get().ResolveCollisions();
2798
2799
18
        const auto current_time{NodeClock::now()};
2800
18
        int nTries = 0;
2801
18
        const auto reachable_nets{g_reachable_nets.All()};
2802
2803
135
        while (!m_interrupt_net->interrupted()) {
2804
135
            if (anchor && !m_anchors.empty()) {
2805
1
                const CAddress addr = m_anchors.back();
2806
1
                m_anchors.pop_back();
2807
1
                if (!addr.IsValid() || IsLocal(addr) || !g_reachable_nets.Contains(addr) ||
2808
1
                    !m_msgproc->HasAllDesirableServiceFlags(addr.nServices) ||
2809
1
                    outbound_ipv46_peer_netgroups.contains(m_netgroupman.GetGroup(addr))) continue;
2810
1
                addrConnect = addr;
2811
1
                LogDebug(BCLog::NET, "Trying to make an anchor connection to %s\n", addrConnect.ToStringAddrPort());
2812
1
                break;
2813
1
            }
2814
2815
            // If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
2816
            // stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
2817
            // already-connected network ranges, ...) before trying new addrman addresses.
2818
134
            nTries++;
2819
134
            if (nTries > 100)
2820
1
                break;
2821
2822
133
            CAddress addr;
2823
133
            NodeSeconds addr_last_try{0s};
2824
2825
133
            if (fFeeler) {
2826
                // First, try to get a tried table collision address. This returns
2827
                // an empty (invalid) address if there are no collisions to try.
2828
0
                std::tie(addr, addr_last_try) = addrman.get().SelectTriedCollision();
2829
2830
0
                if (!addr.IsValid()) {
2831
                    // No tried table collisions. Select a new table address
2832
                    // for our feeler.
2833
0
                    std::tie(addr, addr_last_try) = addrman.get().Select(true, reachable_nets);
2834
0
                } else if (AlreadyConnectedToAddress(addr)) {
2835
                    // If test-before-evict logic would have us connect to a
2836
                    // peer that we're already connected to, just mark that
2837
                    // address as Good(). We won't be able to initiate the
2838
                    // connection anyway, so this avoids inadvertently evicting
2839
                    // a currently-connected peer.
2840
0
                    addrman.get().Good(addr);
2841
                    // Select a new table address for our feeler instead.
2842
0
                    std::tie(addr, addr_last_try) = addrman.get().Select(true, reachable_nets);
2843
0
                }
2844
133
            } else {
2845
                // Not a feeler
2846
                // If preferred_net has a value set, pick an extra outbound
2847
                // peer from that network. The eviction logic in net_processing
2848
                // ensures that a peer from another network will be evicted.
2849
133
                std::tie(addr, addr_last_try) = preferred_net.has_value()
2850
133
                    ? addrman.get().Select(false, {*preferred_net})
2851
133
                    : addrman.get().Select(false, reachable_nets);
2852
133
            }
2853
2854
            // Require outbound IPv4/IPv6 connections, other than feelers, to be to distinct network groups
2855
133
            if (!fFeeler && outbound_ipv46_peer_netgroups.contains(m_netgroupman.GetGroup(addr))) {
2856
117
                continue;
2857
117
            }
2858
2859
            // if we selected an invalid or local address, restart
2860
16
            if (!addr.IsValid() || IsLocal(addr)) {
2861
3
                break;
2862
3
            }
2863
2864
13
            if (!g_reachable_nets.Contains(addr)) {
2865
0
                continue;
2866
0
            }
2867
2868
            // only consider very recently tried nodes after 30 failed attempts
2869
13
            if (current_time - addr_last_try < 10min && nTries < 30) {
2870
0
                continue;
2871
0
            }
2872
2873
            // for non-feelers, require all the services we'll want,
2874
            // for feelers, only require they be a full node (only because most
2875
            // SPV clients don't have a good address DB available)
2876
13
            if (!fFeeler && !m_msgproc->HasAllDesirableServiceFlags(addr.nServices)) {
2877
0
                continue;
2878
13
            } else if (fFeeler && !MayHaveUsefulAddressDB(addr.nServices)) {
2879
0
                continue;
2880
0
            }
2881
2882
            // Do not connect to bad ports, unless 50 invalid addresses have been selected already.
2883
13
            if (nTries < 50 && (addr.IsIPv4() || addr.IsIPv6()) && IsBadPort(addr.GetPort())) {
2884
0
                continue;
2885
0
            }
2886
2887
            // Do not make automatic outbound connections to addnode peers, to
2888
            // not use our limited outbound slots for them and to ensure
2889
            // addnode connections benefit from their intended protections.
2890
13
            if (AddedNodesContain(addr)) {
2891
0
                LogDebug(BCLog::NET, "Not making automatic %s%s connection to %s peer selected for manual (addnode) connection%s\n",
2892
0
                              preferred_net.has_value() ? "network-specific " : "",
2893
0
                              ConnectionTypeAsString(conn_type), GetNetworkName(addr.GetNetwork()),
2894
0
                              fLogIPs ? strprintf(": %s", addr.ToStringAddrPort()) : "");
2895
0
                continue;
2896
0
            }
2897
2898
13
            addrConnect = addr;
2899
13
            break;
2900
13
        }
2901
2902
18
        if (addrConnect.IsValid()) {
2903
14
            if (fFeeler) {
2904
                // Add small amount of random noise before connection to avoid synchronization.
2905
0
                if (!m_interrupt_net->sleep_for(rng.rand_uniform_duration<CThreadInterrupt::Clock>(FEELER_SLEEP_WINDOW))) {
2906
0
                    return;
2907
0
                }
2908
0
                LogDebug(BCLog::NET, "Making feeler connection to %s\n", addrConnect.ToStringAddrPort());
2909
0
            }
2910
2911
14
            if (preferred_net != std::nullopt) LogDebug(BCLog::NET, "Making network specific connection to %s on %s.\n", addrConnect.ToStringAddrPort(), GetNetworkName(preferred_net.value()));
2912
2913
            // Record addrman failure attempts when node has at least 2 persistent outbound connections to peers with
2914
            // different netgroups in ipv4/ipv6 networks + all peers in Tor/I2P/CJDNS networks.
2915
            // Don't record addrman failure attempts when node is offline. This can be identified since all local
2916
            // network connections (if any) belong in the same netgroup, and the size of `outbound_ipv46_peer_netgroups` would only be 1.
2917
14
            const bool count_failures{((int)outbound_ipv46_peer_netgroups.size() + outbound_privacy_network_peers) >= std::min(m_max_automatic_connections - 1, 2)};
2918
            // Use BIP324 transport when both us and them have NODE_V2_P2P set.
2919
14
            const bool use_v2transport(addrConnect.nServices & GetLocalServices() & NODE_P2P_V2);
2920
14
            OpenNetworkConnection(addrConnect, count_failures, std::move(grant), /*pszDest=*/nullptr, conn_type, use_v2transport);
2921
14
        }
2922
18
    }
2923
31
}
2924
2925
std::vector<CAddress> CConnman::GetCurrentBlockRelayOnlyConns() const
2926
31
{
2927
31
    AssertLockNotHeld(m_nodes_mutex);
2928
31
    std::vector<CAddress> ret;
2929
31
    LOCK(m_nodes_mutex);
2930
31
    for (const CNode* pnode : m_nodes) {
2931
18
        if (pnode->IsBlockOnlyConn()) {
2932
6
            ret.push_back(pnode->addr);
2933
6
        }
2934
18
    }
2935
2936
31
    return ret;
2937
31
}
2938
2939
std::vector<AddedNodeInfo> CConnman::GetAddedNodeInfo(bool include_connected) const
2940
5.01k
{
2941
5.01k
    AssertLockNotHeld(m_nodes_mutex);
2942
2943
5.01k
    std::vector<AddedNodeInfo> ret;
2944
2945
5.01k
    std::list<AddedNodeParams> lAddresses(0);
2946
5.01k
    {
2947
5.01k
        LOCK(m_added_nodes_mutex);
2948
5.01k
        ret.reserve(m_added_node_params.size());
2949
5.01k
        std::copy(m_added_node_params.cbegin(), m_added_node_params.cend(), std::back_inserter(lAddresses));
2950
5.01k
    }
2951
2952
2953
    // Build a map of all already connected addresses (by IP:port and by name) to inbound/outbound and resolved CService
2954
5.01k
    std::map<CService, bool> mapConnected;
2955
5.01k
    std::map<std::string, std::pair<bool, CService>> mapConnectedByName;
2956
5.01k
    {
2957
5.01k
        LOCK(m_nodes_mutex);
2958
5.37k
        for (const CNode* pnode : m_nodes) {
2959
5.37k
            if (pnode->addr.IsValid()) {
2960
5.37k
                mapConnected[pnode->addr] = pnode->IsInboundConn();
2961
5.37k
            }
2962
5.37k
            std::string addrName{pnode->m_addr_name};
2963
5.37k
            if (!addrName.empty()) {
2964
5.37k
                mapConnectedByName[std::move(addrName)] = std::make_pair(pnode->IsInboundConn(), static_cast<const CService&>(pnode->addr));
2965
5.37k
            }
2966
5.37k
        }
2967
5.01k
    }
2968
2969
5.01k
    for (const auto& addr : lAddresses) {
2970
33
        CService service{MaybeFlipIPv6toCJDNS(LookupNumeric(addr.m_added_node, GetDefaultPort(addr.m_added_node)))};
2971
33
        AddedNodeInfo addedNode{addr, CService(), false, false};
2972
33
        if (service.IsValid()) {
2973
            // strAddNode is an IP:port
2974
31
            auto it = mapConnected.find(service);
2975
31
            if (it != mapConnected.end()) {
2976
15
                if (!include_connected) {
2977
5
                    continue;
2978
5
                }
2979
10
                addedNode.resolvedAddress = service;
2980
10
                addedNode.fConnected = true;
2981
10
                addedNode.fInbound = it->second;
2982
10
            }
2983
31
        } else {
2984
            // strAddNode is a name
2985
2
            auto it = mapConnectedByName.find(addr.m_added_node);
2986
2
            if (it != mapConnectedByName.end()) {
2987
0
                if (!include_connected) {
2988
0
                    continue;
2989
0
                }
2990
0
                addedNode.resolvedAddress = it->second.second;
2991
0
                addedNode.fConnected = true;
2992
0
                addedNode.fInbound = it->second.first;
2993
0
            }
2994
2
        }
2995
28
        ret.emplace_back(std::move(addedNode));
2996
28
    }
2997
2998
5.01k
    return ret;
2999
5.01k
}
3000
3001
void CConnman::ThreadOpenAddedConnections()
3002
984
{
3003
984
    AssertLockNotHeld(m_nodes_mutex);
3004
984
    AssertLockNotHeld(m_reconnections_mutex);
3005
984
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
3006
3007
4.99k
    while (true)
3008
4.99k
    {
3009
4.99k
        CountingSemaphoreGrant<> grant(*semAddnode);
3010
4.99k
        std::vector<AddedNodeInfo> vInfo = GetAddedNodeInfo(/*include_connected=*/false);
3011
4.99k
        bool tried = false;
3012
4.99k
        for (const AddedNodeInfo& info : vInfo) {
3013
4
            if (!grant) {
3014
                // If we've used up our semaphore and need a new one, let's not wait here since while we are waiting
3015
                // the addednodeinfo state might change.
