/tmp/bitcoin/src/ipc/protocol.h
Line | Count | Source |
1 | | // Copyright (c) 2021-present The Bitcoin Core developers |
2 | | // Distributed under the MIT software license, see the accompanying |
3 | | // file COPYING or http://www.opensource.org/licenses/mit-license.php. |
4 | | |
5 | | #ifndef BITCOIN_IPC_PROTOCOL_H |
6 | | #define BITCOIN_IPC_PROTOCOL_H |
7 | | |
8 | | #include <interfaces/init.h> |
9 | | #include <ipc/util.h> |
10 | | |
11 | | #include <functional> |
12 | | #include <memory> |
13 | | #include <typeindex> |
14 | | |
15 | | namespace ipc { |
16 | | struct Context; |
17 | | |
18 | | //! IPC protocol interface for calling IPC methods over sockets. |
19 | | //! |
20 | | //! There may be different implementations of this interface for different IPC |
21 | | //! protocols (e.g. Cap'n Proto, gRPC, JSON-RPC, or custom protocols). |
22 | | class Protocol |
23 | | { |
24 | | public: |
25 | 38 | virtual ~Protocol() = default; |
26 | | |
27 | | //! Return Init interface that forwards requests over given connection |
28 | | //! stream. Socket communication is handled on a background thread. |
29 | | //! |
30 | | //! @note It could be potentially useful in the future to add |
31 | | //! std::function<void()> on_disconnect callback argument here. But there |
32 | | //! isn't an immediate need, because the protocol implementation can clean |
33 | | //! up its own state (calling ProxyServer destructors, etc) on disconnect, |
34 | | //! and any client calls will just throw ipc::Exception errors after a |
35 | | //! disconnect. |
36 | | virtual std::unique_ptr<interfaces::Init> connect(mp::Stream stream) = 0; |
37 | | |
38 | | //! Listen for connections on provided socket id, accept them, and handle |
39 | | //! requests on accepted connections. This method doesn't block, and |
40 | | //! performs I/O on a background thread. |
41 | | virtual void listen(mp::SocketId listen_fd, interfaces::Init& init) = 0; |
42 | | |
43 | | //! Handle requests from a stream provided by the make_stream callback, |
44 | | //! forwarding them to the provided Init interface. Socket communication is |
45 | | //! handled on the current thread, and this call blocks until the socket is |
46 | | //! closed. A callback is used to specify the stream because this method |
47 | | //! initializes the event loop and it may not be possible to create the |
48 | | //! stream before the event loop is initialized. |
49 | | //! |
50 | | //! @note: If this method is called, it needs to be called before connect() |
51 | | //! or listen() methods, because for ease of implementation this method is |
52 | | //! inflexible and always runs the event loop in the foreground thread. It |
53 | | //! can share its event loop with the other methods but can't share an event |
54 | | //! loop that was created by them. This isn't a problem because serve() is |
55 | | //! only called by spawned child processes that call it immediately to |
56 | | //! communicate back with parent processes. |
57 | | virtual void serve(interfaces::Init& init, const std::function<mp::Stream()>& make_stream) = 0; |
58 | | |
59 | | //! Make stream object from socket id. |
60 | | virtual mp::Stream makeStream(mp::SocketId socket) = 0; |
61 | | |
62 | | //! Disconnect any incoming connections that are still connected. |
63 | | virtual void disconnectIncoming() = 0; |
64 | | |
65 | | //! Add cleanup callback to interface that will run when the interface is |
66 | | //! deleted. |
67 | | virtual void addCleanup(std::type_index type, void* iface, std::function<void()> cleanup) = 0; |
68 | | |
69 | | //! Context accessor. |
70 | | virtual Context& context() = 0; |
71 | | }; |
72 | | } // namespace ipc |
73 | | |
74 | | #endif // BITCOIN_IPC_PROTOCOL_H |