3016
0
                break;
3017
0
            }
3018
4
            tried = true;
3019
4
            CAddress addr(CService(), NODE_NONE);
3020
4
            OpenNetworkConnection(addr, false, std::move(grant), info.m_params.m_added_node.c_str(), ConnectionType::MANUAL, info.m_params.m_use_v2transport);
3021
4
            if (!m_interrupt_net->sleep_for(500ms)) return;
3022
3
            grant = CountingSemaphoreGrant<>(*semAddnode, /*fTry=*/true);
3023
3
        }
3024
        // See if any reconnections are desired.
3025
4.99k
        PerformReconnections();
3026
        // Retry every 60 seconds if a connection was attempted, otherwise two seconds
3027
4.99k
        if (!m_interrupt_net->sleep_for(tried ? 60s : 2s)) {
3028
983
            return;
3029
983
        }
3030
4.99k
    }
3031
984
}
3032
3033
// if successful, this moves the passed grant to the constructed node
3034
bool CConnman::OpenNetworkConnection(const CAddress& addrConnect,
3035
                                     bool fCountFailure,
3036
                                     CountingSemaphoreGrant<>&& grant_outbound,
3037
                                     const char* pszDest,
3038
                                     ConnectionType conn_type,
3039
                                     bool use_v2transport,
3040
                                     const std::optional<Proxy>& proxy_override)
3041
620
{
3042
620
    AssertLockNotHeld(m_nodes_mutex);
3043
620
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
3044
620
    assert(conn_type != ConnectionType::INBOUND);
3045
3046
    //
3047
    // Initiate outbound network connection
3048
    //
3049
620
    if (m_interrupt_net->interrupted()) {
3050
1
        return false;
3051
1
    }
3052
619
    if (!fNetworkActive) {
3053
0
        return false;
3054
0
    }
3055
619
    if (!pszDest) {
3056
35
        bool banned_or_discouraged = m_banman && (m_banman->IsDiscouraged(addrConnect) || m_banman->IsBanned(addrConnect));
3057
35
        if (IsLocal(addrConnect) || banned_or_discouraged || AlreadyConnectedToAddress(addrConnect)) {
3058
5
            return false;
3059
5
        }
3060
584
    } else if (AlreadyConnectedToHost(pszDest)) {
3061
0
        return false;
3062
0
    }
3063
3064
614
    CNode* pnode = ConnectNode(addrConnect, pszDest, fCountFailure, conn_type, use_v2transport, proxy_override);
3065
3066
614
    if (!pnode)
3067
27
        return false;
3068
587
    pnode->grantOutbound = std::move(grant_outbound);
3069
3070
587
    m_msgproc->InitializeNode(*pnode, m_local_services);
3071
587
    {
3072
587
        LOCK(m_nodes_mutex);
3073
587
        m_nodes.push_back(pnode);
3074
3075
        // update connection count by network
3076
587
        if (pnode->IsManualOrFullOutboundConn()) ++m_network_conn_counts[pnode->addr.GetNetwork()];
3077
587
    }
3078
3079
587
    TRACEPOINT(net, outbound_connection,
3080
587
        pnode->GetId(),
3081
587
        pnode->m_addr_name.c_str(),
3082
587
        pnode->ConnectionTypeAsString().c_str(),
3083
587
        pnode->ConnectedThroughNetwork(),
3084
587
        GetNodeCount(ConnectionDirection::Out));
3085
3086
587
    return true;
3087
614
}
3088
3089
std::optional<Network> CConnman::PrivateBroadcast::PickNetwork(std::optional<Proxy>& proxy) const
3090
22
{
3091
22
    prevector<4, Network> nets;
3092
22
    std::optional<Proxy> clearnet_proxy;
3093
22
    proxy.reset();
3094
22
    if (g_reachable_nets.Contains(NET_ONION)) {
3095
22
        nets.push_back(NET_ONION);
3096
3097
22
        clearnet_proxy = ProxyForIPv4or6();
3098
22
        if (clearnet_proxy.has_value()) {
3099
19
            if (g_reachable_nets.Contains(NET_IPV4)) {
3100
19
                nets.push_back(NET_IPV4);
3101
19
            }
3102
19
            if (g_reachable_nets.Contains(NET_IPV6)) {
3103
19
                nets.push_back(NET_IPV6);
3104
19
            }
3105
19
        }
3106
22
    }
3107
22
    if (g_reachable_nets.Contains(NET_I2P)) {
3108
22
        nets.push_back(NET_I2P);
3109
22
    }
3110
3111
22
    if (nets.empty()) {
3112
0
        return std::nullopt;
3113
0
    }
3114
3115
22
    const Network net{nets[FastRandomContext{}.randrange(nets.size())]};
3116
22
    if (net == NET_IPV4 || net == NET_IPV6) {
3117
9
        proxy = clearnet_proxy;
3118
9
    }
3119
22
    return net;
3120
22
}
3121
3122
size_t CConnman::PrivateBroadcast::NumToOpen() const
3123
12
{
3124
12
    return m_num_to_open;
3125
12
}
3126
3127
void CConnman::PrivateBroadcast::NumToOpenAdd(size_t n)
3128
2.26k
{
3129
2.26k
    m_num_to_open += n;
3130
2.26k
    m_num_to_open.notify_all();
3131
2.26k
}
3132
3133
size_t CConnman::PrivateBroadcast::NumToOpenSub(size_t n)
3134
12
{
3135
12
    size_t current_value{m_num_to_open.load()};
3136
12
    size_t new_value;
3137
12
    do {
3138
12
        new_value = current_value > n ? current_value - n : 0;
3139
12
    } while (!m_num_to_open.compare_exchange_strong(current_value, new_value));
3140
12
    return new_value;
3141
12
}
3142
3143
void CConnman::PrivateBroadcast::NumToOpenWait() const
3144
24
{
3145
24
    m_num_to_open.wait(0);
3146
24
}
3147
3148
std::optional<Proxy> CConnman::PrivateBroadcast::ProxyForIPv4or6() const
3149
22
{
3150
22
    if (m_outbound_tor_ok_at_least_once.load()) {
3151
19
        if (const auto tor_proxy = GetProxy(NET_ONION)) {
3152
19
            return tor_proxy;
3153
19
        }
3154
19
    }
3155
3
    return std::nullopt;
3156
22
}
3157
3158
Mutex NetEventsInterface::g_msgproc_mutex;
3159
3160
void CConnman::ThreadMessageHandler()
3161
984
{
3162
984
    AssertLockNotHeld(m_nodes_mutex);
3163
3164
984
    LOCK(NetEventsInterface::g_msgproc_mutex);
3165
3166
239k
    while (!flagInterruptMsgProc)
3167
238k
    {
3168
238k
        bool fMoreWork = false;
3169
3170
238k
        {
3171
            // Randomize the order in which we process messages from/to our peers.
3172
            // This prevents attacks in which an attacker exploits having multiple
3173
            // consecutive connections in the m_nodes list.
3174
238k
            const NodesSnapshot snap{*this, /*shuffle=*/true};
3175
3176
370k
            for (CNode* pnode : snap.Nodes()) {
3177
370k
                if (pnode->fDisconnect)
3178
65
                    continue;
3179
3180
                // Receive messages
3181
370k
                bool fMoreNodeWork{m_msgproc->ProcessMessages(*pnode, flagInterruptMsgProc)};
3182
370k
                fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
3183
370k
                if (flagInterruptMsgProc)
3184
14
                    return;
3185
                // Send messages
3186
370k
                m_msgproc->SendMessages(*pnode);
3187
3188
370k
                if (flagInterruptMsgProc)
3189
5
                    return;
3190
370k
            }
3191
238k
        }
3192
3193
238k
        WAIT_LOCK(mutexMsgProc, lock);
3194
238k
        if (!fMoreWork) {
3195
318k
            condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100), [this]() EXCLUSIVE_LOCKS_REQUIRED(mutexMsgProc) { return fMsgProcWake; });
3196
165k
        }
3197
238k
        fMsgProcWake = false;
3198
238k
    }
3199
984
}
3200
3201
void CConnman::ThreadI2PAcceptIncoming()
3202
4
{
3203
4
    AssertLockNotHeld(m_nodes_mutex);
3204
3205
4
    static constexpr auto err_wait_begin = 1s;
3206
4
    static constexpr auto err_wait_cap = 5min;
3207
4
    auto err_wait = err_wait_begin;
3208
3209
4
    bool advertising_listen_addr = false;
3210
4
    i2p::Connection conn;
3211
3212
8
    auto SleepOnFailure = [&]() {
3213
8
        m_interrupt_net->sleep_for(err_wait);
3214
8
        if (err_wait < err_wait_cap) {
3215
8
            err_wait += 1s;
3216
8
        }
3217
8
    };
3218
3219
12
    while (!m_interrupt_net->interrupted()) {
3220
3221
8
        if (!m_i2p_sam_session->Listen(conn)) {
3222
8
            if (advertising_listen_addr && conn.me.IsValid()) {
3223
0
                RemoveLocal(conn.me);
3224
0
                advertising_listen_addr = false;
3225
0
            }
3226
8
            SleepOnFailure();
3227
8
            continue;
3228
8
        }
3229
3230
0
        if (!advertising_listen_addr) {
3231
0
            AddLocal(conn.me, LOCAL_MANUAL);
3232
0
            advertising_listen_addr = true;
3233
0
        }
3234
3235
0
        if (!m_i2p_sam_session->Accept(conn)) {
3236
0
            SleepOnFailure();
3237
0
            continue;
3238
0
        }
3239
3240
0
        CreateNodeFromAcceptedSocket(std::move(conn.sock), NetPermissionFlags::None, conn.me, conn.peer);
3241
3242
0
        err_wait = err_wait_begin;
3243
0
    }
3244
4
}
3245
3246
void CConnman::ThreadPrivateBroadcast()
3247
3
{
3248
3
    AssertLockNotHeld(m_nodes_mutex);
3249
3
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
3250
3251
3
    size_t addrman_num_bad_addresses{0};
3252
25
    while (!m_interrupt_net->interrupted()) {
3253
3254
24
        if (!fNetworkActive) {
3255
0
            m_interrupt_net->sleep_for(5s);
3256
0
            continue;
3257
0
        }
3258
3259
24
        CountingSemaphoreGrant<> conn_max_grant{m_private_broadcast.m_sem_conn_max}; // Would block if too many are opened.
3260
3261
24
        m_private_broadcast.NumToOpenWait();
3262
3263
24
        if (m_interrupt_net->interrupted()) {
3264
2
            break;
3265
2
        }
3266
3267
22
        std::optional<Proxy> proxy;
3268
22
        const std::optional<Network> net{m_private_broadcast.PickNetwork(proxy)};
3269
22
        if (!net.has_value()) {
3270
0
            LogWarning("Unable to open -privatebroadcast connections: neither Tor nor I2P is reachable");
3271
0
            m_interrupt_net->sleep_for(5s);
3272
0
            continue;
3273
0
        }
3274
3275
22
        const auto [addr, _] = addrman.get().Select(/*new_only=*/false, {net.value()});
3276
3277
22
        if (!addr.IsValid() || IsLocal(addr)) {
3278
0
            ++addrman_num_bad_addresses;
3279
0
            if (addrman_num_bad_addresses > 100) {
3280
0
                LogDebug(BCLog::PRIVBROADCAST, "Connections needed but addrman keeps returning bad addresses, will retry");
3281
0
                m_interrupt_net->sleep_for(500ms);
3282
0
            }
3283
0
            continue;
3284
0
        }
3285
22
        addrman_num_bad_addresses = 0;
3286
3287
22
        auto target_str{addr.ToStringAddrPort()};
3288
22
        if (proxy.has_value()) {
3289
9
            target_str += " through the proxy at " + proxy->ToString();
3290
9
        }
3291
3292
22
        const bool use_v2transport(addr.nServices & GetLocalServices() & NODE_P2P_V2);
3293
3294
22
        if (OpenNetworkConnection(addr,
3295
22
                                  /*fCountFailure=*/true,
3296
22
                                  std::move(conn_max_grant),
3297
22
                                  /*pszDest=*/nullptr,
3298
22
                                  ConnectionType::PRIVATE_BROADCAST,
3299
22
                                  use_v2transport,
3300
22
                                  proxy)) {
3301
10
            const size_t remaining{m_private_broadcast.NumToOpenSub(1)};
3302
10
            LogDebug(BCLog::PRIVBROADCAST, "Socket connected to %s; remaining connections to open: %d", target_str, remaining);
3303
12
        } else {
3304
12
            const size_t remaining{m_private_broadcast.NumToOpen()};
3305
12
            if (remaining == 0) {
3306
0
                LogDebug(BCLog::PRIVBROADCAST, "Failed to connect to %s, will not retry, no more connections needed", target_str);
3307
12
            } else {
3308
12
                LogDebug(BCLog::PRIVBROADCAST, "Failed to connect to %s, will retry to a different address; remaining connections to open: %d", target_str, remaining);
3309
12
                m_interrupt_net->sleep_for(100ms); // Prevent busy loop if OpenNetworkConnection() fails fast repeatedly.
3310
12
            }
3311
12
        }
3312
22
    }
3313
3
}
3314
3315
bool CConnman::BindListenPort(const CService& addrBind, bilingual_str& strError, NetPermissionFlags permissions)
3316
984
{
3317
984
    int nOne = 1;
3318
3319
    // Create socket for listening for incoming connections
3320
984
    struct sockaddr_storage sockaddr;
3321
984
    socklen_t len = sizeof(sockaddr);
3322
984
    if (!addrBind.GetSockAddr((struct sockaddr*)&sockaddr, &len))
3323
0
    {
3324
0
        strError = Untranslated(strprintf("Bind address family for %s not supported", addrBind.ToStringAddrPort()));
3325
0
        LogError("%s\n", strError.original);
3326
0
        return false;
3327
0
    }
3328
3329
984
    std::unique_ptr<Sock> sock = CreateSock(addrBind.GetSAFamily(), SOCK_STREAM, IPPROTO_TCP);
3330
984
    if (!sock) {
3331
0
        strError = Untranslated(strprintf("Couldn't open socket for incoming connections (socket returned error %s)", NetworkErrorString(WSAGetLastError())));
3332
0
        LogError("%s\n", strError.original);
3333
0
        return false;
3334
0
    }
3335
3336
    // Allow binding if the port is still in TIME_WAIT state after
3337
    // the program was closed and restarted.
3338
984
    if (sock->SetSockOpt(SOL_SOCKET, SO_REUSEADDR, &nOne, sizeof(int)) == SOCKET_ERROR) {
3339
0
        strError = Untranslated(strprintf("Error setting SO_REUSEADDR on socket: %s, continuing anyway", NetworkErrorString(WSAGetLastError())));
3340
0
        LogInfo("%s\n", strError.original);
3341
0
    }
3342
3343
    // some systems don't have IPV6_V6ONLY but are always v6only; others do have the option
3344
    // and enable it by default or not. Try to enable it, if possible.
3345
984
    if (addrBind.IsIPv6()) {
3346
2
#ifdef IPV6_V6ONLY
3347
2
        if (sock->SetSockOpt(IPPROTO_IPV6, IPV6_V6ONLY, &nOne, sizeof(int)) == SOCKET_ERROR) {
3348
0
            strError = Untranslated(strprintf("Error setting IPV6_V6ONLY on socket: %s, continuing anyway", NetworkErrorString(WSAGetLastError())));
3349
0
            LogInfo("%s\n", strError.original);
3350
0
        }
3351
2
#endif
3352
#ifdef WIN32
3353
        int nProtLevel = PROTECTION_LEVEL_UNRESTRICTED;
3354
        if (sock->SetSockOpt(IPPROTO_IPV6, IPV6_PROTECTION_LEVEL, &nProtLevel, sizeof(int)) == SOCKET_ERROR) {
3355
            strError = Untranslated(strprintf("Error setting IPV6_PROTECTION_LEVEL on socket: %s, continuing anyway", NetworkErrorString(WSAGetLastError())));
3356
            LogInfo("%s\n", strError.original);
3357
        }
3358
#endif
3359
2
    }
3360
3361
984
    if (sock->Bind(reinterpret_cast<struct sockaddr*>(&sockaddr), len) == SOCKET_ERROR) {
3362
0
        int nErr = WSAGetLastError();
3363
0
        if (nErr == WSAEADDRINUSE)
3364
0
            strError = strprintf(_("Unable to bind to %s on this computer. %s is probably already running."), addrBind.ToStringAddrPort(), CLIENT_NAME);
3365
0
        else
3366
0
            strError = strprintf(_("Unable to bind to %s on this computer (bind returned error %s)"), addrBind.ToStringAddrPort(), NetworkErrorString(nErr));
3367
0
        LogError("%s\n", strError.original);
3368
0
        return false;
3369
0
    }
3370
984
    LogInfo("Bound to %s\n", addrBind.ToStringAddrPort());
3371
3372
    // Listen for incoming connections
3373
984
    if (sock->Listen(SOMAXCONN) == SOCKET_ERROR)
3374
0
    {
3375
0
        strError = strprintf(_("Listening for incoming connections failed (listen returned error %s)"), NetworkErrorString(WSAGetLastError()));
3376
0
        LogError("%s\n", strError.original);
3377
0
        return false;
3378
0
    }
3379
3380
984
    vhListenSocket.emplace_back(std::move(sock), permissions);
3381
984
    return true;
3382
984
}
3383
3384
void Discover()
3385
32
{
3386
32
    if (!fDiscover)
3387
29
        return;
3388
3389
9
    for (const CNetAddr &addr: GetLocalAddresses()) {
3390
9
        if (AddLocal(addr, LOCAL_IF) && fLogIPs) {
3391
0
            LogInfo("%s: %s\n", __func__, addr.ToStringAddr());
3392
0
        }
3393
9
    }
3394
3
}
3395
3396
void CConnman::SetNetworkActive(bool active)
3397
1.21k
{
3398
1.21k
    LogInfo("%s: %s\n", __func__, active);
3399
3400
1.21k
    if (fNetworkActive == active) {
3401
1.20k
        return;
3402
1.20k
    }
3403
3404
14
    fNetworkActive = active;
3405
3406
14
    if (m_client_interface) {
3407
9
        m_client_interface->NotifyNetworkActiveChanged(fNetworkActive);
3408
9
    }
3409
14
}
3410
3411
CConnman::CConnman(uint64_t nSeed0In,
3412
                   uint64_t nSeed1In,
3413
                   AddrMan& addrman_in,
3414
                   const NetGroupManager& netgroupman,
3415
                   const CChainParams& params,
3416
                   bool network_active,
3417
                   std::shared_ptr<CThreadInterrupt> interrupt_net)
3418
1.20k
    : addrman(addrman_in)
3419
1.20k
    , m_netgroupman{netgroupman}
3420
1.20k
    , nSeed0(nSeed0In)
3421
1.20k
    , nSeed1(nSeed1In)
3422
1.20k
    , m_interrupt_net{interrupt_net}
3423
1.20k
    , m_params(params)
3424
1.20k
{
3425
1.20k
    SetTryNewOutboundPeer(false);
3426
3427
1.20k
    Options connOptions;
3428
1.20k
    Init(connOptions);
3429
1.20k
    SetNetworkActive(network_active);
3430
1.20k
}
3431
3432
NodeId CConnman::GetNewNodeId()
3433
1.59k
{
3434
1.59k
    return nLastNodeId.fetch_add(1, std::memory_order_relaxed);
3435
1.59k
}
3436
3437
uint16_t CConnman::GetDefaultPort(Network net) const
3438
2
{
3439
2
    return net == NET_I2P ? I2P_SAM31_PORT : m_params.GetDefaultPort();
3440
2
}
3441
3442
uint16_t CConnman::GetDefaultPort(const std::string& addr) const
3443
658
{
3444
658
    CNetAddr a;
3445
658
    return a.SetSpecial(addr) ? GetDefaultPort(a.GetNetwork()) : m_params.GetDefaultPort();
3446
658
}
3447
3448
bool CConnman::Bind(const CService& addr_, unsigned int flags, NetPermissionFlags permissions)
3449
984
{
3450
984
    const CService addr{MaybeFlipIPv6toCJDNS(addr_)};
3451
3452
984
    bilingual_str strError;
3453
984
    if (!BindListenPort(addr, strError, permissions)) {
3454
0
        if ((flags & BF_REPORT_ERROR) && m_client_interface) {
3455
0
            m_client_interface->ThreadSafeMessageBox(strError, CClientUIInterface::MSG_ERROR);
3456
0
        }
3457
0
        return false;
3458
0
    }
3459
3460
984
    if (addr.IsRoutable() && fDiscover && !(flags & BF_DONT_ADVERTISE) && !NetPermissions::HasFlag(permissions, NetPermissionFlags::NoBan)) {
3461
0
        AddLocal(addr, LOCAL_BIND);
3462
0
    }
3463
3464
984
    return true;
3465
984
}
3466
3467
bool CConnman::InitBinds(const Options& options)
3468
966
{
3469
966
    for (const auto& addrBind : options.vBinds) {
3470
961
        if (!Bind(addrBind, BF_REPORT_ERROR, NetPermissionFlags::None)) {
3471
0
            return false;
3472
0
        }
3473
961
    }
3474
966
    for (const auto& addrBind : options.vWhiteBinds) {
3475
1
        if (!Bind(addrBind.m_service, BF_REPORT_ERROR, addrBind.m_flags)) {
3476
0
            return false;
3477
0
        }
3478
1
    }
3479
966
    for (const auto& addr_bind : options.onion_binds) {
3480
18
        if (!Bind(addr_bind, BF_REPORT_ERROR | BF_DONT_ADVERTISE, NetPermissionFlags::None)) {
3481
0
            return false;
3482
0
        }
3483
18
    }
3484
966
    if (options.bind_on_any) {
3485
        // Don't consider errors to bind on IPv6 "::" fatal because the host OS
3486
        // may not have IPv6 support and the user did not explicitly ask us to
3487
        // bind on that.
3488
2
        const CService ipv6_any{in6_addr(COMPAT_IN6ADDR_ANY_INIT), GetListenPort()}; // ::
3489
2
        Bind(ipv6_any, BF_NONE, NetPermissionFlags::None);
3490
3491
2
        struct in_addr inaddr_any;
3492
2
        inaddr_any.s_addr = htonl(INADDR_ANY);
3493
2
        const CService ipv4_any{inaddr_any, GetListenPort()}; // 0.0.0.0
3494
2
        if (!Bind(ipv4_any, BF_REPORT_ERROR, NetPermissionFlags::None)) {
3495
0
            return false;
3496
0
        }
3497
2
    }
3498
966
    return true;
3499
966
}
3500
3501
bool CConnman::Start(CScheduler& scheduler, const Options& connOptions)
3502
984
{
3503
984
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3504
984
    Init(connOptions);
3505
3506
984
    if (fListen && !InitBinds(connOptions)) {
3507
0
        if (m_client_interface) {
3508
0
            m_client_interface->ThreadSafeMessageBox(
3509
0
                _("Failed to listen on any port. Use -listen=0 if you want this."),
3510
0
                CClientUIInterface::MSG_ERROR);
3511
0
        }
3512
0
        return false;
3513
0
    }
3514
3515
984
    if (connOptions.m_i2p_accept_incoming) {
3516
965
        if (const auto i2p_sam = GetProxy(NET_I2P)) {
3517
4
            m_i2p_sam_session = std::make_unique<i2p::sam::Session>(gArgs.GetDataDirNet() / "i2p_private_key",
3518
4
                                                                    *i2p_sam, m_interrupt_net);
3519
4
        }
3520
965
    }
3521
3522
    // Randomize the order in which we may query seednode to potentially prevent connecting to the same one every restart (and signal that we have restarted)
3523
984
    std::vector<std::string> seed_nodes = connOptions.vSeedNodes;
3524
984
    if (!seed_nodes.empty()) {
3525
5
        std::shuffle(seed_nodes.begin(), seed_nodes.end(), FastRandomContext{});
3526
5
    }
3527
3528
984
    if (m_use_addrman_outgoing) {
3529
        // Load addresses from anchors.dat
3530
31
        m_anchors = ReadAnchors(gArgs.GetDataDirNet() / ANCHORS_DATABASE_FILENAME);
3531
31
        if (m_anchors.size() > MAX_BLOCK_RELAY_ONLY_ANCHORS) {
3532
0
            m_anchors.resize(MAX_BLOCK_RELAY_ONLY_ANCHORS);
3533
0
        }
3534
31
        LogInfo("%i block-relay-only anchors will be tried for connections.\n", m_anchors.size());
3535
31
    }
3536
3537
984
    if (m_client_interface) {
3538
984
        m_client_interface->InitMessage(_("Starting network threads…"));
3539
984
    }
3540
3541
984
    fAddressesInitialized = true;
3542
3543
984
    if (semOutbound == nullptr) {
3544
        // initialize semaphore
3545
984
        semOutbound = std::make_unique<std::counting_semaphore<>>(std::min(m_max_automatic_outbound, m_max_automatic_connections));
3546
984
    }
3547
984
    if (semAddnode == nullptr) {
3548
        // initialize semaphore
3549
984
        semAddnode = std::make_unique<std::counting_semaphore<>>(m_max_addnode);
3550
984
    }
3551
3552
    //
3553
    // Start threads
3554
    //
3555
984
    assert(m_msgproc);
3556
984
    m_interrupt_net->reset();
3557
984
    flagInterruptMsgProc = false;
3558
3559
984
    {
3560
984
        LOCK(mutexMsgProc);
3561
984
        fMsgProcWake = false;
3562
984
    }
3563
3564
    // Send and receive from sockets, accept connections
3565
984
    threadSocketHandler = std::thread(&util::TraceThread, "net", [this] { ThreadSocketHandler(); });
3566
3567
984
    if (!gArgs.GetBoolArg("-dnsseed", DEFAULT_DNSSEED))
3568
984
        LogInfo("DNS seeding disabled\n");
3569
14
    else
3570
14
        threadDNSAddressSeed = std::thread(&util::TraceThread, "dnsseed", [this] { ThreadDNSAddressSeed(); });
3571
3572
    // Initiate manual connections
3573
984
    threadOpenAddedConnections = std::thread(&util::TraceThread, "addcon", [this] { ThreadOpenAddedConnections(); });
3574
3575
984
    if (connOptions.m_use_addrman_outgoing && !connOptions.m_specified_outgoing.empty()) {
3576
0
        if (m_client_interface) {
3577
0
            m_client_interface->ThreadSafeMessageBox(
3578
0
                _("Cannot provide specific connections and have addrman find outgoing connections at the same time."),
3579
0
                CClientUIInterface::MSG_ERROR);
3580
0
        }
3581
0
        return false;
3582
0
    }
3583
984
    if (connOptions.m_use_addrman_outgoing || !connOptions.m_specified_outgoing.empty()) {
3584
36
        threadOpenConnections = std::thread(
3585
36
            &util::TraceThread, "opencon",
3586
36
            [this, connect = connOptions.m_specified_outgoing, seed_nodes = std::move(seed_nodes)] { ThreadOpenConnections(connect, seed_nodes); });
3587
36
    }
3588
3589
    // Process messages
3590
984
    threadMessageHandler = std::thread(&util::TraceThread, "msghand", [this] { ThreadMessageHandler(); });
3591
3592
984
    if (m_i2p_sam_session) {
3593
4
        threadI2PAcceptIncoming =
3594
4
            std::thread(&util::TraceThread, "i2paccept", [this] { ThreadI2PAcceptIncoming(); });
3595
4
    }
3596
3597
984
    if (gArgs.GetBoolArg("-privatebroadcast", DEFAULT_PRIVATE_BROADCAST)) {
3598
3
        threadPrivateBroadcast =
3599
3
            std::thread(&util::TraceThread, "privbcast", [this] { ThreadPrivateBroadcast(); });
3600
3
    }
3601
3602
    // Dump network addresses
3603
984
    scheduler.scheduleEvery([this] { DumpAddresses(); }, DUMP_PEERS_INTERVAL);
3604
3605
    // Run the ASMap Health check once and then schedule it to run every 24h.
3606
984
    if (m_netgroupman.UsingASMap()) {
3607
7
        ASMapHealthCheck();
3608
7
        scheduler.scheduleEvery([this] { ASMapHealthCheck(); }, ASMAP_HEALTH_CHECK_INTERVAL);
3609
7
    }
3610
3611
984
    return true;
3612
984
}
3613
3614
class CNetCleanup
3615
{
3616
public:
3617
    CNetCleanup() = default;
3618
3619
    ~CNetCleanup()
3620
0
    {
3621
#ifdef WIN32
3622
        // Shutdown Windows Sockets
3623
        WSACleanup();
3624
#endif
3625
0
    }
3626
};
3627
static CNetCleanup instance_of_cnetcleanup;
3628
3629
void CConnman::Interrupt()
3630
2.25k
{
3631
2.25k
    {
3632
2.25k
        LOCK(mutexMsgProc);
3633
2.25k
        flagInterruptMsgProc = true;
3634
2.25k
    }
3635
2.25k
    condMsgProc.notify_all();
3636
3637
2.25k
    (*m_interrupt_net)();
3638
2.25k
    g_socks5_interrupt();
3639
3640
2.25k
    if (semOutbound) {
3641
11.7k
        for (int i=0; i<m_max_automatic_outbound; i++) {
3642
10.8k
            semOutbound->release();
3643
10.8k
        }
3644
984
    }
3645
3646
2.25k
    if (semAddnode) {
3647
8.85k
        for (int i=0; i<m_max_addnode; i++) {
3648
7.87k
            semAddnode->release();
3649
7.87k
        }
3650
984
    }
3651
3652
2.25k
    m_private_broadcast.m_sem_conn_max.release();
3653
2.25k
    m_private_broadcast.NumToOpenAdd(1); // Just unblock NumToOpenWait() to be able to continue with shutdown.
3654
2.25k
}
3655
3656
void CConnman::StopThreads()
3657
2.25k
{
3658
2.25k
    if (threadPrivateBroadcast.joinable()) {
3659
3
        threadPrivateBroadcast.join();
3660
3
    }
3661
2.25k
    if (threadI2PAcceptIncoming.joinable()) {
3662
4
        threadI2PAcceptIncoming.join();
3663
4
    }
3664
2.25k
    if (threadMessageHandler.joinable())
3665
984
        threadMessageHandler.join();
3666
2.25k
    if (threadOpenConnections.joinable())
3667
36
        threadOpenConnections.join();
3668
2.25k
    if (threadOpenAddedConnections.joinable())
3669
984
        threadOpenAddedConnections.join();
3670
2.25k
    if (threadDNSAddressSeed.joinable())
3671
14
        threadDNSAddressSeed.join();
3672
2.25k
    if (threadSocketHandler.joinable())
3673
984
        threadSocketHandler.join();
3674
2.25k
}
3675
3676
void CConnman::StopNodes()
3677
2.25k
{
3678
2.25k
    AssertLockNotHeld(m_nodes_mutex);
3679
2.25k
    AssertLockNotHeld(m_reconnections_mutex);
3680
3681
2.25k
    if (fAddressesInitialized) {
3682
984
        DumpAddresses();
3683
984
        fAddressesInitialized = false;
3684
3685
984
        if (m_use_addrman_outgoing) {
3686
            // Anchor connections are only dumped during clean shutdown.
3687
31
            std::vector<CAddress> anchors_to_dump = GetCurrentBlockRelayOnlyConns();
3688
31
            if (anchors_to_dump.size() > MAX_BLOCK_RELAY_ONLY_ANCHORS) {
3689
1
                anchors_to_dump.resize(MAX_BLOCK_RELAY_ONLY_ANCHORS);
3690
1
            }
3691
31
            DumpAnchors(gArgs.GetDataDirNet() / ANCHORS_DATABASE_FILENAME, anchors_to_dump);
3692
31
        }
3693
984
    }
3694
3695
    // Delete peer connections.
3696
2.25k
    std::vector<CNode*> nodes;
3697
2.25k
    WITH_LOCK(m_nodes_mutex, nodes.swap(m_nodes));
3698
2.25k
    for (CNode* pnode : nodes) {
3699
741
        LogDebug(BCLog::NET, "Stopping node, %s", pnode->DisconnectMsg());
3700
741
        pnode->CloseSocketDisconnect();
3701
741
        DeleteNode(pnode);
3702
741
    }
3703
3704
2.25k
    for (CNode* pnode : m_nodes_disconnected) {
3705
0
        DeleteNode(pnode);
3706
0
    }
3707
2.25k
    m_nodes_disconnected.clear();
3708
2.25k
    WITH_LOCK(m_reconnections_mutex, m_reconnections.clear());
3709
2.25k
    vhListenSocket.clear();
3710
2.25k
    semOutbound.reset();
3711
2.25k
    semAddnode.reset();
3712
2.25k
}
3713
3714
void CConnman::DeleteNode(CNode* pnode)
3715
1.59k
{
3716
1.59k
    assert(pnode);
3717
1.59k
    m_msgproc->FinalizeNode(*pnode);
3718
1.59k
    delete pnode;
3719
1.59k
}
3720
3721
CConnman::~CConnman()
3722
1.20k
{
3723
1.20k
    Interrupt();
3724
1.20k
    Stop();
3725
1.20k
}
3726
3727
std::vector<CAddress> CConnman::GetAddressesUnsafe(size_t max_addresses, size_t max_pct, std::optional<Network> network, const bool filtered) const
3728
466
{
3729
466
    std::vector<CAddress> addresses = addrman.get().GetAddr(max_addresses, max_pct, network, filtered);
3730
466
    if (m_banman) {
3731
466
        addresses.erase(std::remove_if(addresses.begin(), addresses.end(),
3732
34.4k
                        [this](const CAddress& addr){return m_banman->IsDiscouraged(addr) || m_banman->IsBanned(addr);}),
3733
466
                        addresses.end());
3734
466
    }
3735
466
    return addresses;
3736
466
}
3737
3738
std::vector<CAddress> CConnman::GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct)
3739
938
{
3740
938
    uint64_t network_id = requestor.m_network_key;
3741
938
    const auto current_time = GetTime<std::chrono::microseconds>();
3742
938
    auto r = m_addr_response_caches.emplace(network_id, CachedAddrResponse{});
3743
938
    CachedAddrResponse& cache_entry = r.first->second;
3744
938
    if (cache_entry.m_cache_entry_expiration < current_time) { // If emplace() added new one it has expiration 0.
3745
383
        cache_entry.m_addrs_response_cache = GetAddressesUnsafe(max_addresses, max_pct, /*network=*/std::nullopt);
3746
        // Choosing a proper cache lifetime is a trade-off between the privacy leak minimization
3747
        // and the usefulness of ADDR responses to honest users.
3748
        //
3749
        // Longer cache lifetime makes it more difficult for an attacker to scrape
3750
        // enough AddrMan data to maliciously infer something useful.
3751
        // By the time an attacker scraped enough AddrMan records, most of
3752
        // the records should be old enough to not leak topology info by
3753
        // e.g. analyzing real-time changes in timestamps.
3754
        //
3755
        // It takes only several hundred requests to scrape everything from an AddrMan containing 100,000 nodes,
3756
        // so ~24 hours of cache lifetime indeed makes the data less inferable by the time
3757
        // most of it could be scraped (considering that timestamps are updated via
3758
        // ADDR self-announcements and when nodes communicate).
3759
        // We also should be robust to those attacks which may not require scraping *full* victim's AddrMan
3760
        // (because even several timestamps of the same handful of nodes may leak privacy).
3761
        //
3762
        // On the other hand, longer cache lifetime makes ADDR responses
3763
        // outdated and less useful for an honest requestor, e.g. if most nodes
3764
        // in the ADDR response are no longer active.
3765
        //
3766
        // However, the churn in the network is known to be rather low. Since we consider
3767
        // nodes to be "terrible" (see IsTerrible()) if the timestamps are older than 30 days,
3768
        // max. 24 hours of "penalty" due to cache shouldn't make any meaningful difference
3769
        // in terms of the freshness of the response.
3770
383
        cache_entry.m_cache_entry_expiration = current_time +
3771
383
            21h + FastRandomContext().randrange<std::chrono::microseconds>(6h);
3772
383
    }
3773
938
    return cache_entry.m_addrs_response_cache;
3774
938
}
3775
3776
bool CConnman::AddNode(const AddedNodeParams& add)
3777
15
{
3778
15
    const CService resolved(LookupNumeric(add.m_added_node, GetDefaultPort(add.m_added_node)));
3779
15
    const bool resolved_is_valid{resolved.IsValid()};
3780
3781
15
    LOCK(m_added_nodes_mutex);
3782
18
    for (const auto& it : m_added_node_params) {
3783
18
        if (add.m_added_node == it.m_added_node || (resolved_is_valid && resolved == LookupNumeric(it.m_added_node, GetDefaultPort(it.m_added_node)))) return false;
3784
18
    }
3785
3786
9
    m_added_node_params.push_back(add);
3787
9
    return true;
3788
15
}
3789
3790
bool CConnman::RemoveAddedNode(std::string_view node)
3791
4
{
3792
4
    LOCK(m_added_nodes_mutex);
3793
6
    for (auto it = m_added_node_params.begin(); it != m_added_node_params.end(); ++it) {
3794
4
        if (node == it->m_added_node) {
3795
2
            m_added_node_params.erase(it);
3796
2
            return true;
3797
2
        }
3798
4
    }
3799
2
    return false;
3800
4
}
3801
3802
bool CConnman::AddedNodesContain(const CAddress& addr) const
3803
19
{
3804
19
    AssertLockNotHeld(m_added_nodes_mutex);
3805
19
    const std::string addr_str{addr.ToStringAddr()};
3806
19
    const std::string addr_port_str{addr.ToStringAddrPort()};
3807
19
    LOCK(m_added_nodes_mutex);
3808
19
    return (m_added_node_params.size() < 24 // bound the query to a reasonable limit
3809
19
            && std::any_of(m_added_node_params.cbegin(), m_added_node_params.cend(),
3810
20
                           [&](const auto& p) { return p.m_added_node == addr_str || p.m_added_node == addr_port_str; }));
3811
19
}
3812
3813
size_t CConnman::GetNodeCount(ConnectionDirection flags) const
3814
2.72k
{
3815
2.72k
    LOCK(m_nodes_mutex);
3816
2.72k
    if (flags == ConnectionDirection::Both) // Shortcut if we want total
3817
912
        return m_nodes.size();
3818
3819
1.81k
    int nNum = 0;
3820
1.81k
    for (const auto& pnode : m_nodes) {
3821
1.01k
        if (flags & (pnode->IsInboundConn() ? ConnectionDirection::In : ConnectionDirection::Out)) {
3822
505
            nNum++;
3823
505
        }
3824
1.01k
    }
3825
3826
1.81k
    return nNum;
3827
2.72k
}
3828
3829
3830
std::map<CNetAddr, LocalServiceInfo> CConnman::getNetLocalAddresses() const
3831
0
{
3832
0
    LOCK(g_maplocalhost_mutex);
3833
0
    return mapLocalHost;
3834
0
}
3835
3836
uint32_t CConnman::GetMappedAS(const CNetAddr& addr) const
3837
16.8k
{
3838
16.8k
    return m_netgroupman.GetMappedAS(addr);
3839
16.8k
}
3840
3841
void CConnman::GetNodeStats(std::vector<CNodeStats>& vstats) const
3842
6.92k
{
3843
6.92k
    AssertLockNotHeld(m_nodes_mutex);
3844
3845
6.92k
    vstats.clear();
3846
6.92k
    LOCK(m_nodes_mutex);
3847
6.92k
    vstats.reserve(m_nodes.size());
3848
13.7k
    for (CNode* pnode : m_nodes) {
3849
13.7k
        vstats.emplace_back();
3850
13.7k
        pnode->CopyStats(vstats.back());
3851
13.7k
        vstats.back().m_mapped_as = GetMappedAS(pnode->addr);
3852
13.7k
    }
3853
6.92k
}
3854
3855
bool CConnman::DisconnectNode(std::string_view strNode)
3856
4
{
3857
4
    LOCK(m_nodes_mutex);
3858
6
    auto it = std::ranges::find_if(m_nodes, [&strNode](CNode* node) { return node->m_addr_name == strNode; });
3859
4
    if (it != m_nodes.end()) {
3860
2
        CNode* node{*it};
3861
2
        LogDebug(BCLog::NET, "disconnect by address%s match, %s", (fLogIPs ? strprintf("=%s", strNode) : ""), node->DisconnectMsg());
3862
2
        node->fDisconnect = true;
3863
2
        return true;
3864
2
    }
3865
2
    return false;
3866
4
}
3867
3868
bool CConnman::DisconnectNode(const CSubNet& subnet)
3869
33
{
3870
33
    AssertLockNotHeld(m_nodes_mutex);
3871
33
    bool disconnected = false;
3872
33
    LOCK(m_nodes_mutex);
3873
33
    for (CNode* pnode : m_nodes) {
3874
16
        if (subnet.Match(pnode->addr)) {
3875
11
            LogDebug(BCLog::NET, "disconnect by subnet%s match, %s", (fLogIPs ? strprintf("=%s", subnet.ToString()) : ""), pnode->DisconnectMsg());
3876
11
            pnode->fDisconnect = true;
3877
11
            disconnected = true;
3878
11
        }
3879
16
    }
3880
33
    return disconnected;
3881
33
}
3882
3883
bool CConnman::DisconnectNode(const CNetAddr& addr)
3884
20
{
3885
20
    AssertLockNotHeld(m_nodes_mutex);
3886
20
    return DisconnectNode(CSubNet(addr));
3887
20
}
3888
3889
bool CConnman::DisconnectNode(NodeId id)
3890
94
{
3891
94
    LOCK(m_nodes_mutex);
3892
155
    for(CNode* pnode : m_nodes) {
3893
155
        if (id == pnode->GetId()) {
3894
94
            LogDebug(BCLog::NET, "disconnect by id, %s", pnode->DisconnectMsg());
3895
94
            pnode->fDisconnect = true;
3896
94
            return true;
3897
94
        }
3898
155
    }
3899
0
    return false;
3900
94
}
3901
3902
void CConnman::RecordBytesRecv(uint64_t bytes)
3903
155k
{
3904
155k
    nTotalBytesRecv += bytes;
3905
155k
}
3906
3907
void CConnman::RecordBytesSent(uint64_t bytes)
3908
163k
{
3909
163k
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3910
163k
    LOCK(m_total_bytes_sent_mutex);
3911
3912
163k
    nTotalBytesSent += bytes;
3913
3914
163k
    const auto now = GetTime<std::chrono::seconds>();
3915
163k
    if (nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME < now)
3916
534
    {
3917
        // timeframe expired, reset cycle
3918
534
        nMaxOutboundCycleStartTime = now;
3919
534
        nMaxOutboundTotalBytesSentInCycle = 0;
3920
534
    }
3921
3922
163k
    nMaxOutboundTotalBytesSentInCycle += bytes;
3923
163k
}
3924
3925
uint64_t CConnman::GetMaxOutboundTarget() const
3926
17
{
3927
17
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3928
17
    LOCK(m_total_bytes_sent_mutex);
3929
17
    return nMaxOutboundLimit;
3930
17
}
3931
3932
std::chrono::seconds CConnman::GetMaxOutboundTimeframe() const
3933
17
{
3934
17
    return MAX_UPLOAD_TIMEFRAME;
3935
17
}
3936
3937
std::chrono::seconds CConnman::GetMaxOutboundTimeLeftInCycle() const
3938
17
{
3939
17
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3940
17
    LOCK(m_total_bytes_sent_mutex);
3941
17
    return GetMaxOutboundTimeLeftInCycle_();
3942
17
}
3943
3944
std::chrono::seconds CConnman::GetMaxOutboundTimeLeftInCycle_() const
3945
1.12k
{
3946
1.12k
    AssertLockHeld(m_total_bytes_sent_mutex);
3947
3948
1.12k
    if (nMaxOutboundLimit == 0)
3949
11
        return 0s;
3950
3951
1.11k
    if (nMaxOutboundCycleStartTime.count() == 0)
3952
4
        return MAX_UPLOAD_TIMEFRAME;
3953
3954
1.11k
    const std::chrono::seconds cycleEndTime = nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME;
3955
1.11k
    const auto now = GetTime<std::chrono::seconds>();
3956
1.11k
    return (cycleEndTime < now) ? 0s : cycleEndTime - now;
3957
1.11k
}
3958
3959
bool CConnman::OutboundTargetReached(bool historicalBlockServingLimit) const
3960
35.9k
{
3961
35.9k
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3962
35.9k
    LOCK(m_total_bytes_sent_mutex);
3963
35.9k
    if (nMaxOutboundLimit == 0)
3964
34.8k
        return false;
3965
3966
1.11k
    if (historicalBlockServingLimit)
3967
1.10k
    {
3968
        // keep a large enough buffer to at least relay each block once
3969
1.10k
        const std::chrono::seconds timeLeftInCycle = GetMaxOutboundTimeLeftInCycle_();
3970
1.10k
        const uint64_t buffer = timeLeftInCycle / std::chrono::minutes{10} * MAX_BLOCK_SERIALIZED_SIZE;
3971
1.10k
        if (buffer >= nMaxOutboundLimit || nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit - buffer)
3972
827
            return true;
3973
1.10k
    }
3974
8
    else if (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit)
3975
3
        return true;
3976
3977
286
    return false;
3978
1.11k
}
3979
3980
uint64_t CConnman::GetOutboundTargetBytesLeft() const
3981
17
{
3982
17
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3983
17
    LOCK(m_total_bytes_sent_mutex);
3984
17
    if (nMaxOutboundLimit == 0)
3985
11
        return 0;
3986
3987
6
    return (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit) ? 0 : nMaxOutboundLimit - nMaxOutboundTotalBytesSentInCycle;
3988
17
}
3989
3990
uint64_t CConnman::GetTotalBytesRecv() const
3991
17
{
3992
17
    return nTotalBytesRecv;
3993
17
}
3994
3995
uint64_t CConnman::GetTotalBytesSent() const
3996
17
{
3997
17
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3998
17
    LOCK(m_total_bytes_sent_mutex);
3999
17
    return nTotalBytesSent;
4000
17
}
4001
4002
ServiceFlags CConnman::GetLocalServices() const
4003
4.75k
{
4004
4.75k
    return m_local_services;
4005
4.75k
}
4006
4007
static std::unique_ptr<Transport> MakeTransport(NodeId id, bool use_v2transport, bool inbound) noexcept
4008
1.63k
{
4009
1.63k
    if (use_v2transport) {
4010
177
        return std::make_unique<V2Transport>(id, /*initiating=*/!inbound);
4011
1.45k
    } else {
4012
1.45k
        return std::make_unique<V1Transport>(id);
4013
1.45k
    }
4014
1.63k
}
4015
4016
CNode::CNode(NodeId idIn,
4017
             std::shared_ptr<Sock> sock,
4018
             const CAddress& addrIn,
4019
             uint64_t nKeyedNetGroupIn,
4020
             uint64_t nLocalHostNonceIn,
4021
             const CService& addrBindIn,
4022
             const std::string& addrNameIn,
4023
             ConnectionType conn_type_in,
4024
             bool inbound_onion,
4025
             uint64_t network_key,
4026
             CNodeOptions&& node_opts)
4027
1.63k
    : m_transport{MakeTransport(idIn, node_opts.use_v2transport, conn_type_in == ConnectionType::INBOUND)},
4028
1.63k
      m_permission_flags{node_opts.permission_flags},
4029
1.63k
      m_sock{sock},
4030
1.63k
      m_connected{NodeClock::now()},
4031
1.63k
      addr{addrIn},
4032
1.63k
      addrBind{addrBindIn},
4033
1.63k
      m_addr_name{addrNameIn.empty() ? addr.ToStringAddrPort() : addrNameIn},
4034
1.63k
      m_dest(addrNameIn),
4035
1.63k
      m_inbound_onion{inbound_onion},
4036
1.63k
      m_prefer_evict{node_opts.prefer_evict},
4037
1.63k
      nKeyedNetGroup{nKeyedNetGroupIn},
4038
1.63k
      m_network_key{network_key},
4039
1.63k
      m_conn_type{conn_type_in},
4040
1.63k
      id{idIn},
4041
1.63k
      nLocalHostNonce{nLocalHostNonceIn},
4042
1.63k
      m_recv_flood_size{node_opts.recv_flood_size},
4043
1.63k
      m_i2p_sam_session{std::move(node_opts.i2p_sam_session)}
4044
1.63k
{
4045
1.63k
    if (inbound_onion) assert(conn_type_in == ConnectionType::INBOUND);
4046
4047
57.2k
    for (const auto& msg : ALL_NET_MESSAGE_TYPES) {
4048
57.2k
        mapRecvBytesPerMsgType[msg] = 0;
4049
57.2k
    }
4050
1.63k
    mapRecvBytesPerMsgType[NET_MESSAGE_TYPE_OTHER] = 0;
4051
4052
1.63k
    if (fLogIPs) {
4053
9
        LogDebug(BCLog::NET, "Added connection to %s peer=%d\n", m_addr_name, id);
4054
1.62k
    } else {
4055
1.62k
        LogDebug(BCLog::NET, "Added connection peer=%d\n", id);
4056
1.62k
    }
4057
1.63k
}
4058
4059
void CNode::MarkReceivedMsgsForProcessing()
4060
132k
{
4061
132k
    AssertLockNotHeld(m_msg_process_queue_mutex);
4062
4063
132k
    size_t nSizeAdded = 0;
4064
155k
    for (const auto& msg : vRecvMsg) {
4065
        // vRecvMsg contains only completed CNetMessage
4066
        // the single possible partially deserialized message are held by TransportDeserializer
4067
155k
        nSizeAdded += msg.GetMemoryUsage();
4068
155k
    }
4069
4070
132k
    LOCK(m_msg_process_queue_mutex);
4071
132k
    m_msg_process_queue.splice(m_msg_process_queue.end(), vRecvMsg);
4072
132k
    m_msg_process_queue_size += nSizeAdded;
4073
132k
    fPauseRecv = m_msg_process_queue_size > m_recv_flood_size;
4074
132k
}
4075
4076
std::optional<std::pair<CNetMessage, bool>> CNode::PollMessage()
4077
368k
{
4078
368k
    LOCK(m_msg_process_queue_mutex);
4079
368k
    if (m_msg_process_queue.empty()) return std::nullopt;
4080
4081
155k
    std::list<CNetMessage> msgs;
4082
    // Just take one message
4083
155k
    msgs.splice(msgs.begin(), m_msg_process_queue, m_msg_process_queue.begin());
4084
155k
    m_msg_process_queue_size -= msgs.front().GetMemoryUsage();
4085
155k
    fPauseRecv = m_msg_process_queue_size > m_recv_flood_size;
4086
4087
155k
    return std::make_pair(std::move(msgs.front()), !m_msg_process_queue.empty());
4088
368k
}
4089
4090
bool CConnman::NodeFullyConnected(const CNode* pnode)
4091
70.8k
{
4092
70.8k
    return pnode && pnode->fSuccessfullyConnected && !pnode->fDisconnect;
4093
70.8k
}
4094
4095
/// Private broadcast connections only need to send certain message types.
4096
/// Other messages are not needed and may degrade privacy.
4097
static bool IsOutboundMessageAllowedInPrivateBroadcast(std::string_view type) noexcept
4098
51
{
4099
51
    return type == NetMsgType::VERSION ||
4100
51
           type == NetMsgType::VERACK ||
4101
51
           type == NetMsgType::INV ||
4102
51
           type == NetMsgType::TX ||
4103
51
           type == NetMsgType::PING;
4104
51
}
4105
4106
void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg)
4107
163k
{
4108
163k
    AssertLockNotHeld(m_total_bytes_sent_mutex);
4109
4110
163k
    if (pnode->IsPrivateBroadcastConn() && !IsOutboundMessageAllowedInPrivateBroadcast(msg.m_type)) {
4111
0
        LogDebug(BCLog::PRIVBROADCAST, "Omitting send of message '%s', %s", msg.m_type, pnode->LogPeer());
4112
0
        return;
4113
0
    }
4114
4115
163k
    if (!m_private_broadcast.m_outbound_tor_ok_at_least_once.load() && !pnode->IsInboundConn() &&
4116
163k
        pnode->addr.IsTor() && msg.m_type == NetMsgType::VERACK) {
4117
        // If we are sending the peer VERACK that means we successfully sent
4118
        // and received another message to/from that peer (VERSION).
4119
1
        m_private_broadcast.m_outbound_tor_ok_at_least_once.store(true);
4120
1
    }
4121
4122
163k
    size_t nMessageSize = msg.data.size();
4123
163k
    LogDebug(BCLog::NET, "sending %s (%d bytes) peer=%d\n", msg.m_type, nMessageSize, pnode->GetId());
4124
163k
    if (m_capture_messages) {
4125
20
        CaptureMessage(pnode->addr, msg.m_type, msg.data, /*is_incoming=*/false);
4126
20
    }
4127
4128
163k
    TRACEPOINT(net, outbound_message,
4129
163k
        pnode->GetId(),
4130
163k
        pnode->m_addr_name.c_str(),
4131
163k
        pnode->ConnectionTypeAsString().c_str(),
4132
163k
        msg.m_type.c_str(),
4133
163k
        msg.data.size(),
4134
163k
        msg.data.data()
4135
163k
    );
4136
4137
163k
    size_t nBytesSent = 0;
4138
163k
    {
4139
163k
        LOCK(pnode->cs_vSend);
4140
        // Check if the transport still has unsent bytes, and indicate to it that we're about to
4141
        // give it a message to send.
4142
163k
        const auto& [to_send, more, _msg_type] =
4143
163k
            pnode->m_transport->GetBytesToSend(/*have_next_message=*/true);
4144
163k
        const bool queue_was_empty{to_send.empty() && pnode->vSendMsg.empty()};
4145
4146
        // Update memory usage of send buffer.
4147
163k
        pnode->m_send_memusage += msg.GetMemoryUsage();
4148
163k
        if (pnode->m_send_memusage + pnode->m_transport->GetSendMemoryUsage() > nSendBufferMaxSize) pnode->fPauseSend = true;
4149
        // Move message to vSendMsg queue.
4150
163k
        pnode->vSendMsg.push_back(std::move(msg));
4151
4152
        // If there was nothing to send before, and there is now (predicted by the "more" value
4153
        // returned by the GetBytesToSend call above), attempt "optimistic write":
4154
        // because the poll/select loop may pause for SELECT_TIMEOUT_MILLISECONDS before actually
4155
        // doing a send, try sending from the calling thread if the queue was empty before.
4156
        // With a V1Transport, more will always be true here, because adding a message always
4157
        // results in sendable bytes there, but with V2Transport this is not the case (it may
4158
        // still be in the handshake).
4159
163k
        if (queue_was_empty && more) {
4160
163k
            std::tie(nBytesSent, std::ignore) = SocketSendData(*pnode);
4161
163k
        }
4162
163k
    }
4163
163k
    if (nBytesSent) RecordBytesSent(nBytesSent);
4164
163k
}
4165
4166
bool CConnman::ForNode(NodeId id, std::function<bool(CNode* pnode)> func)
4167
377
{
4168
377
    AssertLockNotHeld(m_nodes_mutex);
4169
4170
377
    CNode* found = nullptr;
4171
377
    LOCK(m_nodes_mutex);
4172
594
    for (auto&& pnode : m_nodes) {
4173
594
        if(pnode->GetId() == id) {
4174
346
            found = pnode;
4175
346
            break;
4176
346
        }
4177
594
    }
4178
377
    return found != nullptr && NodeFullyConnected(found) && func(found);
4179
377
}
4180
4181
CSipHasher CConnman::GetDeterministicRandomizer(uint64_t id) const
4182
4.83k
{
4183
4.83k
    return CSipHasher(nSeed0, nSeed1).Write(id);
4184
4.83k
}
4185
4186
uint64_t CConnman::CalculateKeyedNetGroup(const CNetAddr& address) const
4187
1.59k
{
4188
1.59k
    std::vector<unsigned char> vchNetGroup(m_netgroupman.GetGroup(address));
4189
4190
1.59k
    return GetDeterministicRandomizer(RANDOMIZER_ID_NETGROUP).Write(vchNetGroup).Finalize();
4191
1.59k
}
4192
4193
void CConnman::PerformReconnections()
4194
5.02k
{
4195
5.02k
    AssertLockNotHeld(m_nodes_mutex);
4196
5.02k
    AssertLockNotHeld(m_reconnections_mutex);
4197
5.02k
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
4198
5.02k
    while (true) {
4199
        // Move first element of m_reconnections to todo (avoiding an allocation inside the lock).
4200
5.02k
        decltype(m_reconnections) todo;
4201
5.02k
        {
4202
5.02k
            LOCK(m_reconnections_mutex);
4203
5.02k
            if (m_reconnections.empty()) break;
4204
3
            todo.splice(todo.end(), m_reconnections, m_reconnections.begin());
4205
3
        }
4206
4207
0
        auto& item = *todo.begin();
4208
3
        OpenNetworkConnection(item.addr_connect,
4209
                              // We only reconnect if the first attempt to connect succeeded at
4210
                              // connection time, but then failed after the CNode object was
4211
                              // created. Since we already know connecting is possible, do not
4212
                              // count failure to reconnect.
4213
3
                              /*fCountFailure=*/false,
4214
3
                              std::move(item.grant),
4215
3
                              item.destination.empty() ? nullptr : item.destination.c_str(),
4216
3
                              item.conn_type,
4217
3
                              item.use_v2transport);
4218
3
    }
4219
5.02k
}
4220
4221
void CConnman::ASMapHealthCheck()
4222
7
{
4223
7
    const std::vector<CAddress> v4_addrs{GetAddressesUnsafe(/*max_addresses=*/0, /*max_pct=*/0, Network::NET_IPV4, /*filtered=*/false)};
4224
7
    const std::vector<CAddress> v6_addrs{GetAddressesUnsafe(/*max_addresses=*/0, /*max_pct=*/0, Network::NET_IPV6, /*filtered=*/false)};
4225
7
    std::vector<CNetAddr> clearnet_addrs;
4226
7
    clearnet_addrs.reserve(v4_addrs.size() + v6_addrs.size());
4227
7
    std::transform(v4_addrs.begin(), v4_addrs.end(), std::back_inserter(clearnet_addrs),
4228
8
        [](const CAddress& addr) { return static_cast<CNetAddr>(addr); });
4229
7
    std::transform(v6_addrs.begin(), v6_addrs.end(), std::back_inserter(clearnet_addrs),
4230
7
        [](const CAddress& addr) { return static_cast<CNetAddr>(addr); });
4231
7
    m_netgroupman.ASMapHealthCheck(clearnet_addrs);
4232
7
}
4233
4234
// Dump binary message to file, with timestamp.
4235
static void CaptureMessageToFile(const CAddress& addr,
4236
                                 const std::string& msg_type,
4237
                                 std::span<const unsigned char> data,
4238
                                 bool is_incoming)
4239
23
{
4240
    // Note: This function captures the message at the time of processing,
4241
    // not at socket receive/send time.
4242
    // This ensures that the messages are always in order from an application
4243
    // layer (processing) perspective.
4244
23
    auto now = GetTime<std::chrono::microseconds>();
4245
4246
    // Windows folder names cannot include a colon
4247
23
    std::string clean_addr = addr.ToStringAddrPort();
4248
23
    std::replace(clean_addr.begin(), clean_addr.end(), ':', '_');
4249
4250
23
    fs::path base_path = gArgs.GetDataDirNet() / "message_capture" / fs::u8path(clean_addr);
4251
23
    fs::create_directories(base_path);
4252
4253
23
    fs::path path = base_path / (is_incoming ? "msgs_recv.dat" : "msgs_sent.dat");
4254
23
    AutoFile f{fsbridge::fopen(path, "ab")};
4255
4256
23
    ser_writedata64(f, now.count());
4257
23
    f << std::span{msg_type};
4258
135
    for (auto i = msg_type.length(); i < CMessageHeader::MESSAGE_TYPE_SIZE; ++i) {
4259
112
        f << uint8_t{'\0'};
4260
112
    }
4261
23
    uint32_t size = data.size();
4262
23
    ser_writedata32(f, size);
4263
23
    f << data;
4264
4265
23
    if (f.fclose() != 0) {
4266
0
        throw std::ios_base::failure(
4267
0
            strprintf("Error closing %s after write, file contents are likely incomplete", fs::PathToString(path)));
4268
0
    }
4269
23
}
4270
4271
std::function<void(const CAddress& addr,
4272
                   const std::string& msg_type,
4273
                   std::span<const unsigned char> data,
4274
                   bool is_incoming)>
4275
    CaptureMessage = CaptureMessageToFile;